• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
IIS Dossier: Divine Mandate of Moshtar
IMPERIAL INTELLIGENCE SERVICE BRIEFING DOSSIER
CHILDREN OF EARTH DEPARTMENT
DOSSIER: DIVINE MANDATE OF MOSHTAR


A cursory briefing for the Assembly of Higher Minds. No classified Data not authorized for Assembly viewing is contained therein.

Moshtar-Dossier.png


In mid-2215, Explorator Pell Impos made contact with the Divine Mandate of Moshtar. Though not exactly greeting us with open arms, these neighbors of ours seem to be willing to exist peaceably, and were open to a sharing of cultural and historical data. Based on the information provided, and what our own stealthed scouting vessels are attempting to provide, we can provide some information on the Divine Mandate.

Moshtar In the Second Empire

Moshtar, in the Trukkav was one of the seven Viceroyalty seats, the highest administrative subdivision of the Second Empire. Technically, the sector that Vanerra was part of was responsible to the Viceroy on Moshtar, but in practice, Vanerra and the Forni system, and indeed, the entire sector, was functionally independent and had been for centuries by the time the Kishrath invaded.

However, the Viceroy of Moshtar was unique, when the Second Empire began to collapse, as being the only Viceroy to support the coup on Argoss that destroyed the Senate. Long frustrated by the Senate's failings, the Viceroy had always lobbied for greater support for the Kishrath front, but had constantly deadlocked out of being able to do anything.

Unfortunately, very few of his subordinate governors - the ones that still nominally reported to him - as well as his neighbors did not like that. Outnumbered and outgunned, Moshtar was able to hold off invasion of the Trukkav system for a surprising 35 years, through fortification and hit and run tactics. However, he could see the handwriting on the wall - he lacked the resources or population - Moshtar, being primarily Elvhen, simply lacked the sheer number of people other worlds could throw at the problem - to fight forever. Seeking to ride out the chaos, believing that the Second Empire could survive the war, eventually, the Viceroy had ordered the construction of vast underground bunkers on Moshtar, to allow his people - or at least, many millions of them - to survive the coming devastation, regardless of what happened on the surface.

Some 37 years after the coup on Argoss, the enemies of Moshtar bombarded the world to radioactive ash over a six month period. And, based on everything we can tell, the adhoc alliance immediately began fighting itself, as Entropy continued to seize at all parts of the galaxy.

The Dark Years

The Dark Years were not kind to the Elvhen of Moshtar. The vaults were a complete and utter failure - despite the best efforts, they did not hold back the radioactive devastation of the aftermath of the bombardment, spreading mutation and death throughout the vaults. After a century, efforts to solve the problem were successful, and the power core of the vault system was adapted to power energy shielding that held off external radiation, but by then the millions of survivors had dwindled to merely a million, and cancer and various other illnesses and physical problems ran through them.

Even more unfortunately, it seems that the power core was simply not designed for this sort of output. Over the centuries, many things in the Vaults had a habit of shutting off at random, seemingly, being restarted, and then other things shutting off. The people of Moshtar centered their entire lives around this faulty power core, trying to keep it running, studying it and the energy shielding it created, and in the process, eventually created a religion out of it.

The 'Energons', as imagined by the Moshtarans, are a powerful group of beings that command all energy and power flows across the galaxy, and they are a capricious group that must be appeased through 'rituals' of 'maintenance' and 'fueling'. Rather than allowing technology to simply be, motive and will has been ascribed to every fluctuation of every generator and power coupling across Moshtar.

Modern Moshtar

Moshtarans returned to the surface around a century and a half ago, adapted to the radiation. Their internal organ structure is a bizarre mess - they still look externally Elvhen, but it is the belief of our xenobiologists that were a Moshtaran Elv to donate blood to a more normal Elv, or an organ was transplanted from the former to the later, the 'normal' Elv would die a painful, radioactive death in a matter of hours, if outright biological rejection on a mass scale did not kill them first.

Regardless, they returned to the space of their system, and like us, have taken advantage of the stabilization of the hyperlanes to spread out into the stars .

Moshtar-Home-System.png


Moshtar-Borders.png


Moshtar today is led by a Tribunal of Clerics, who are also rather skilled physicists, specializing in power production and energy shielding, as appropriate with the faith of Moshtar. They interpret the will of the Energons, based on the fluctuations of the Moshtaran power grid and, most importantly, the fluctuations of the original vault power core that began all this.

In practice, the longstanding dogma of the Moshtaran Energon Church, as the mainstream orthodoxy is known, has been that it is their obligation to ensure that no one ever hurts their chosen people again, that Moshtar is safe and secure. And beyond that, that safety and security is brought to all they can bring it to. What exactly that might mean for us is unclear. They too obviously seem to seek a birth of a Third Empire, if you read between the lines of official dogma, but will they seek it in unity with us, or in opposition to us?

That much remains to be unclear.

