For a game with a DLC called "Heart of Darkness", Africa needs a lot of work. The first thing I would like to see is a type of ship, called the riverboat. It is a total piece of trash, can only sail in inland seas and along coastlines, and functions like a transport combined with a low level warship. The only advantage it has is that it can sail down the navigable rivers located throughout each continent. This is good not only for wars and exploration (more on that later) in Africa, but it also allows for a more accurate American Civil War, and a method of moving your troops inland quickly. A riverboat could be countered by another riverboat engaging it in combat or an army unit on the shore that attacks it, provided that unit has cannons.
The other odd thing about Africa in Victoria 2 is that we can see in perfect detail every inch of it. I would add Terra Incognita, like EU4 to the game, that you must move through and map. To do this, one must send an army or a riverboat on an "expedition" much like sea exploration in EU4. In addition, Africa looks really bare, with only the Zulu, Sokoto, and various North African nations present, when in reality there were many more African nations.
My suggestion for the map is a compromise between the EU4 3d map and VicII 2d map. The political mapmode would be flat and feature graphical details and a filter to make it look like a physical map on a desk. The geographic map mode would be in 3d, with borders shown as gradients in various colors at the edge of the map, like HOI4.
The other odd thing about Africa in Victoria 2 is that we can see in perfect detail every inch of it. I would add Terra Incognita, like EU4 to the game, that you must move through and map. To do this, one must send an army or a riverboat on an "expedition" much like sea exploration in EU4. In addition, Africa looks really bare, with only the Zulu, Sokoto, and various North African nations present, when in reality there were many more African nations.
My suggestion for the map is a compromise between the EU4 3d map and VicII 2d map. The political mapmode would be flat and feature graphical details and a filter to make it look like a physical map on a desk. The geographic map mode would be in 3d, with borders shown as gradients in various colors at the edge of the map, like HOI4.
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