The Prince and the Thane - Macbeth's madness and Machiavelli's cunning
This is my first mod - please be clement with your judgement. The main idea behind the mod is, or at least was, to add new traits and events to the vanilla game in order to add more flavour, possibilities and entertainment. I have integrated other mods or parts of them into the main mod and given credit to the respective authors and contributors (see in features and changelog). If any of the people whose work I have integrated into my own mod would like me to remove it I will do so at once. Please notify me and I will comply asap.
Features:
18 new traits + 7 special traits + death traits. All new traits have custom icons and can be gained both through education and random events.
300+ new events + many new event pictures
Holy Roman Emperor Papal coronation and King coronation events.
New and more accurate coats of arms and country flags.
New graphics for cities, depending on cultures.
More and new nicknames.
Many new decisions, now it is possible to abdicate the throne, get a concubine, hire an artist or even found a priory!
New historical Kingdoms and Empires.
New Holy War system, the system works this way: you can declare holy war on any neighboring territory, but just if a province of your demesne is bordering the province you wanna declare a holy war for. To make it possible to declare holy war on a territory who is bordered by any of your vassals you need to have at least limited crown authority. We also put piety and prestige requirements for the A.I. to make the game more realistic and prevent the HRE from taking over North Africa or other silly things like that.
Many new plots and ambitions.
Major effort towards balance and tweaks towards realism and immersion.
100+ Historical characters fully implemented in game with dedicated events and the option to welcome them to your court!
New Holy orders and mercenary bands.
Guelphs vs. Ghibellines!
Hanseatic League and Italian Maritime Republics granting a better trade/economical immersion!
Implemented Papal Bulls.
Implemented Jewish Communities with flavoured events and decisions.
New Pagan and Muslim flavoured decisions and events.
Completely new Economical and Building system.
New Legends!
The new traits are:
-Alchemist
-Antisemite
-Early Bank Sponsor
-Charlatan
-Clerical Envoy
-Conservative
-Great Swordsman
-Crazed Plotter
-Pragmatist
-Taunted Knight
-Musician
-Philosopher
-Tales of the Grail
-Reformer
-Relic Hunter
-Tolerant
-Uneducated
-Victorious Warrior
Special traits:
-Crowned by Pope
-Rightful Monarch
-Maecenate
-Parvenu
-Cardinal
-Guelph
-Ghibelline
-Blessed
-Mujahid
-Tall
The download link for the mod is below:
The Prince and the Thane
Current Version is 3.6 (cannot guarantee new versions are savegame compatible)
Always Delete Old Version of the Mod Before Updating! (links to older versions are available upon request)
How to install:
(1) Download the .rar archive.
(2) Delete any previous version of the mod.
(3) Unpack the files into Crusader Kings 2\mod
(4) Tick the mod on the CK2 launcher
Changelog:
Credits:
This is my first mod - please be clement with your judgement. The main idea behind the mod is, or at least was, to add new traits and events to the vanilla game in order to add more flavour, possibilities and entertainment. I have integrated other mods or parts of them into the main mod and given credit to the respective authors and contributors (see in features and changelog). If any of the people whose work I have integrated into my own mod would like me to remove it I will do so at once. Please notify me and I will comply asap.
Features:
18 new traits + 7 special traits + death traits. All new traits have custom icons and can be gained both through education and random events.
300+ new events + many new event pictures
Holy Roman Emperor Papal coronation and King coronation events.
New and more accurate coats of arms and country flags.
New graphics for cities, depending on cultures.
More and new nicknames.
Many new decisions, now it is possible to abdicate the throne, get a concubine, hire an artist or even found a priory!
New historical Kingdoms and Empires.
New Holy War system, the system works this way: you can declare holy war on any neighboring territory, but just if a province of your demesne is bordering the province you wanna declare a holy war for. To make it possible to declare holy war on a territory who is bordered by any of your vassals you need to have at least limited crown authority. We also put piety and prestige requirements for the A.I. to make the game more realistic and prevent the HRE from taking over North Africa or other silly things like that.
Many new plots and ambitions.
Major effort towards balance and tweaks towards realism and immersion.
100+ Historical characters fully implemented in game with dedicated events and the option to welcome them to your court!
New Holy orders and mercenary bands.
Guelphs vs. Ghibellines!
Hanseatic League and Italian Maritime Republics granting a better trade/economical immersion!
Implemented Papal Bulls.
Implemented Jewish Communities with flavoured events and decisions.