The power of the Tribunal appears to be relatively absolute - they are not questioned, legally speaking, when they make a a decree. However, each member of the Tribunal names their successor in their will when they die, which seems to have tended to keep the Tribunal divided between three factions historically - a technologically progressive faction, a regressive defensively-minded faction, and a radical faction that has a few times, promoted using cybernetics to become more in tune with the Energons and the energy they produce. This has been debated more than once and it seems unlikely to happen, as this faction is the smallest, but it has continued to exist throughout, and often controls the swing vote between the other two.

Moshtaran Culture

Moshtaran society centers around music and audioplays, rather than holovision. The Vaults holo-communication system was one of the first things to fail, while the audio communication system remained functioning without interruption almost universally. This led to a culture of 'radio' - not actual radio waves, of course, they didn't regress that far, but of centering their entertainment and culture around the medium of video-less sound being transmitted. They enjoy a variety of channels from which to choose, and appear to have a vibrant opera scene.

Moshtaran cuisine tends to the bland and flavorless, which appears to be a religious imposition dating from when the food in the Vaults couldn't have flavor. That, and few spices or flavorful foods seemed to have survived on Moshtar or redeveloped in the face of the radiation. If Moshtaran dignitaries ever visit, it is advised we do not feed them the cuisine of the Arcyoc Isles.

IIS Recommendations
In the long-term, it is unclear what our relations with Moshtar will be - their religious beliefs could be made compatible with ours, if their ruling clergy can be made to accept the primacy of Tychea within their system, but achieving that would require a great deal of work. Further, their emphasis on security for all, on defense at the expense of everyone else, seems to make clear that sooner or later, they will seek to expand, and perhaps even create a Third Empire, in rival to our own efforts.

In the short term, it is suggested we leverage our joint religiosity to forge an alliance in the face of the hostility of the Durgonians in the League of Kram'col. Beyond that, if we can establish full military dominance, it might be possible to convince them to submit to our authority peaceably, in exchange for defense and security.
 
IIS Dossier: League of Kam'col
IMPERIAL INTELLIGENCE SERVICE BRIEFING DOSSIER
CHILDREN OF EARTH DEPARTMENT
DOSSIER: LEAGUE OF KRAM'COL


A cursory briefing for the Assembly of Higher Minds. No classified Data not authorized for Assembly viewing is contained therein

Kram-Col-Dossier.png


Following contact with the Divine Mandate of Moshtar, Explorator Impos moved north and reached the League of Kram'col. This Durgonian empire appears to be xenophobic and insular to the extreme, with little interest in outside powers. They ejected the ISS Rinyhai from their space with prejudice.

Later contact has given us some small insight into their government and society, as has spying on their communications with stealthed scout ships. However, much does remain unclear.

Origins in Exile

The League of Kram'col's origins go back to the Kolabaytos system, which appears, based on intercepted Kram'col communications, to no longer be linked to the hyperlane network. This trinary star system was unique in having five inhabitable planets - a result of being the beneficiary of extensive First Empire terraforming. One world, an Alpine world, was populated by Durgonians, and the other four worlds - Continental, Tropical, Arid and Ocean were dominated by a mix of Elvhen and baseline Humans, as well as some Humans specially modified to survive better on the Arid world - albeit they were not as extensively modified as say, an orc.

The Durgonians, however, were on a poor, small world, and constantly sold themselves into debt slavery in the rest of the system, as the Dark Years offered them no recourse beyond the borders of the system. Mistreated, oppressed and periodically run out of this or that district by xenophobes (or people blaming them for their economic woes) a collection of Durgon clans hatched a plan to steal several ancient hyper-capable ships and launch an emergency FTL jump, that would take them into hyperspace regardless of the instability of the hyperlanes.

The trip lost many of their number, but in the end, the vessels reached the world of Kram'col, in the now-named Rothca system, some three hundred or so years ago. Apparently, the world was filled with extremely rough terrain, even for an Alpine world, and a complex bureaucracy arose to address those problems, even as the Kram'col Durgon also became radical egalitarians, abolishing the old clan hierarchies - they had failed them over and over in Kolabaytos, after all.

Kram-col-Home-System.png


Modern Kram'col

The League of Kram'col is a Presidential Republic, with a President elected for ten year terms, advised by an Assembly of State, which appears to apportion representation by population and region. The Assembly's legislative authority is checked the President's executive, and vice-versa.

The League is served by a vast and powerful bureaucracy that structures much of its society, and carries out a variety of laws and directives, passed by the Assembly and created by themselves. In practice, the bureaucracy seems to be capable of independent action, and is almost a second government to the League. However, the President's ability to hire and fire without restriction within the Bureaucracy allows him to exercise a certain amount of crontrol, usually through a certain amount of crony hiring. Or so the Kram'colian press seems to suggest, based on intercepted broadcasts.

