- Jan 4, 2008
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Why does the game allow England to become France?
After all, the Plantagenets were French (and, I think, part of the succession at some point; hence, the war). So you might've had English nobles, upset at 400 years of French rule, take a chance.
Great AAR for undrestanding something more than the basics! Subscribed.
In chapter 13, right in the beginning when you start the 4 simultaneous wars this sentence shows up "Naples also declines to help Ferrara." That didn't make much sense to me. Did I miss something there? Could it have been Ferrara that declined to help Provence instead? Or am I just way off for some reason here?
And one other thing could also be said about starting many simultaneous wars. It's most often nothing for the ones new to the game. Unless you know exactly what you are doing, it could become more than you can handle, like for instance if France decides to declare war in the middle of it. Other nations declaring war when you are in a big war against someone else is quite common since the AI see that you have a handfull and they want their share of the fun.
I'm staying in my own territory for the time being, to enjoy higher force limits and high reinforcement rates. Let my enemies die from marching.
Irrelevant actually. You can always take your cores for free in defensive wars, regardless of the CB used.
Not strictly true - if the aggressor uses a mutual CB other than reconquest, you will pay the appropriate price for any provinces taken for that CB, rather than the normal 0 cost for cores. For example you would pay 1 infamy each for cores if the aggressor declared on you with the Holy War CB.
War AI, it never beats the human mind.
Unless 20:1 odds, which might make it more challenging...
Nice job rampaging through France. Are you going to stop this AAR when you have conquered all of France?
I'm really enjoying this walkthrough, but I was hoping you'd be a little more in depth about the mechanics of naval combat. Is there a good guide that explains optimal fleet mixes, the pros and cons of small/medium/large ships, what determines captures and just in general breaks things down the way you did with land combat?
Correct. And had they used no CB, or a non-mutual CB (dishonorable scum, excommunication, liberation, etc), you would pay the normal defensive price (3 infamy).
For one of my cores? Odd, I'm pretty sure I've been grabbing my cores for free (I play an infamy restricted game) in defensive wars. I'll have to go back a few saves and check the wars. If you are correct, then the AI must have used Reconquest on the countries that I was guaranteeing.