New Pagan and Muslim flavoured decisions and events.
Completely new Economical and Building system.
New Legends!
The new traits are:
-Alchemist
-Antisemite
-Early Bank Sponsor
-Charlatan
-Clerical Envoy
-Conservative
-Great Swordsman
-Crazed Plotter
-Pragmatist
-Taunted Knight
-Musician
-Philosopher
-Tales of the Grail
-Reformer
-Relic Hunter
-Tolerant
-Uneducated
-Victorious Warrior
Special traits:
-Crowned by Pope
-Rightful Monarch
-Maecenate
-Parvenu
-Cardinal
-Guelph
-Ghibelline
-Blessed
-Mujahid
-Tall
The download link for the mod is below:
The Prince and the Thane
Current Version is 3.6 (cannot guarantee new versions are savegame compatible)
Always Delete Old Version of the Mod Before Updating! (links to older versions are available upon request)
How to install:
(1) Download the .rar archive.
(2) Delete any previous version of the mod.
(3) Unpack the files into Crusader Kings 2\mod
(4) Tick the mod on the CK2 launcher
Changelog:
Code:
v3.6
-bugfix and balancing
v3.5h
-fixed some bugs
-balanced some events, traits and other things
v3.5g
-updated BLC mod
v3.5f
-fixed tons of small bugs
-balanced some events and other features
v3.5e
-balanced jewish events and other minor balancing changes and fixes
-changed ambitions to make them be more rewarding/penalizing if you either achieve them or fail them
-added a couple new italian focused objectives
v3.5d
-minor balancing
-updated BLC mod
-fixed a couple bugs
v3.5c
-minor balancing
-added some events for rulers to turn jews
-added a handful of new titular kingdoms (prussia included)
-fixed a bug that prevented the new portraits to show up
-fixed a couple bugs
v3.5b
-updated BLC mod to latest version
-gave some countries to big dynasties in 1066
-fixed a couple bugs
v3.5a
-updated BLC mod to latest version
-fixed a couple bugs
-gave the county of aargau to the habsburgs
-added lots of new triggered modifiers (credits to[COLOR=#ff0000] sergeant113[/COLOR])
v3.5
-ensured latest patch compatibility
-updated BLC mod to latest version
-added new bookmarks (credits to [COLOR=#ff0000]chatnoir17[/COLOR] and to myself for completing the missing descriptions)
-added a handful new titular kingdoms (frisia, oman, mann and the isles, lombard league, iceland, israel for jews and some others)
-added new religious flavoured events and decisions (possibility to hunt for relics and build a basilica on them, credits to [COLOR=#ff0000]rafal[/COLOR] for many of the event ideas)
-added jubilees starting from 1300 with the chance to sponsor them and attend them or not
-added new events with possibility to gather books and institute a library, and even donate it to the church
-added request from the pope or the caliph to finance the crusade or jihad if you're not participating in it
-added possibility through random event to send out missionaries to an heretic province with a small chance to convert it
-added new war flavoured events for won sieges and the victory and loss in major battles
-added a new event where an imprisoned character can get ambitious and improve his intrigue
-added a new event to have jewish women spawn in random realms
-added a few historical traits to historical rulers
-added a new hold a ball decision which works like a feast with the related events but is held between february and may
-added a few balancing and old age events
-completely fixed the IPN event and expel the jews decision
-gave all decisions a decision icon
-did some minor and major money and building balacing after seeing that it was inflated in my last playthrough
-added triggered modifiers like the ones for the emperors and kings for the pope and for big duchies
-fixed tons of small localisation errors and bugs
v3.4b
-fixed a couple bugs and new flag for kingdom of wend
v3.4a
-double id fix
v3.4
-minor bugfix and localisation fixes (credits also to [COLOR=#ff0000]Jamie550[/COLOR])
-fixed crusades (credits to [COLOR=#ff0000]EmperorTojo[/COLOR] and [COLOR=#ff0000]Reijo[/COLOR])
-updated BLC mod to latest version
-minor balancing
-fixed an issue where the portrait part of the mod wasn't working correctly
v3.3f
-bug and history fix (credits also to [COLOR=#ff0000]EmperorTojo[/COLOR])
-small localisation fix
v3.3e
-final bug and history fix (credits also to [COLOR=#ff0000]EmperorTojo[/COLOR])
v3.3d
-bugfix and IPN event improvement
-minor fixes and history fixes
v3.3c
-fixed the issue with the IPN event not firing
-minor fixes and history fixes
v3.3b
-bugfix and history files fix
v3.3a
-bugfix
v3.3
-bugfix
-balance tweaks
-improved the ius primae noctis, now everytime someone in your realm marries and you have it enacted you can get to sleep with the bride.