What Kram'col wants at any given time tends to shift with whoever is in power, from the sound of it, but largely, they seem interested in being left alone, and prosperous. They don't appear to be particularly aggressive if they are left alone to their own devices. Obviously, this cannot be sustainable forever, but it exists for now.

Kam-Col-Borders.png


Kram'col Culture

Kram'col Culture has many of the Durgon hallmarks - a strong emphasis on thrift and hard work, a taste for travel and a focus on larger family units. The political power of the clan has been broken, but as a cultural institution, remains quite powerful.

Kram'col diet centers on fungi, hardy goat and sheep derivative herd animals (their milk, cheese and meat) and on Durgon Ale, made from a combination of the milk of a Trochag (a creature native to the original Durgon homeworld of Khoriddon (still lost to hyperlane shift since the end of the First Empire, by all accounts) and a specific breed of fungus native to that world as well. The Durgon have been experts at transplanting both organisms to nearly every world they settle. Non-Durgon tend to find Durgon Ale toxic, or at the very least, sickness inducings. Orcs are a notable exception.

In terms of the arts, the Kram'colians seem to have a fondness for elaborate public art, and have a vibrant holo-vision sphere, if one enjoys shows that center around a moral and ethic about the value of work or the equality of the Durgon by their hardship. The narratives don't quite reach to the level of propaganda, but there is a definite 'moral of the story' and 'entertainment with proper social value' operating under their system of writing.

IIS Recommendation

In the long-term, Kram'col cannot be allowed to retain their independence, obviously. And they seem unlikely to be able to convinced entirely peaceably that joining with us in unity to craft a Third Empire - a Third Empire where Durgon will share all the equality of all Children of Earth. Conquest of some sort appears to be the only option.

In the short term, until a clear path can be found to their space (or negotiations with the Moshtar ensure we will likely have a clear path through their space to get to the Kram'col throughout the war), they must be left alone to their own devices, but we should build up our military assets and develop our weapons capabilities further.
 
Last edited:
Conquest of some sort appears to be the only option.... but we should build up our military assets and develop our weapons capabilities further.

I look at that map of Kram'Col space and I shudder. That is a densely populated target with (by my guess) at least 6 inhabited worlds. Finding a path into their space is going to be just a small part of a much, much bigger challenge. Even if the Psilons secure the assistance of the Elvs, an attempted conquest could quickly bog down into a war of attrition unless truly overwhelming force is applied.

War seems a distant possibility at this point, but we all know how quickly that distance can be closed, especially in Stellaris. I hope the Psilons are prepared for what follows after they open that particular can of worms.
 
I liked the detail about the bland foods and audio comms of the Elvhen.
 
I look at that map of Kram'Col space and I shudder. That is a densely populated target with (by my guess) at least 6 inhabited worlds. Finding a path into their space is going to be just a small part of a much, much bigger challenge. Even if the Psilons secure the assistance of the Elvs, an attempted conquest could quickly bog down into a war of attrition unless truly overwhelming force is applied.

War seems a distant possibility at this point, but we all know how quickly that distance can be closed, especially in Stellaris. I hope the Psilons are prepared for what follows after they open that particular can of worms.

It will be a hard target, and probably take two wars at least to make all the claims.
 
Chapter 2b: Second Voyages of the Nerdyn and Rinyhai (2208-2220)
Banner-Image.png


Chapter 2b: Second Voyages of the Nerdyn and Rinyhai (2208-2220)

When High Explorator Ezo Caes returned to Vanerra, there had been much debate as to where he should go nex - in what direction and why. Ezo, however, had his heart set on moving north, towards the nebula called the "Charnel Citadel". It was his considered opinion that the hyperlane network would be denser there, but that it would also be more likely to encounter starfaring powers in that direction.

There were, however, some personnel changes by the time he was finally allowed to leave on 9.15.2208 - Pell Impos, of course, had been assigned to the ISS Rinyhai, but further, the captain and chief navigator - Murrok Vohn - retired. He was, by that point, over sixty years old, and not a naturally adventurous man. He had no interest in setting out on yet another voyage.

Replacing Pell Impos as chief Physicist on the Nerdyn was his former subordinate Ahto Kes, while the new captain was a naval officer named Cain Picon.

Planned-2nd-Voyage-of-the-Nerdyn.png


Upon setting out, Ezo filed a flight plan for the systems he planned to explore and survey on his way north.

From 12.23.2208 to 10.9.2210, the Loritia system was scanned, and found to be largely unremarkable from a scientific standpoint. However, the rings of the fourth planet in the system were found to contain an unusual amount of gold dust*, and the moon of the first planet, a molten world, was in fact so hot that it had melted together a number of useful minerals into a naturally occuring productive alloy.

Author's Note said:
I had to come up with a reason why the planet just arbitrarily created trade value

The Enoldpolenthi system, scanned from 12.28.2210 to 7.10.2212 also possessed little of scientific interest, but the asteroid RCT-1421 was found to be largely made up of valuable gems and crystals on its interior, that if extracted, could be worth a reasonable amount of money - these crystals only had decorative, rather than industrial value.

