You can always add every French province to the Empire whilst you're Emperor, so that your capital is still within the Empire if you change nation. I've modded in Lotharingia, because BUR->FRA seems like an insult to the Bourgognes.
I don't want to kill my natives, for bleeding heart reasons. Is there a way to prevent natives from attacking my colonies?
(Note that "park troops in your colony" is not an answer, that just causes the natives to be killed automatically when they attack.)
You can always add every French province to the Empire whilst you're Emperor, so that your capital is still within the Empire if you change nation. I've modded in Lotharingia, because BUR->FRA seems like an insult to the Bourgognes.
Always with the questions! *wink*
Remember, with the exception of Ceuta, Tangiers and Melilla, all North-african provinces are considered 'distant oversees' to European nations. This means -90% tax income. You'll get tariffs instead, which are based on a combination of taxes and production/trade value. Thus, you want high-pop provinces with valuable trade goods. No fish!
If you're not ready to sink a lot of money into making oversees provinces worthwhile, release them as vassals.
Update: No taxes means no nice yearly big lump of money from these provinces, instead, tarriffs are monthly income and go towards research. However, as your north africa is poor you'll likely slow your research speed down, as the benefit they bring is less than the increase in tech costs from owning more provinces.
Good suggestion, but this would take a boatload of magistrates, hurting his economic development significantly.
Just to clairify, its base tax+production income that comes out as tarriffs. Higher pop aint going to help that tax wise.
I could be mistaken, but higher population raises production, which in turn would raise tariffs, correct?
I could be mistaken, but higher population raises production, which in turn would raise tariffs, correct?
HiddenWolf got one right! Let's parteh!
Iiirc distant overseas production is capped at 1.0. So no., I don't think so This is why its pointless to keep natives around. I generally kill off anything aggressiveness 6 and higher.
Damn, you are right...
On the bright side you'll be right in the future when this question invaribly comes up again.
Damn, you are right...
Wasn't this cap removed or something? delra told me population increases amount of goods produced.
That was when discussing gold-provinces though.
Wasn't this cap removed or something? delra told me population increases amount of goods produced.
That was when discussing gold-provinces though.
Yes, clear the map cache (\EU3-path\map\cache). Restart your game, quit (you have just rebuild your mapcache, the checksum is wrong), restart again -> Problem solved!
Playing HttT and I was trying to add a province to the HRE. I'm not the ruler of the HRE and I did get my relations up to over 100. After many tries and reloading and even more tries I decided to check the Wiki for info on what changed. In the Wiki is says that if a human player has more provinces than the current AI ruler then it is impossible to get the ruler to accept adding the province. Is this really true?
If it is true which files can I mod to change this? I think its a dumb rule as the AI will accept provinces from other AI countries even if they are bigger. It's sort of like a human player only penality.
BTW I did look into the decisions file and found a section about HRE adding provinces but didn't see anything about AI ruler and human asking. Or maybe I just can't read it right.
hi i just wanted to ask a question and get a quick respond...can i PLay mode Magna mundi and mode Whole world together?? i mean can i just copy the whole world mod files over the already installed magna mundi mode or do i do something else?? thnx
hi i just wanted to ask a question and get a quick respond...can i PLay mode Magna mundi and mode Whole world together?? i mean can i just copy the whole world mod files over the already installed magna mundi mode or do i do something else?? thnx