-added icons for almost all decisions
-added a couple events
v3.2c
-bugfix
v3.2b
-bugfix and integrated mod update
v3.2a
-bugfix
v3.2
-updated some integrated mods
-fixed some bugs and localisation mistakes
-added a new cb to reclaim rome for the pope
-added a couple new ambitions and plots
-added a couple new traits
v3.1
-fixed a couple bugs
-fixed some localisation mistakes
-renamed kingdom of Italy into Lombardia
-some minor balancing tweaks
v3.0c
-fixed some minor remaining bugs
-balanced objectives so that the ai chooses plots over ambitions more often
-added quite a few new nicknames (more than 10, if you are REALLY curious look at them in the localisation, they are right at the end)
v3.0b
-fixed some bugs
-fixed some localisation mistakes
-fixed a couple issues that caused CTDs
-integrated the Better Looking Characters mod (credits to [COLOR=#ff0000]Shaytana[/COLOR])
-integrated the Central Europe map mod (credits to [COLOR=#ff0000]SlimG[/COLOR])
v3.0a
-fixed some bugs
-made portrait mod optional
-fixed a couple issues that caused CTDs
v3.0
-all gameplay bugs should be fixed
-balanced some events and traits
-fixed some localisation mistakes
v2.9e
-fixed a double event issue that made the game CTD
-fixed some bugs and localisation
v2.9d
-fixed a double event issue that made the game CTD
-the Little Portrait mod should work fine now
v2.9c
-fixed some bugs
-took off the de jure kingdom cb as it looks a bit gamebreaking with the hre involved
-added lots of decision icons (credits to [COLOR=#ff0000]James009[/COLOR])
v2.9b
-fixed a double event issue that made the game CTD
v2.9a
-most bugs should be fixed
v2.9
-made mod compatible with latest patch and hotfix
-fixed a couple bugs
-balanced some minor things
-added Little Portrait Mod (credits to [COLOR=#ff0000]Peuri[/COLOR])
v2.8a
-fixed most bugs
v2.8
-fixed some bugs/missing tooltips/localisation errors
-taken off the new title nomenklature
-updated some integrated mods
-some new plots and ambitions
-a new cb to wage war on people plotting against you
-some new decisions
-some new events
-new icelandic culture (credits to [COLOR=#ff0000]EmperorTojo[/COLOR])
-balanced new legends and independence wars
v2.7c
-fixed bugs
-further balanced independence wars
-added a corrected version of Oldenburg (credits to [COLOR=#ff0000]RhoDaZZ[/COLOR])
v2.7b
-fixed bugs
v2.7a
-fixed some bugs
-made conversions stronger
-implemented 2 new legends
-new jewish flavoured events
-new decision to enact the ius primae noctis, with related events
-fixed the flag of castille
-new event where ruler might turn heretical if he refuses at least 2 papal bulls
-updated some integrated mods
v2.7
-fixed most bugs
-balanced independence wars and some other things
-some new minor titles
-1 new legend, legends now are avaiable also to the AI and are a bit more likely to happen
-changed some heresies colors
-made conversions a bit stronger
-some new historical laws
v2.6e
-balance and bugfix
v2.6d
-fixed all known bugs and problems
v2.6c
-fixed bugs
v2.6b
-fixed bugs
-made negative king modifier triggered only if its realm is composed by more than 15 provinces.
v2.6
-fixed bugs
-many new decisions
-many new events
-more buildings and trade goods (credits to [COLOR=#ff0000]apg[/COLOR])
-updated some integrated mods
-many new historical modifiers
-new economical flavour
v2.5d
-fixed bugs
-tweaked the independence cb (credits to [COLOR=#ff0000]Jaol[/COLOR])
v2.5c
-fixed a couple bugs
-made the asian provinces of russia be part of a new kingdom of the uzbeks
-made black death stronger and more significant
-implemented famines (only after the great famine since famines before then would be unhistorical)
-further balanced the new economical system
v2.5b
-fixed bugs
-took off prestige hit from kings and emperors but made having dukes kings and counts as vassals a bit less prestigious
-decline of byzantium now fires only until 1150
-made many new decisions and events (like papal bulls) fully understanded by the A.I.