Ezo Caes is reported to have remarked that while yes, there was useful scientific data being found in these planets and worlds, the sheer monotony of the routine, especially when compared to the reports of what Pell Impos was finding on his own voyage, was enough to drive him to drink. And indeed, Ezo did take up drinking quite heavily during this period, but it never seems to have developed into an addiction or even a significant inhibitor to his ability to do his job. Or even damaging to his health, at this point.

On 1.1.2214, the Driakenkeh system's fourth planet was found to have rare crystals - ones that had scientific and industrial value, that could be used as powerful lens focusers and for data storage and energy transfer.

Rare-Crystals.png


Nothing of scientific interest was found in the Arbatraeus system, but finally, in the Faghihinejad system, on the third moon of the second planet, a gigantic skeleton was found, billions of years old, but there was no reason that the skeleton should be there.

Giant-Skeley.png


The beast, whatever it had been, must have been the size of a mountain but Faghihinejad IIc had never supported life, certainly not 3.4 billion years ago, as the skeleton was dated. Plans were drawn up to study it more intently, but it was around that time that Pell Impos, having reached the Forni system, reported in and set out on the Rinyhai's second voyage, arrived. In the interests of continuing his own charted voyage north, Ezo handed the skeleton and the data off to Pell, who stayed behind to study it more intently.

On 8.13.2217, Pell was able to discover just what had happened to bring the skeleton there - it was an extradimensional being. Trace elements that simply should not exist were found around the body, and when more carefully examined, they were found to be the remnants of an interdimensional doorway. There was no way to reopen the door now, but interesting data about the physical laws of such a dimension were found, and put to use on improving hyperdrive engines later.

Giant-Skeley-Studied.png


More interestingly, but also mysteriously, the High Mystery of the Oracles also requested and received a copy of the data, though for what reason is unknown. It is interesting to note, however, that a few months after receiving the data, the High Mystery, a reclusive man at best, like all his order, had another closed meeting with the God-Empress.

Ezo, for his part, moved north to the Yunak system. While scanning the Yunak system, however, he encountered a derelict vessel, filled to the brim with minerals. He was planning to recover it and salvage it, for use by the Empire, when the expedition team aboard it made an interesting discovery.

Lost-Moshtar-Ship.png


"It's what!?"

"It's Moshtaran," Terra replied over the vid-link. She panned her camera to show the Moshtaran sigils all around the bridge. "And their computer systems are in a dialect of Elvhen*, and their records show that they are a Moshtaran vessel."

"How in the name of the goddess-cursed void did a Moshtaran ship end up all the way over here?" Any such ship traveling through the conventional routes would have had to pass through Vanerran space, would have been detected. This was no stealth scout ship, this was a cargo vessel carrying bulk goods.

And why would Moshtar even send a ship out here to begin with?

"Looks like they made an emergency jump to hyperspace in the face of an attack by space pirates, something went wrong with the hyperspace barriers and everyone was killed by the exotic particles of hyperspace."

Ezo cringed. Sheering a hole between this reality and the dimension that was hyperspace released a lot of exotic particles, most of them lethal, forcing extensive sheilding to be set up when travelling through hyperspace. That's why it was so important to properly spin up your drive rather than make emergency jumps, and to follow the hyperlanes, where the exotic particles were less severe.

"So... do we continue with salvage operations? This is a lot of raw material... though either way, we should return the bodies to Moshtar, or at least arrange to have them returned." Terra pointed out.

"If we take the minerals and Moshtaran stealthed scout ships find out about it?" Ezo shook his head, "This is way above my pay grade." He turned to the comms officer. "Do we have a clear line back to Vanerra yet?" the officer nodded. "Raise the Empress. She's going to have to make the call."​

author's Note said:
The world of Saykori, where the first Elvhen were modified into existence, was populated primarily by people that, if you went back far enough, were largely of Chinese or Irish extract (an odd combination to be sure.) And their Imperial Common was heavily flavored with Chinese and Irish, and so has Elvhen remained such.

In the end, with the Empire's own mineral production and reserves well in hand, Ashal decided to return all of the minerals, as well as the ship and the bodies aboard it, to Moshtar. This would later bode well for negotiations with the Elvhen state, as she sent word of the decision immediately, but it took the better part of five years for the shipwreck to be brought all the way to Moshtaran space.

On Yunak VII, wrecks from an ancient battle, at least 15,000 years old, were found. It appeared that a large number of fighter craft, from two distinct alien races had contested the skies of this frigid and uninhabited world. Both sides, however, used blue lasers - laser weapons of a stronger frequency and wavelength, capable of channeling more energy into the blast. The Empire had already been developing a cost-effective way to power such lasers aboard their corvettes, but now, suddenly, the way to do it was lain bare immediately by these wrecks, and the data was transmitted back to Vanerra immediately.

