Since Burgundy is not in the war, we ask for (and receive) military access on June 23rd. This does let us pass through Burgundy's lands, but their supply limits are too low to avoid attrition. (Ignore the supply limit of 2 - it hadn't refreshed when I took the shot. The mouseover is the correct calculation...).
Is there a screenshot missing? I could be blind, but I'm not seeing these things in the screen above this paragraph. (The mousover is of France's army, and nowhere is the supply limit of 2 to be seen.)
Great update, btw. I'm learning things every time.
Then we see how long it's been since it was patrolled (you have 33 days to patrol before pirates start spawning), and what fleets have been patrolling. Remember - a ship is considered to be patrolling even while they're getting drunk and chasing women in port.
I've heard the "Fire isn't useful early" thing before, but I'm unclear as to until when. Does it become useful at a certain date? Or is it based on tech? If so, what about when a higher Land tech fights a lower?
And what happens during the Fire part of combat in the early years, when it's useless?
Look at the fire and shock multipliers at the military screen. When fire goes up to something that looks useful, then fire is useful. And it's tech that does it. If a higher tech fights a lower tech it's bad luck for the lower tech. You kill him with muskets and he does nothing with his... non-muskets.
Tech (Year) Morale I Fire I Shock C Fire C Shock A Fire A Shock LT 15 (1502) 0.25 0.05 1 0 2 0.1 0.05 LT 24 (1600) 1.5 0.75 1 0.3 3.5 1 0.15 LT 34 (1700) 2.1 1.2 1.25 0.4 4 2 0.35
Yummy cores galore! That's one reason to not hole up on your little island as England. Do you still retain cores there when you form GB? I can see why some people say England/GB has OP missions.