First off, CSABadass, let me compliment you on the tremendous job you have done with this mod. I played as the Confederates my first go around (of course seeing as I'm from Texas).
I managed to conquer the US as a fascist CSA (slow steady policy sliders) as well as Africa, South America, and parts of Asia and the Middle East before I got bogged down in southern Russia against the Germans. Let me tell you, the German AI on this game is insane, reminds me of something human players do. Conquering the Russians in two swoops, using the Italian help to make an amphibious assault in the Caribbean, taking out Spain in 1944... with somewhere in the range of 1000 divisions, even after I had trapped hundreds of their divisions repeatedly with armored spearheads led by Patton and Hodges.
Unfortunately, the game ended in 1955 and would not go further. I tried playing as other factions, or changing settings and end-dates, but it would not advance past 1/1/55.
So I started as Nationalist China. Japan turned out to be no pushover either, and by the time I finally managed a peace settlement in 1944, they still had hundreds of divisions left. Now I'm in 1948, but limited in my expansion by nuke-happy allies. Everyone I DOW, even the Guangxi Clique, my allies nuke the hell out of them, leaving me no manpower, no IC, no infrastructure.
This leaves me with two questions.
1. Have you ever encountered this end-date problem? Is there something in the way I've played the CSA that has caused this?
2. Is there a way to disable nukes in the mod back to vanilla DD or DD:A so that the AI is not only randomly nuking German possessions in Finland or the Balkans, but also anything I declare war upon? It is a situation that leaves the technologically-deficient Nationalist Chinese in a bit of a pickle.
Thanks again for the mod by the way. It has expanded this game's playability after I've gotten sick of EU2, EU:Rome, HOI, and the earlier HOI2.