My biggest problem with orbitals rings is the developers sold people habitats twice.
"Hey look, you can build a orbital ring instead of a orbital habitat, NEW MECHANIC!! The difference? Well its 50% easier to build but produces 50% less stuff."
Hell, even ring worlds are conceptually reeeealy close to habitats. Both orbital rings, habitats and ring worlds are all "spend alloys to make population jobs".
Orbital rings aren't a new mechanic, they are just habitats with proportionally lowered numbers and a new UI.
"Hey look, you can build a orbital ring instead of a orbital habitat, NEW MECHANIC!! The difference? Well its 50% easier to build but produces 50% less stuff."
Hell, even ring worlds are conceptually reeeealy close to habitats. Both orbital rings, habitats and ring worlds are all "spend alloys to make population jobs".
Orbital rings aren't a new mechanic, they are just habitats with proportionally lowered numbers and a new UI.
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