-rebalanced the new economical system to make it a little less rewarding/penalizing
-implemented the battle relsolution enhanced mod (all credits to [COLOR=#ff0000]steveuk666[/COLOR])
v2.5
-fixed all known bugs and issues
-added new economical system (credits to [COLOR=#ff0000]CyberSpyder[/COLOR])
-added new events and decisions
-added 3 new special traits (credits to [COLOR=#FF0000]CyberSpyder[/COLOR])
v2.4b
-fixed all known bugs and issues
-added some historical modifiers and events
v2.4
-fixed all known bugs
-many new decisions avaiable, with unique historical decisions for many kingdoms (magna carta, estates general, and so on...)
-implemented most famous papal bulls
-new siege events where you can loot a province or take prisoners
-fixed opposites of some traits to make characters more unique
-new religious decisions for muslims
-implemented jewish communities, with related events and decisions
-fixed a problem where new crusades events and historical characters weren't working properly (basically i made a mistake and 50% of the fun of the mod went off until now)
-many other fixes and tweaks for realism and immersion
-jousting tournaments for everyone, and one new tournament that you can organize every 10 years
-possibility to take a loan even if you aren't bankrupt
-all new building system (credits to [COLOR=#ff0000]grallonsphere[/COLOR])
-increased general likelyhood of nicknames
-so many other things i forgot, play and find out!
v2.3c
-fixed all known bugs
-great tournaments are now more expensive but avaiable also to dukes
v2.3b
-fixed a bug with some intial characters appearing lowborn, had to take down new coats of arms in order to do that, they will be reimplemented when I find out why they do that (if someone is an expert in the matter please PM me)
v2.3
-added new historical coats of arms for famous italian dynasties who didn't have one, and corrected some dynasty names.
-added modifiers for religions and titles to balance the game and make it more historically accurate
-religious events now avaiable also to heretics
-fixed a couple minor bugs
-some new plots
v2.2b
-fixed baltic characters (special thanks to [COLOR=#ff0000]Mr. C.[/COLOR])
v2.2
-tweaked and balanced many things to achieve realism and immersion (tweaked attrition, made large kingdoms and empires less powerful, made relationship modifiers more realistic)
-15 new historical characters
-implemented the italian maritime republics (venice, genoa and pisa)
-fixed all known bugs
v2.1d
-fixed all known bugs
v2.1c
-fixed all bugs apart from characters
v2.1b
-fixed all bugs (thanks for the feedback!)
v2.1
-fixed an error where ghibellines had themselves as opposite trait
v2.0e
-fixed all known bugs and double ids (finally!)
v2.0d
-fixed CTDs caused by double id characters
v2.0c
-fixed a couple bugs
-fixed hre baronies so that hre isnt EVERYWHERE
v2.0b
-fixed a bug with guelphs and ghibelline events not showing up often enough
-added ragusa and pola baronies to Venice.
v2.0
-implemented guelph and ghibellines (new characters, new traits, new events, chance of getting claims on opposite faction)
-implemented cardinals (credits to [COLOR=#ff0000]rafek[/COLOR][COLOR=#000000])
[/COLOR]-new ambitions
-new decisions
-possibility to create heretic heads of the church
-new events for independence wars
-fixed all known bugs
-many other new small features + tweaks
-new minor titles
-new nicknames
v1.8b
-fixed a couple bugs
-fixed a problem with holy wars if you were pagan
-added irish kings minimod (credits to [COLOR=#ff0000]the_hdk[/COLOR])
-some minor balancing tweaks
v1.8
-fixed all known bugs, now the seljuk turks are working properly
-balanced many things
-tweaked demesne laws and crown laws to make them more rewarding
-many other small tweaks and changes!
v1.7
-6 new historical characters: Giotto, Arnolfo di Cambio, Giovanni Villani, Gottfried von Strassburg and Saxo Grammaticus.
-10 new historical characters related events!
-fixed a bug with holy wars
-100 new mercenary bands (credits to [COLOR=#ff0000]Solo?[/COLOR])
v1.6
-7 new historical characters: Donatello, Cimabue, Filippo Brunelleschi, Jan Hus, Geoffrey of Monmouth, John Wycliffe and William Wallace.
-fixed a bug with holy wars and some other minor fixes.
