I'm playing as an Emir (muslim duke), vassal of the Sultan of Andalusia, last version of the game and all the major DLCs. I've aquired 3 ducal tier titles, but I don't see any opinion penalties on my vassals, isn't the limit 2 ducal titles?
I'm playing as an Emir (muslim duke), vassal of the Sultan of Andalusia, last version of the game and all the major DLCs. I've aquired 3 ducal tier titles, but I don't see any opinion penalties on my vassals, isn't the limit 2 ducal titles?
The limit is 2 ducal titles if you're playing as a character with a higher tier than Duke. Playing as a Duke, you can have as many duchies as you want, although you're going to have bother with vassal counts wanting your non-primary duchies.
I'm currently working on a game to convert to EU4, and it's only the 12th century but I've already got everything set up the way I want.
However, there is one more thing I want to do. I want to manually trigger the Mongol Invasions, I've still got 80 years before the first one starts and I really don't want to wait; I've already tried manually firing the events but they don't work right.
What should I do?
I'm currently playing an Old Gods start game as the Wessex dynasty. I've become Emperor of Britannia and have landed Ango-Saxon lords on most of Ireland, all of Wales and Scotland. Currently, half of Ireland and parts of Scotland and Wales have culture flipped to Anglo-Saxon.
I want to know if Anglo-Saxon culture ever turns to English? If not, what National Ideas will Britannia have in EU4 when I convert it over?
I'm currently working on a game to convert to EU4, and it's only the 12th century but I've already got everything set up the way I want.
However, there is one more thing I want to do. I want to manually trigger the Mongol Invasions, I've still got 80 years before the first one starts and I really don't want to wait; I've already tried manually firing the events but they don't work right.
What should I do?
Is it possible to win every election keep ruling a merchant republic as a Doge, by using campaign funds?
Is it even possible to use campaign funds to offset prestige and age penalty and get young adults elected as Doges?
How much money would it usually require?
Secondly, does the title "Doge" come for every single culture? If I make a merchant republic out of, say, an Indian culture with an Indian guy as the leader, will he still be called "Doge" or will he get some other title?
Is it possible to edit that title in-game?
I'm currently playing an Old Gods start game as the Wessex dynasty. I've become Emperor of Britannia and have landed Ango-Saxon lords on most of Ireland, all of Wales and Scotland. Currently, half of Ireland and parts of Scotland and Wales have culture flipped to Anglo-Saxon.
I want to know if Anglo-Saxon culture ever turns to English?
If not, what National Ideas will Britannia have in EU4 when I convert it over?
Yes.It is the year 1350 and Timur Timurid has appeared at my court (I am ruler of the Mongol Empire).
Will it prevent the invasion of his horde if I assassinate him?
No. Only 16+ year old males can be elected.
I already know that mate, but you mistook my question. What I mean is, can we use campaigns funds to make young adults (16-25 years of age), who usually never ever get anywhere close to getting elected, win the elections just by using campaign funds?
For example, I am playing a rich Doge. His son just became 16 year old. Is it possible for me now to spend that huge amount of gold I have to the campaign funds and get him as the successor, despite being so young?
Is it possible to win every election keep ruling a merchant republic as a Doge, by using campaign funds? Is it even possible to use campaign funds to offset prestige and age penalty and get young adults elected as Doges? How much money would it usually require?
Yes. This is pretty much the default way to play as a Merchant Republic.
I don't understand one thing. In a Scotland game of mine, there are some de Normandie Norman rulers in England (Willy became king, but his kinsmen lost the crown). The English event has happened, but not during Willy's reign, and he has so far been the only Norman top liege of England.They will only flip to english if the top level liege is norman, then the english melting pot event chain will start. Otherwise, my best guess for the NIs would be the default english ones
I already know that mate, but you mistook my question. What I mean is, can we use campaigns funds to make young adults (16-25 years of age), who usually never ever get anywhere close to getting elected, win the elections just by using campaign funds?
For example, I am playing a rich Doge. His son just became 16 year old. Is it possible for me now to spend that huge amount of gold I have to the campaign funds and get him as the successor, despite being so young?
