You guys from Paradox are realy trying hard and for that thank you!
However please note my observation and the key-word here is BALANCE.
Your work with defensive AI is outstanding.
However the atack Ai is not following this, if Atacking AI will stay the same as currently.
Please undestand this simple words :If you make Ai in defence capable to pull back ,shorten frontline and digg in on strategic spots,than you must improve AI atack to--Note: to counter this you must make AI,especialy spearhead formations,being capable of encirclements(large ones),exploitation, cutt-offs (intentional) behind the lines..and chasing-yes its time to introduce term chasing retreating enemy!
So to simplify:Good work, however will again push gameplay from balance to the other side if you dont make Atacking AI more effective.
Please make sure to realise this my words to prevent Semper-Fi being vicitim of to much accent just on defence-which therethicaly and practicaly could leed to "trench warfare",becouse defence will be much more cost effective,atractive and rewarding compared to atack,which of course sounds and it is more like ww 1 ,not ww2.
So I urge you to improve atack AI to.
If you allready have this in mind I opologize and thank you.
However please note my observation and the key-word here is BALANCE.
Your work with defensive AI is outstanding.
However the atack Ai is not following this, if Atacking AI will stay the same as currently.
Please undestand this simple words :If you make Ai in defence capable to pull back ,shorten frontline and digg in on strategic spots,than you must improve AI atack to--Note: to counter this you must make AI,especialy spearhead formations,being capable of encirclements(large ones),exploitation, cutt-offs (intentional) behind the lines..and chasing-yes its time to introduce term chasing retreating enemy!
So to simplify:Good work, however will again push gameplay from balance to the other side if you dont make Atacking AI more effective.
Please make sure to realise this my words to prevent Semper-Fi being vicitim of to much accent just on defence-which therethicaly and practicaly could leed to "trench warfare",becouse defence will be much more cost effective,atractive and rewarding compared to atack,which of course sounds and it is more like ww 1 ,not ww2.
So I urge you to improve atack AI to.
If you allready have this in mind I opologize and thank you.
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