Update on the current status of 1.32

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BjornB

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There are 3 issues being mentioned more than anything else:

1. PU AE is insanely high, effectively breaking mission trees for some nations.
- This will be adjusted in the next patch!
2. Army Tradition is making dev cost scale up to insane levels
- This is a bug that is affecting people playing without Conquest of Paradise. It will be fixed in the next patch.
3. Game crashing when selecting units
- This is caused by outdated mods, specifically UI improvement mods. We've implemented something to prevent the crash in the next patch - but disabling your mods will solve the issue for now.

We are planning on releasing an open beta patch today with these fixes. We can not release it fully yet as it needs to go through more testing, but you will be able to get it anyway and hopefully it will resolve the above issues (and some other ones) so that you can enjoy the game over the weekend.

Stay tuned for more information on that during the day!
 
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I've noticed another major problem. After you won a war, when you take province and click pillage capital, it brings AE cost to 0, effectively removing AE cost from taking provinces...

Ways to replicate:
1. Start as Byzantium.
2. Win against Epirus.
3. Take Arta -> AE cost is 6
4. Select pillage development too -> AE cost is now 0.

Hugely exploitable.
 
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@BjornB The issue with Court and Country is worthy of this list also:

 
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Hopefully this hotfix will not introduce new issues that will need to be fixed by another hotfix.

You know, like releasing a hotfix to fix a save game bug and then another hotfix to fix the crash the new version introduced. *wink* *wink*
 
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@BjornB The issue with Court and Country is worthy of this list also:


This is also fixed in the next patch
 
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Hopefully this hotfix will not introduce new issues that will need to be fixed by another hotfix.

You know, like releasing a hotfix to fix a save game bug and then another hotfix to fix the crash the new version introduced. *wink* *wink*

This is unfortunately an unavoidable risk. But we will release it as an opt-in beta patch - and by using it and reporting any issues with it you can help us ensure that the live releases are more solid
 
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This is unfortunately an unavoidable risk. But we will release it as an opt-in beta patch - and by using it and reporting any issues with it you can help us ensure that the live releases are more solid
Any ETA of when it will be ready today?
 
I hope the bug that removes great projects from the map while tagswitching / the bug that causes great projects to freeze progress on upgrading if you tag switch is also addressed. thanks for the update!
 
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This game is broken half the time. I don't see the point in playing it anymore.
 
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