There are four melting pot related events. Two of the four melting pot events do not require the top liege to convert, but once the top liege converts, the process snowballs (with all four events assisting the normal culture spread events, an English England can approach a virtual inevitability).I don't understand one thing. In a Scotland game of mine, there are some de Normandie Norman rulers in England (Willy became king, but his kinsmen lost the crown). The English event has happened, but not during Willy's reign, and he has so far been the only Norman top liege of England.
# The English Melting Pot
character_event = {
id = 55002
desc = "EVTDESC55002"
picture = GFX_evt_throne_room
trigger = {
year = 1100
culture = norman
any_demesne_province = {
kingdom = {
title = k_england
}
culture = saxon
}
}
mean_time_to_happen = {
months = 1200
modifier = {
factor = 0.75
learning = 7
}
modifier = {
factor = 0.75
learning = 9
}
modifier = {
factor = 0.75
learning = 11
}
modifier = {
factor = 0.75
learning = 13
}
modifier = {
factor = 1.5
NOT = { learning = 5 }
}
modifier = {
factor = 1.5
NOT = { learning = 3 }
}
modifier = {
factor = 2.0
NOT = { learning = 1 }
}
}
option = {
name = "EVTOPTA55002"
culture = english
random_demesne_province = {
limit = {
kingdom = {
title = k_england
}
culture = saxon
}
culture = english
}
}
}
# It's spreading
character_event = {
id = 55003
desc = "EVTDESC55003"
picture = GFX_evt_throne_room
trigger = {
year = 1100
culture = english
any_demesne_province = {
kingdom = {
title = k_england
}
OR = {
culture = saxon
culture = norman
}
}
}
mean_time_to_happen = {
months = 720
}
option = {
name = "EVTOPTA55003"
random_demesne_province = {
limit = {
kingdom = {
title = k_england
}
OR = {
culture = saxon
culture = norman
}
}
culture = english
}
}
}
#Make my court speak English
character_event = {
id = 55004
desc = "EVTDESC55004"
picture = GFX_evt_throne_room
trigger = {
year = 1100
culture = english
top_liege = {
primary_title = {
title = k_england
}
}
any_courtier = {
OR = {
culture = saxon
culture = norman
}
}
}
mean_time_to_happen = {
months = 120
}
option = {
name = "EVTOPTA55004"
random_courtier = {
limit = {
OR = {
culture = saxon
culture = norman
}
}
culture = english
hidden_tooltip = {
character_event = { id = 55006 days = 3 }
}
}
}
}
#Make my vassal speak English
character_event = {
id = 55005
desc = "EVTDESC55005"
picture = GFX_evt_throne_room
trigger = {
year = 1100
culture = english
top_liege = {
primary_title = {
title = k_england
}
}
any_vassal = {
OR = {
culture = saxon
culture = norman
}
}
}
mean_time_to_happen = {
months = 720
}
option = {
name = "EVTOPTA55005"
random_vassal = {
limit = {
OR = {
culture = saxon
culture = norman
}
}
culture = english
hidden_tooltip = {
character_event = { id = 55006 days = 3 }
}
}
}
}
character_event = {
id = 55006
desc = "EVTDESC55006"
picture = GFX_evt_throne_room
is_triggered_only = yes
option = {
name = "EVTOPTA55006"
culture = english
}
}
There are events you can trigger in the console which cause the Mongols to appear.
This link explains how to trigger events.
http://crusaderkings-two.wikia.com/wiki/Cheats
You can look in your CK2 event folder to see the #s for the events. BC I'm super nice, I looked for the ones you want.
id = 60001 is for the Ikhanate. id = 60002 is for the Golden Horde.
You could also edit the requirements for the invasion to happen right away, and avoid using the console altogether.
In order to get a realistic Mongol Invasion, you must allow time to progress once these events are triggered. Otherwise the Mongols won't have any lands. Personally I would feel cheated by exporting a pre-1444 CK2 game, but whatever floats your boat.