They never worked like that. You need to start with communist focuses if you want them
That's not true according to the dev diary
The Baltics may also choose to do as they did historically: granting basing rights to either the Soviets or Germany, and eventually submitting to their occupation. Should the Baltics submit to Soviet occupation, they will switch to their shared communist branch.
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That’s all for this week! Don't forget to tune into PdxCon '21 on Friday and Saturday, there is a bunch of interesting HOI4 stuff there as potentially some reveals
*edit in case you missed it*
Here's the detailed itinerary of HOI4 events:
Friday 21 May:
Saturday 22 May:
- Game Challenge - Corazones de Hierro 1110-1310 CEST: Join Content Designer Drikus Kuiper, Senior QA/NaCl enthusiast Daniel Sjöberg, and Community Manager Josh Bassett on Twitch for a top-secret in game mission, and compete with your fellow players for prizes!
- Announcement Show 2000-2100 CEST: Our CEO Ebba Ljungerud welcomes all to the Con, with a full rundown of the many new announcements you can expect over the course of the event...including a brand new game from Paradox Development Studio. Pre-show from 1930.
And that's just the HOI-specific content. Feel free to check out the website for the full timetable, including a large number of mysterious secret ones...
- Map Painters - Designing Game Maps for Map Games 0230-0310 CEST: Content Designer Drikus Kuiper joins colleagues from multiple Paradox titles to discuss the ins and outs of making maps for complex strategy games, and answer your questions.
- Kaiserreich Mod Documentary - Two Decades of Alt History 0310-0335 CEST: Content Creator Kaiser Cat Cinema takes us on a journey through the story of this long-lived, legendary mod.
- Output Modifiers - Building a HOI Mod 1155-1325 CEST: Content Designer Manuel Molina Grande, QA Viktor Dahlberg, and Community Manager Josh Bassett give a step-by-step introduction to the process of creating your first HOI mod, with a Q&A session to follow.
- HOI Story - 5 Years of Hearts of Iron IV 1715-1755 CEST: Game Director Dan Lind, Content Design Lead Gabriel Blum, and Senior QA Daniel Sjöberg will be your guides through the panoramic sweep of HOI4 history, charting how the game has grown and evolved over the years. What's next for the game?
- The Greatest Content Generation - Meet the HOI Team 1800-1900 CEST: Meet and greet session with the HOI 4 dev team, including Game Director Dan Lind, Game Designer Robert Dotson, Content Design Lead Gabriel Blum, Content Designer Manuel Molina Grande, UX Designer Peter Johannesson, Programmers Björn Mattsson and Eddie Willman, QA Viktor Dahlberg, and Artist Timor Khanagov.
We hope to see you all at twitch.tv/paradoxinteractive for PDXCon Remixed!