Blue-lasers-Yunak-VII.png


It was impossible to translate the information in the wrecks or to identify what alien races had been involved in this fight, and why, despite repeated efforts to do just that by Terra Aque and her team.

While Ezo considered that so far, he'd done little of true interest on this trip, the Empire as a whole benefited most from his discovery of the Blue Lasers on Yunak VII.

Meanwhile, with north the only continued direction for expansion and exploration at present, the ISS Rinyhai continued on its way, finding the remnants of a ship in the Worchetassay System that had crashed into a planet while still in hyperspace - something that all science since before the First Empire had thought was impossible. Studying the impact provided some interesting insights into the nature of warp drives - it appeared that this vessel had been built without any sort of safety mechanisms, which was bizzare and unthinkable.

Hyper-Impact.png


But the most interesting of the Rinyhai's discoveries was a First Empire gateway in the Ucrichi system. The gateway system, originally dating back some hundred thousand years, had been rebuilt and expanded by the First Empire, linking countless systems across the galaxy directly, allowing instantaneous travel from one end of the galaxy to another.

The Second Empire had been able to repair a number of the First Empire's gateways, but they did not build new ones, and it would seem this was one the Second Empire missed entirely. Repairing the gateways was currently beyond the capacity of Vanerra, but in time, the Gateways would be critical to Vanerra's progress.

First-Empire-Gateway.png


Gateway-Zoom-In.png


By the time 2020 had begun, the Empire's scientific expeditions had reached no natural endpoint, but had been, for now, constrained to one single direction. However, interesting discoveries had been made, and useful avenues for annexation had been found. If the Empire was to be able to stand against the League of Kram'col and the Divine Mandate of Moshtar, it would need the resources of this region of space.
 
Not much in the way of narrative or anomalies to tell an interesting story here, unfortunately.
 
Oh I don't know - it remains rather fine to see how you link a lot of these into the backstory.
 
Story continues well! Despite you saying there was little of interest, you've weaved it all together well and are telling a great story with it all. Very interesting, particularly enjoy the intelligence dossiers that you have put together. It is good to see that Tychea continues to bless the Empire!
 
Story continues well! Despite you saying there was little of interest, you've weaved it all together well and are telling a great story with it all. Very interesting, particularly enjoy the intelligence dossiers that you have put together. It is good to see that Tychea continues to bless the Empire!
I hope the future intelligence Dossiers continue to entertain you. There's a lot of forced-spawn nations to find.
 
Chapter 2c: Reaching Beyond The Stars (2208-2220)
Banner-Image.png


Chapter 2c: Reaching Beyond The Stars (2208-2220)

On 10.6.2208, plans were drawn up to annex the Lishval system and construct the appropriate mining stations - population was flooding offworld, to all these various extrasystem jobs. Each mining and research station could hold up to ten thousand people, in terms of workers, engineers, support staff and their families. Even small system outposts - nothing like a full sized starbase or shipyard - could hold fifty thousand or more, in theory, though for now, nothing even close to the full capacity was filled. Each such outpost, after all, had patrol boats, repair facilities, docks to move goods and people coming into the system onto intrasystem ships, and goods and people coming out of the system to interstellar ships.

In furtherance of these continued constructions, on 12.5.2208, the God Empress gave a public address to the Empire that was transmitted across the wavelengths to every colony and every station. This address, entitled "Reach for the Stars" urged the people of Vanerra and her growing stellar holdings to be ambitious, to always seek to improve themselves:

Excerpt from "Reach for the Stars" said:
"...Ambition has long been decried by many thinkers throughout history as evil, as malicious. The great philosopher J.K.Rowling even damned the ambitious to her snake-filled hell of Slytherin, it is said. To be ambitious, to have ambitions, is to label yourself, in this view, as one who has no regard for others, who would step on others in pursuit of their own aggrandizement.

But that is not merely what ambition is. Ambition is the desire for more, and the urge to strike for it, the drive to succeed. Ambition is the dream! The writer who seeks to create that great novel that captures the imagination of a planet, the entrepenuer who creates a successful business and provides for their family and community, the farmer who goes beyond mere subsistence and sells their produce at a profit, expands their far and grows more - they too are ambitious.

To have drive, to seek for more - that is no sin. Hard work, clever work and following the law and will reward you. As an Empire, we are reaching for the stars, now. I now urge you all, every citizen of Vanerra, to reach for the stars. To dream big - for yourselves, for your families, for your home! We must all, together Reach for the Stars! Only then, can we claim them as our own.

"As we go on, marching forward..."

Reach-for-the-Stars.png


On 1.02.2209, Holy Promise reached 200 million residents, and massive farms were ordered built on the fertile planet. Being far more land than Vanerra itself, the agricultural products that came out of Holy Promise would diversify the diet of the people of the empire quite significantly, and as a result of Holy Promise's farms, for example, the price of wheat-based breads dropped significantly, no longer just a luxury for the wealthy grown on a few small islands.

