I am wondering if the three ascension paths are "required" from a power gaming perspective.
If I understand ascension perks correctly, as you complete tradition trees, you unlock ascension slots. Some of them apply to things like Voidborn (megastructures), but they also apply to the ascension paths. After the recent DD, it is clear that ascending your species has massive benefits. There also seem to be disadvantages. The Shroud seems to be a crap shoot, and having all your POPs run off energy instead of food has its own issues.
But I'm wondering if it will be a viable approach to just say, "Meh, ascension is some Vorlon-Elder Races bull****. We don't need no ascension." And just invest your slots in all the other categories. Or should we plan all empires around one of the ascension paths, with the other slots as secondary goals?
If I understand ascension perks correctly, as you complete tradition trees, you unlock ascension slots. Some of them apply to things like Voidborn (megastructures), but they also apply to the ascension paths. After the recent DD, it is clear that ascending your species has massive benefits. There also seem to be disadvantages. The Shroud seems to be a crap shoot, and having all your POPs run off energy instead of food has its own issues.
But I'm wondering if it will be a viable approach to just say, "Meh, ascension is some Vorlon-Elder Races bull****. We don't need no ascension." And just invest your slots in all the other categories. Or should we plan all empires around one of the ascension paths, with the other slots as secondary goals?