-integrated cornish minimod (credits to [COLOR=#ff0000]knuckey[/COLOR])
-integrated hanseatic league minimod (credits to [COLOR=#ff0000]chatnoir17[/COLOR])
-new get a concubine/lover decision
-new trait "Maecenate"
-new trait "Parvenu"
v1.5
-added 9 more historical characters: St.Francis of Assisi, Marco Polo, Niccolò de' Conti, Robert Grosseteste, Geoffrey Chaucer,
Thomas Becket, Peter Waldo, André de Longjumeau and Peter Abelard
-brandenburg is now pagan at gamestart in 1066, as it historically should be
v1.4
-buildings are now more rewarding but cost a tiny bit more
-tweaked some minor things
-added 29 historical characters in game who might show up at your court if you own a particular province through event in an historically
accurate year and give you all kinds of bonuses and some maluses (will implement in next updates dedicated events if you hire a particular
character. those characters are: Thomas Aquinas, Albertus Magnus, John Peckham, Roger Bacon, Thomas Bradwardine, William of Ockham,
Johannes de Sacrobosco, John Duns Scotus, Erasmus Witelo, Jean Buridan, Nicole Oresme, Vincent of Beauvais, Petrarch, Dante Alighieri,
Saint Bonaventure, Richard of Wallingford, Giovanni Boccaccio, Averroes, Omar Khayyam, Muhammad al-Idrisi, Ibn al-Nafis, Nasir al-Tusi,
Mohammad Algazel, Ibn Khaldun, Avempace, Ibn Talduin, Ibn Ezra, Benjamin of Tudela, Judah Halevi.
-put down requirements for holy war at 200 prestige and 100 piety for kings and emperors and 100 prestige and 75 piety for dukes.
v1.3.4
-assassination cost is now further lowered (down at 120 gold), the chance of success is also lowered to even out the price fall.
-attrition rebalance
-some general improvement towards balance and realism
-minor building and other minor tweaks
-integrated the sicial melting pot minimod (all credits to [COLOR=#ff0000]Zaldax[/COLOR])
v1.3.3
-assassinations now cost just the 225 gold, the rates should be acceptable
-tweaked with attrition to make it more realistic (credits to [COLOR=#ff0000]apg[/COLOR])
-adjusted some building stats and costs to make you and your vassals less likely to have too much spare money
v1.3.2
-assassination rates should go even further down
-rebalanced many things (kudos to [COLOR=#ff0000]apg[/COLOR])
-added some more historical characters and flavour
-fixed a known bug that would cause a CTD
v1.3
-fixed all known bugs and issues with decisions
-now it is possible to create empires through decisions
-reworked baltic, finnish, komi and lappish rulers for geographical identification (kudos to [COLOR=#ff0000]Mr. C[/COLOR])
-decreased the likeliness of the AI to plot an assassination
v1.2
-fixed a minor bug with the county of werle
-khazars are now jewish in 1066
-new honorary title "chamberlain" (credits to [COLOR=#FF0000]Dysydent[/COLOR])
-new prussian dynastyes (credits to [COLOR=#FF0000]Dysydent[/COLOR])
-new decisions (credits to [COLOR=#ff0000]Dysydent[/COLOR])
-reworked kingdom borders
v1.1
-fixed a couple very minor bugs
-fixed borders between poland, germany, lithuania and finland
-new ambitions (credits to [URL="http://forum.paradoxplaza.com/forum/showthread.php?585667-quot-Bella-Gerant-Alii-quot-A-Balance-Improvement-Mod-for-CK-II"][COLOR=#ff0000]GAGA Extrem[/COLOR][/URL])
-new honorary titles
v1.0
-fixed several bugs with events and religions and cultures.
-redone trait icons, including conservative and tolerant (they now look more professional). Let me know what you think about them
-added Rightful Monarch trait for king coronation decision and events
-fixed issue with mass murders and kids being constantly assassinated
-retweaked Holy War cost (kings and emperors req. 750 prestige and 175 piety - dukes require 400 prestige and 125 piety - counts don't require anything)
-as a consequence of the above change I have made holy wars impossible against ethiopian kingdoms (the shia caliphate is gonna have to get a claim)
-increased assassination cost to 200
-added new plots and ambitions (all credits to [COLOR=#ff0000][URL="http://forum.paradoxplaza.com/forum/showthread.php?587854-WizCK2-Balance-improvements-more-kingdoms-and-empires-more-ambitions-and-plots"]Wiz and CK2Plus team[/URL][/COLOR])
v0.9d
-fixed bug that caused CTD
-tweaked pagan buildings to give them a bigger chance of survival
-tweaked health traits-tweaked assassination plots to make them be less likely to succeed or even happen (fixes a balancing issue with that)
-integrated the better rebels mod (all credits to [COLOR=#ff0000]avee[/COLOR])
-fixed bugs with finnish pagans-tweaked combat tactics and flanking system-many other small changes!