Holy-Promise-Settled.png


Furthering the empire's reaching for the stars, the Napuqiunohn system was annexed - it had little to offer, but it did round out the systems mapped by the Nerdyn's first voyage, and at least the energy bleed off the system's star would allow for the maintinence of the local, little-used starbase to pay for itself, overall.

In time, the system would come to be used for Fleet exercises, as there was very little traffic, but it was also close enough to the Home system that a sudden attack could be responded to quickly. The Napuqiunohn system also developed, however, a reputation for a great place for smugglers and criminals to meet and exchange goods, and in the mid 2250s, the Empire would have to shut down a dozen such bases and hideouts and and even a White Stardust manufactory and warehouse that had set up shop in the system.

In 4.19.2211, to ensure that the empire remained well linked together, the Assembly of Minds, with the support of the God Empress, created a courier network to tie all its holdings together. Instantaneous communication across vast stellar distances, when supported by proper comm-buoys, was a technology that dated back to the first Empire, and Vanerra deployed it to great effect, but an efficient system of couriers and courier-stations allowed for high-profile officials to move quickly, as well as sensitive packages and information that could not be risked on the easily hackable long-range information bands.

Courier-Network.png


On 5.1.2011, the God-Empress ordered the colonization of Cipolan IV, as the new colony of "Divine Providence".

"Are you sure? The expense of setting up a second colony, while Holy Promise is still barely self-sufficient?" Ashal looked at Thanie, shaking her head. "That seems... unwise."

"It will cost us, yes, but the fact of the matter is, population is only going to grow so fast per planet, no matter how much we encourage more births. There's only so much infrastructure so many live births at a time, anywhere, and only so many people on a given world that will be in a position to have children, and will want them, financial incentives or not. More planets mean more space, which means more choice which means more opportunities, and that means more people. If there is one thing we need right now, Ashal, it's people. More people means more labor, which means more raw materials coming in, which we can turn into more advanced alloys, more consumer goods for the colonies, more trade, more support for our scientists, and more."

"Besides, with Holy Promise now past 200 million, some of the initial costs are gone," the Minister of Colonization, newly appointed to his job just a few months ago, pointed out. "For the moment, at least, they're feeding themselves entirely on what's grown there, and pretty soon they'll be exporting food, at this rate."

"Besides," her Minister of Public Information added, "it will put the shine back on everything - the public information broadcasts of all the work we were doing to establish Holy Promise did excellently for the approval numbers and in turn, helped fuel more colonization. With Holy Promise taking care of itself, we don't have any more of that inspiring footage, of hardscrabble people taking their first steps on a new world and building their new life brick by brick, as it were."

"Wait, we built something out of bricks on Holy Promise?" Ashal cocked her head to the side in a motion of confusion. "Since when do we do anything out of brick?"

"Okay, poor choice of words," the MoPI shook his head, waving a hand dismissively. "But you take my meaning, correct?"

"Of course. And you're all in agreement that this is the proper course to take?" Her ministers nodded. "Then I see no reason to stand agaisnt the proposal. Put it to the Assembly, and make sure they know it has my full support." The Assembly would not reject a proposal that explicitly had the 'full support' of the God Empress. It was part of the arrangement of things - the Empress 'consulted' the Assembly and they ensured her will was done. And, granted, they had a great deal of autonomy when dealing with minor concerns beneath her notice. It worked out well for everyone, mostly. Though there was always the occasional malcontent.

But malcontents in the Assembly could be dealt with, as they could anywhere else.​

The Izlenek system was annexed, and a research team to monitor the M'elldao and their progress was set up, as the Empire continued to debate what to do with them.

On 11.12.2212, the ISS Nyrn made planetfall on Cipollan IV and the colony of Divine Providence was formally inaugerated

Divine-Providence-Colony.png


In 2213, the Loritia system was annexed and brought into the empire, though the gold in the rings of Loritia IV was left alone for now, as debates raged over just who had the rights to the profits from its extraction - and the God Empress chose not to weigh in.

Early in 2214, during her monthly address to the Assembly of Higher Minds, Supreme Chancellor Thanie Velis declared that the empire's Ambitions must be Galactic in scope and scale.

excerpt from the 1.12.2214 Speech to the Assembly said:
"...and as such, we must not think 'oh, what will this idea do for this planet, for this system. We must think about the entire sector, about the entire Empire. We must be aware of what those ambitious will mean in five years, ten years, fifteen years, fifty years. We must have Galactic Ambitions. We must think on the scale of all of known space, all the Many Children of Earth.

Interstellar Dominion is to be our future, and the way to achieve that future is through our drive to succeed, our drive to fulfil the divine mission upon which Tychea has set us, and our drive to prosper the Empire for the betterment of all our citizens!"

