How do you get your allies to give you troops as an expeditionary force. I'm playing a game as Germany (first one controlling most of my armies) and want to be able to utilize Romanian and Italian armies which are currently playing tiddlywinks. I remember reading somewhere that you can assign your allies a location and they'll send troops there, but I can not seem to find the buttom that controls this.
Thanks!
It's the little right-facing arrow at the bottom-right of the province display. Clicking this brings up a list of available allies; from there you can direct your pals to attack/defend certain locations. I think the AI will occasionally send you Expeditionary Forces if you leave an Allied Objective in territory that you control, but this may or may not be a factor.
Questions!:
1. Playing as Soviet Union, declared war on Manchu/Japan after they Marco Polo Bridge-ed Shanxi and brought in the two Chinas (one of whom I had guaranteed/attempting to "sphere"). Manchukuo, with massive support from Japan, nonetheless gets caned hard by Shanxi (and a little bit from Nat' China), but I am first to Harbin. This forces Man' to go GiE/surrender, but in spite of not assigning any kind of wargoal against them (that I can see), Shanxi claims all of the remaining territories that were still in Manchu' hands at their surrender. I set a Conquer wargoal against Manchukuo at the commencement of hostilities.
So,
Why does Shanxi get all of Manchukuo's territory?
and
How can I take it for myself (preferably without enraging the Allies, who are influencing them)?
2. I'm influencing Sinkiang into the Comintern. The tooltip over the "offer alliance" button explained that I had to reduce my own neutrality relative to threat, but once I hit the threshold, the requirement shot up again, saying I had to wait until
their neutrality came down below 25 (from ~40). Is this a bug?
and
Is there a better way to encourage nations to ally with you/join your faction? I've figured out how to manage drift with relation scores, threat, guarantees etc., but once I've got a nation into my "corner", there seems to be no way I can help bring down their neutrality (raising the threat against them appears to have no effect). For example, Communist China is at war with Japan, and shows no sign of ever wanting to team with me... in fact, they're drifting towards the Axis (which already includes Japan) because of the alignment penalty for already being to closely aligned to me.
C'est ridicule!
3. What makes a good counter to CVs? I'm up against the IJN, and they have loads of them...
Cheers!