v0.9c
-the mod is now compatible with latest patch
-tweaked some stuff
-all religions now playable
v0.9b
-fixed some spelling mistakes
-fixed a couple of bugs
-tweaked the holy war CB requirements (1000 piety and 350 prestige for kings or emperors and 600 prestige and 300 piety for dukes)
v0.9
-New ambitions and plots with connected events
-New decisions with connected events
-New coronation possibility for monarchs with connected events
-Tweaked HRE and some pagan countries for more realism/chance of survival
-Tweaked traits a tiny bit
-Tweaked combat tactics with emphasis on general martial ability and flanking manouvers --> more realism!
-About 50 all new events (trait based, martial and crusade emphasis)
-Many other small changes towards realism and immersion
-Added death causes mod (All credits to [URL="http://forum.paradoxplaza.com/forum/showthread.php?591223-Proto-mod-Death-causes"][COLOR=#ff0000]avee[/COLOR][/URL])
v0.8c
-removed king coronation and other events that were causing CTDs
-fixed several bugs
-the version is finally stable (or at least it was during the 4 hours of testing)
-extended coronation to ALL emperors
-changed title names to stress the difference between a king and a random courtesan (you'll see what I mean) - I need feedback on this.
v0.8b
-fixed a bug with king coronation
-added duel events!
-added one legend, you might get to fight a mighty dragon to save a princess!
v0.8
-coronation decision for kings
-added roughly 30 new events
-solved problems with female characters gaining mod's martial traits (they now do not have access to the events that make them gain them AND female characters randomly created with any of the mod's 3 martial traits (victorious warrior, taunted knight or great swordsman) will now lose them after 1 day (the game does not seem to be able to restrict traits to a single gender so i had to use a non-pulse event)
-added several new event pictures
-added alternative icons for conservative and tolerant (link below main link)
v0.7b
-fixed all known bugs 2
-got rid of unnecessary files
-added 10 new events
-EXPLANATION OF THE NEW HOLY WAR SYSTEM (from 0.7):
(The reasoning behind all this is that no one will follow you into a holy war if you are not pious or prestigious and that winning or losing a holy war will grant you great rewards - or great penalties. Holy wars cannot be used anymore - or at least to the same extent - to decuplicate your territory in 20 years)
Crusades have not been touched
Holy Wars can only be declared on territories which border your demesne
If you're a King or Emperor you need 200 prestige and 100 piety to declare a Holy War (it is just a requirement, not a cost)
If you're a Duke you need 100 prestige and 50 piety to declare a Holy War (it is just a requirement, not a cost)
If you're a Count there is no requirement
Winning or losing grant you great bonuses or maluses
Truce time extended to 5 years
v0.7
-Fixed all known bugs 1
-Tweaked the Holy War system for more realism and immersion
v0.6c ([COLOR=#ff0000]IMPORTANT!![/COLOR] If you have v0.6b delete your mod and re-install this version)
-Fixed a bug where game crashed
-Re-tweaked the mod a tiny bit
v0.6b
-Abdication minimod integrated (all credits to [URL="http://forum.paradoxplaza.com/forum/showthread.php?587285-MINIMOD-Abdication"][COLOR=#ff0000]Vagn[/COLOR][/URL])
-It's good to be the King! mod integrated (all credits to [URL="http://forum.paradoxplaza.com/forum/showthread.php?592348-MiniMod-It-s-good-to-be-the-King!"][COLOR=#ff0000]Dysydent[/COLOR][/URL])
-New creatable kingdoms and empires (a lot of them - check it out!)