Galactic-Ambition.png


Interstellar-Dominion.png


On 4.5.2215, in furtherance of the process that had begun with the Grand Cathedral years earlier, the Empress formally announced that the city of Apatosi was the Holy City, the heart of the faith of Tychea, the place outside of her own person wherein the Goddess's influence would be forever most felt.

The-Holy-City.png


Author's Note said:
Another unique building from the mod that gave me the Cathedral. These are capital-only buildings, and while I contemplated not building them now, I decided I wanted to get them done and out of the way now, and that they made a certain amount of sense from a lore standpoint anyway.

On 6.13.2215, shortly after first contact with the Moshtar, a series of long-distance visual communications with High Cleric Panorin Adxala and the rest of the advisory Tribunal saw the formal development of relations between Vanerra and Moshtar, and the exchange of ambassadors and the opening of the two realms to trade and travel - as things stood, there didn't seem to be much just yet, but perhaps there would be in time. Regardless, a Moshtaran Embassy was established on Vanerra several months later, and the five hundred and change Elvhen that made up the Embassy, its staff and its security were the first non-Psilons to live and work on Vanerra in many centuries.

In recognition of the fact that the ambient radiation on Moshtar would kill or at the very least, seriously sicken, a Psilon, the Vanerran Embassy to Moshtar was set up on the starbase for the Trukkav system, wherein Moshtar rested.

In recognition of the need to shore up her political flanks in the Empire, Ashal founded the Alliance of Spiritual Redemption, to rally the most hardline religious conservatives of the Empire under her banner. To appease them, she finally formally banned the use of robotic workers - machines could perform labor, not as people, fulfilling tasks that had to be overseen by people.

Alliance-of-Spiritual-Redemption.png


Not that there were any robots to worry about, but it made the conservatives happy and raised her political capital.

The Enoldpolenthi system and the Ella-b'e systems were annexed to the Empire over the next few years, adding several habitable planets, but none quite as desirable as the ones in the Saentheng and Cipollan systems.

As 2215 drew to a close, the Supreme Chancellor formed a new faction within the Assembly to shore up the Empress's support among more secular, government-minded men and women, the Peace and Order Movement, to gather support for the God Empress as she prepared to stand against the hostility of the Durgon in Kram'col and to better leverage relations with the Moshtar. Following on from this, a scientist-turned Assembly member formed the so-called Battle Brethren, calling for a more aggressive policy, and for expansion of the fleet to allow the Empire to stand against all powers.

Peace-and-order-Movement.png


Battle-Brethren-Founded.png


In response to the developments, and fears regarding the Moshtar and Kram'col states and ambitions, work was put into strengthening the hulls of the Empire's corvettes, and in developing improved blue lasers - or at least, making the known technology cost effective with the available materials.

Improved-Corvette-Hulls.png


Blue-lasers.png


On 11.01.2216, Divine Providence reached 200 million people, and it too became a largely self-sufficient member of the Empire. Meanwhile, the Empress ordered the annexation of the the Arabtraeus and Driankenkeh systems to the Empire, further expanding the borders. It was in pursuit of that expansion, and in the deepening of control over the Empire that the Domination Initiative, designed to deepen domestic control - especially in subtle ways that were not noticeable by the mass public - to ensure the full resources of the Empire could be mobilized against external threats.

Domination.png


Author's Note said:
While as a tree in of itself, the Domination Tree remains as desirable - arguably even more so, actually - as it was before 2.2, I don't think the name Domination makes any sense whatsoever, as it is entirely about domestic order and control, not domination of others. It really needs to be renamed. Okay, grumping over.

In the seventh month of 2217, construction of a a commercial multiplex was begun on Holy Promise as the planet reached 500 million people, to better serve the needs of the people. This multiplex served as a central clearinghouse for goods entering and leaving the planet.

It was in 2218, shortly after the God-Empress ordered the return of the lost Moshtaran ship that three years diplomacy and relations between Vanerra and Moshtar finally culminated in a secure border between the two empires, and the signing of a mutual pact of non-aggression. The goodwill generated by the returned ship was vital in assuring to Moshtar that Vannera's intent was good, and they would keep their word.

Moshtar-Lost-Ship-Returned.png


Moshtar-Non-Aggression.png


Cipollan III was colonized as the colony of Sacred Justice, planetfall made on 7.12.2219, while on Divine Providence, strange weather phenomena led to significant concerns when a bizarre, if small, doorway to another dimension - or through another dimension - was found on the planet. A project to study the doorway and ensure it could be no threat to the colony or to the Empire was begun.

Dimensional-Door-on-Divine-Providence.png


At the dawn of 2220, the Empire had expanded, in size and in population, quite precipitously compared to twenty years before, but there was still more work to be done. The expenses incurred by expansion were threatening to drive the Empire into bankruptcy if new revenues were not found - though the Empire had deep reserves of minerals which could be sold to better finance things if need be - and there were two neighboring powers which had closed off expansion and exploration to all but one direction for the Empire. Still, the future looked bright, or at least, very far from dim.

