- pardadox did state, that they try to get a certain amount of mobile games in their portfolio. not many, but some
- the dev does not have a single game to show for yet, 2 in the making and on the page it was hard to find games the team worked on.
- looking at the museums tab of the romero games website, it looks a bit apple-worshipping
- the Favicon of the Romero Games Website is a simple and plain Apple Logo
- apple related stuff is usually more about style over substance, hype before innovation, fits this subforum
- paradox does branch out in many directions these days, so it would not be too strange to announce a mobile game for a company that size and with almost no users in the mobile area (diablo immortal anyone?)
.. yeah, i dont believe it myself
edit: thought a bit more about it, the IP needs to be at paradox, so what foundation could that game have and work on mobile? simple as that: Prison Architect does run on mobile and is a great foundation for strategy games. combine that with a bit of hotline miami and the concept of the hitman and tomb raider GO versions - give it to a good level designer, and you got a game
- the dev does not have a single game to show for yet, 2 in the making and on the page it was hard to find games the team worked on.
- looking at the museums tab of the romero games website, it looks a bit apple-worshipping
- the Favicon of the Romero Games Website is a simple and plain Apple Logo
- apple related stuff is usually more about style over substance, hype before innovation, fits this subforum
- paradox does branch out in many directions these days, so it would not be too strange to announce a mobile game for a company that size and with almost no users in the mobile area (diablo immortal anyone?)
.. yeah, i dont believe it myself
edit: thought a bit more about it, the IP needs to be at paradox, so what foundation could that game have and work on mobile? simple as that: Prison Architect does run on mobile and is a great foundation for strategy games. combine that with a bit of hotline miami and the concept of the hitman and tomb raider GO versions - give it to a good level designer, and you got a game
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