-fixed several bugs with religions and province ownerships
v0.6
-CK2 heraldry integrated (all credits to [URL="http://forum.paradoxplaza.com/forum/showthread.php?589928-MOD-CK2-Heraldry-2.0"][COLOR=#FF0000]Pothkan[/COLOR][/URL], [URL="http://forum.paradoxplaza.com/forum/showthread.php?590034-MOD-Patrum-Scuta"][COLOR=#FF0000]Keanon[/COLOR][/URL], [URL="http://forum.paradoxplaza.com/forum/showthread.php?587854-WizCK2-Balance-improvements-more-kingdoms-and-empires-more-ambitions-and-plots"][COLOR=#FF0000]Wiz[/COLOR][/URL], [URL="http://forum.paradoxplaza.com/forum/showthread.php?589928-MOD-CK2-Heraldry-2.0"][COLOR=#FF0000]Brown111[/COLOR][/URL], and [URL="http://forum.paradoxplaza.com/forum/showthread.php?589928-MOD-CK2-Heraldry-2.0"][COLOR=#FF0000]Taijian[/COLOR][/URL])
-Campaign Map - Culturally Different Cities MOD integrated (all credits to[URL="http://forum.paradoxplaza.com/forum/showthread.php?592170-Mod-Campaign-Map-Culturally-different-cities."][COLOR=#ff0000]Velho e Bom Joe[/COLOR][/URL])
-Corrected some localisation mistakes
-Corrected issue with religions not showing up properly
-Corrected some other minor mistakes
v0.5d-hotfix 2
-re-tweaked some traits so that women do not have the chance of dying when pregnant as the chance to die of an old depressed man (brought down to -1)
-re-tweaked some other traits so that they now make more sense
-fixed an issue with the coronation trait icon not showing up
-reordered localisation files
v0.5c-hotfix 1
-fixed problem with gender of chanchellors, stewards and spymasters
v0.5b
-Now more realistic HRE provinces and assigned counties and duchies at gamestart in 1066. (Credits to [URL="http://forum.paradoxplaza.com/forum/showthread.php?592034-MOD-Reality-Kings&highlight="][COLOR=#ff0000]Deserteur[/COLOR][/URL])
-Now added famous wars.
-Syren's nickname mod added. (All credits to [URL="http://forum.paradoxplaza.com/forum/showthread.php?590197-MOD-Syren-s-Nicknames-Modhttp://forum.paradoxplaza.com/forum/showthread.php?590197-MOD-Syren-s-Nicknames-Mod"][COLOR=#ff0000]Syren[/COLOR][/URL])
-Now polish kingdom and de jure titles are more realistic. (Credits to [URL="http://forum.paradoxplaza.com/forum/showthread.php?585611-Poland-(historical-fixes-mod)"][COLOR=#ff0000]Raczynski[/COLOR][/URL])
v0.5
[SIZE=2]-Changed vanilla trait values and modifiers
-Tweaked opinion modifiers and technology in a more realistic way
-Women can now be chancellors, stewards and spymasters
-Enhanced historical characters and religions (Credits also to: [URL="http://forum.paradoxplaza.com/forum/showthread.php?589369-MOD-Pagans!-A-mod-for-all-heathens-out-there"][COLOR=#ff0000]Undhedning[/COLOR][/URL], [URL="http://forum.paradoxplaza.com/forum/member.php?446846-Erilaz"][COLOR=#ff0000]Erilaz[/COLOR][/URL], [URL="http://forum.paradoxplaza.com/forum/showthread.php?585554-MOD-Saxon-England-Version-0.1-is-out!"][COLOR=#ff0000]the_hdk[/COLOR][/URL] and [URL="http://forum.paradoxplaza.com/forum/member.php?295353-SirDraco"][COLOR=#ff0000]SirDraco[/COLOR][/URL])
-New historical characters. (Credits also to [URL="http://forum.paradoxplaza.com/forum/showthread.php?588762-PMM-Pagans-Muslims-and-Mercs-Mod-Playable-Pagans-and-Muslims-amp-Additional-Mercs"][COLOR=#ff0000]Six Gun South[/COLOR][/URL])
[/SIZE][SIZE=2]-New HRE coronation events and small minor events (Credits to [URL="http://forum.paradoxplaza.com/forum/showthread.php?587997-The-HRE-Revised-Mod"][COLOR=#ff0000]Van Diemen[/COLOR][/URL])[/SIZE]
v0.4
-More than 20 new events
-Tweaked the epidemic disease system for more realism
-Added custom event pictures
-New assassination events
v0.3
-Got rid of the Stubborn trait for now. Will reimplement it later when I write the events for it
-Rewritten parts of the text for the new events and corrected some mistakes
-Added events to gain the Alchemist and Musician traits through education
-All traits can now be acquired through education events!
v0.2c
-Added Sephardic culture and Jewish culture group.