State-of-the-Empire-2020.png

State of the Empire 1.1.2220

All-Our-Neighbors.png

Known Space, 1.1.2220
 
Next update, will be two short narrative bits - one centering on Thanie and Assembly politics, and the other with the High Cleric and Ashal debating theology and the existence of, among other things, the Energons.

Thanks to the holidays, I have a lot of free time to play and write this four-day weekend. After Christmas, of course, we'll lose a bit of playing and writing time.
 
"...Ambition has long been decried by many thinkers throughout history as evil, as malicious. The great philosopher J.K.Rowling even damned the ambitious to her snake-filled hell of Slytherin, it is said. To be ambitious, to have ambitions, is to label yourself, in this view, as one who has no regard for others, who would step on others in pursuit of their own aggrandizement."

Right in the childhood! Not gonna lie, I'll probably treat those books just like the God-Empress does when I'm older.
 
"...Ambition has long been decried by many thinkers throughout history as evil, as malicious. The great philosopher J.K.Rowling even damned the ambitious to her snake-filled hell of Slytherin, it is said. To be ambitious, to have ambitions, is to label yourself, in this view, as one who has no regard for others, who would step on others in pursuit of their own aggrandizement."

Right in the childhood! Not gonna lie, I'll probably treat those books just like the God-Empress does when I'm older.

J.K. Rowling is not the only famous author that gets remembered as a religious teacher or philosophy or even a saint/prophet by later humanity. Here and there, I plan to drop in a bit of mention for these in-universe constructions as we go.

The full text of Harry Potter has long since been lost or garbled beyond all recognition, but her 'teachings' are remembered.
 
Quite a lot of important development there. And a nice diplomatic result from the wrecked ship.
 
What do the various human and post-human civilizations of the galaxy remember of the old world and the First Empire? Do they remember anything about the religions of our time? Are there any followers of said religions left, or have they all gone the way of the ancient Greeks?
 
Lore Interlude #1 - Religions & The Memory of Old Earth
What do the various human and post-human civilizations of the galaxy remember of the old world and the First Empire? Do they remember anything about the religions of our time? Are there any followers of said religions left, or have they all gone the way of the ancient Greeks?

As we shall see, there are many religions that survived the old world, though often in corrupted form. We haven't found any of those powers.

Technically, many Durgon in the League of Kram'col follow what could probably be deemed an offshoot of Christianity, but it isn't a major part of their daily life. Another human empire out there has what could essentially be called a 'Third testament' and has created a sort of 'post-Christianity', in much the same way Mormonism or the Ba'hai faith do to Christianity and Islam respectively. (full disclaimer, I am not an expert on Ba'hai). and a various Empires that are not explicitly religious (that is, don't have the spiritualist ethic) have many religions - some based on or drawn from Christianity, islam, Judaism, Hinduism, Shintoism, etc, and others based on 'religions' derived from people like J.K. Rowling (as alluded to above). Or religions made since coming to space (the Church of Artea, the pantheism of the Xathea, etc).

Lots of things are remembered from old Earth, but between the Colonial Unification Wars, the fall of the first Empire, the interempire period, the fall of the Second Empire, the Dark years - every planet has a corrupted memory of Old Earth, oftentimes varying significantly. Historical records are missing whole chunks, and fiction and history get conflated a lot. On one world during the Second Empire, for example, the history of the first half of the 20th century on Earth was understood to have gone the way the "Timeline-191" books by Harry Turtledove outlined, rather than what actually happened. So much of the details have been lost - not just from Earth's destruction, but the loss of the Sol system to hyperlane shift and countless databases being destroyed, selectively purged, straight up lost, etc, etc.

On Vanerra in particular, they have a pretty solid understanding of the broad outlines, though many specifics are mixed up. They are aware of a number of Earth Religions, and they even have a copy of the New International Version Bible (printed in 2135 A.D.) in a special preservation case deep in the Imperial Library. (it has had an interesting history, passing through many hands in preserved state, before being given to the then Governor of Vanerra in the middle years of the Second Empire as a gift). It's just that Psilons have a strong tendency to Pantheism, thanks to their psychic awareness of the universe beyond them, and on Vanerra, that manifests further in Tychea.
 
Last edited:
Very interesting segment! As others have said, I do like the way you have used J K Rowling, and your explanations of the various religious orders add to a much deeper backstory. Getting a sense of lost civilisations and futures that could have been. Overall, this continues to go from strength to strength!
 
Very interesting segment! As others have said, I do like the way you have used J K Rowling, and your explanations of the various religious orders add to a much deeper backstory. Getting a sense of lost civilisations and futures that could have been. Overall, this continues to go from strength to strength!
Feel free to ask me any more questions you have in that vein. I may or may not have the answers already decided, but if I don't, I can create them, and I have a lot of worldbuilding already done on the back-end.