-Added Star of David as symbol of the Jewish religion
-Jewish Bankers are now created as Sephardic by default
v0.2b
-Tweaked events so that the culture and religion of the characters who appear in the game with the new events will match the event description (eg Norman Knight, Jewish Banker, Islamic Reformer).
-Added the Jewish religion so that characters can be created as Jews by the event system (planning to add more Jewish flavoured events later)
-Restyled all of the trait icons and added new screenshots
[SIZE=2]v0.2
-Renamed Lady Macbeth to Crazed Plotter, War Hero to Victorious Warrior, and Machiavellian to Pragmatist. (Credits to [URL="http://forum.paradoxplaza.com/forum/member.php?198037-Hroppa"][COLOR=#ff0000]Hroppa[/COLOR][/URL] for the new names)
-Corrected a few spelling mistakes in the localisation file
-New education events - ie guardian-ward events
-All traits apart from Alchemist and Musician are now fully implemented with new education events and can therefore be gained throughout the game (through guardian-ward events)
v0.1 demo
- Base version
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Credits:
Code:
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Wiz[/COLOR][/URL]
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Brown111[/COLOR][/URL]
[URL="http://forum.paradoxplaza.com/forum/showthread.php?589928-MOD-CK2-Heraldry-2.0"][COLOR=#FF0000]
Taijian[/COLOR][/URL]
[URL="http://forum.paradoxplaza.com/forum/showthread.php?592170-Mod-Campaign-Map-Culturally-different-cities."][COLOR=#ff0000]
Velho e Bom Joe[/COLOR][/URL][COLOR=#ff0000][URL="http://forum.paradoxplaza.com/forum/showthread.php?592034-MOD-Reality-Kings&highlight="]
[/URL][/COLOR][URL="http://forum.paradoxplaza.com/forum/showthread.php?592034-MOD-Reality-Kings&highlight="][COLOR=#ff0000]
Deserteur[/COLOR][/URL]
[URL="http://forum.paradoxplaza.com/forum/showthread.php?590197-MOD-Syren-s-Nicknames-Modhttp://forum.paradoxplaza.com/forum/showthread.php?590197-MOD-Syren-s-Nicknames-Mod"][COLOR=#ff0000]
Syren[/COLOR][/URL]
[URL="http://forum.paradoxplaza.com/forum/showthread.php?585611-Poland-(historical-fixes-mod)"][COLOR=#ff0000]
Raczynski[/COLOR][/URL]
[URL="http://forum.paradoxplaza.com/forum/showthread.php?588762-PMM-Pagans-Muslims-and-Mercs-Mod-Playable-Pagans-and-Muslims-amp-Additional-Mercs"][COLOR=#ff0000]
Six Gun South[/COLOR][/URL]
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Van Diemen[/COLOR][/URL]
[URL="http://forum.paradoxplaza.com/forum/showthread.php?589369-MOD-Pagans!-A-mod-for-all-heathens-out-there"][COLOR=#ff0000]
Undhedning
[/COLOR][/URL][URL="http://forum.paradoxplaza.com/forum/member.php?446846-Erilaz"][COLOR=#ff0000]
Erilaz
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the_hdk
[/COLOR][/URL][URL="http://forum.paradoxplaza.com/forum/member.php?295353-SirDraco"][COLOR=#ff0000]
SirDraco[/COLOR][/URL]
[URL="http://forum.paradoxplaza.com/forum/member.php?198037-Hroppa"][COLOR=#ff0000]
Hroppa
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[URL="http://grallonsphererafek"][COLOR=#FF0000]rafek
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[URL="http://forum.paradoxplaza.com/forum/member.php?85724-RhoDaZZ"][COLOR=#ff0000]RhoDaZZ[/COLOR][/URL][COLOR=#FF0000]
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[URL="http://forum.paradoxplaza.com/forum/showthread.php?599772-MINI-MOD-Icelandic-Culture"][COLOR=#FF0000]EmperorTojo
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[URL="http://forum.paradoxplaza.com/forum/showthread.php?601741-MOD-Little-Portrait-Mod"][COLOR=#ff0000]Peuri
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[URL="http://forum.paradoxplaza.com/forum/showthread.php?602941-MOD-Better-Looking-Characters-(more-realistic-and-historical)&p=13737387#post13737387"][COLOR=#FF0000]Shaytana
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[URL="http://forum.paradoxplaza.com/forum/showthread.php?597797-MAP-MOD-Central-Europe"][COLOR=#FF0000]SlimG[/COLOR][/URL]
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