As announced yesterday, Bulls on Parade, the new update for Steel Division: Normandy 44, is also available now!
IMPORTANT NOTE ABOUT MODS: All mods will be out of date and won't load, contact modder to ask them to update their mod so you can play again with them!
Here's the patchlog:
NEW FEATURES:
FIXES:
BALANCE:
Generic:
4th Armored
352. Infanterie-Division
Have fun!
IMPORTANT NOTE ABOUT MODS: All mods will be out of date and won't load, contact modder to ask them to update their mod so you can play again with them!
Here's the patchlog:
NEW FEATURES:
- New Historical Battle "Operation Atlantic" available
- Added Random map option in the lobby: pretty self-explanatory, with this option selected, the game will randomly pick a map for you.
- Added Filter in the battlegroup list: you'll be able to display all your battlegroups, or to only display Breakthrough or Normal battlegroups.
- Added Rebindable Situation Awareness key: for the ones who'd like to use the spacebar to... let's say... toggle the active pause, for example.
FIXES:
- Fixed the UE 630(f) Wurfrahmen's icon.
- Fixed the Universal Carrier (and variants)'s invisible passengers.
- Fixed some strange AI behaviour on US solo mission #3.
- Fixed a discrepancy between the number of soldiers in the Canadian Rifle Leader squad and its armament.
- Fixed the Canadian Rifle Leader squad's picture.
- Fixed a bug allowing artillery spotter planes to still call a strike even when routed & and breaking off.
- Fixed the PzH Lorraine's top view image.
- Fixed the Carrier Recce's (missing) panel order.
- Fixed 2-man AT teams' strange movements.
BALANCE:
Generic:
- Recon vehicles now gain accuracy and suppression resilience like vehicles.
- Reduced damage taken by AT Guns from tank guns but still as many suppression (fire support vehicles/tanks still do as much damage).
- Added 3 smoke grenades to Sturmpionier and FJ-Sturpionier.
- Reduced price Lw-Flammenwerfer from 25 to 20.
- Fixed Puppschen, Bk37 and BK75's damage.
- Reworked lethality of AT weapons to be more effective against light vehicules.
4th Armored
- Changed B-26B-10's armor to make it more vulnerable to suppression
- Reduced B-26B-10 availability to one card in phase A
- Reduced B-26B-10 veterancy from veteran to rooky in phase A
- Increased B-26B-10 availability to 2 per card in phase B
- Reduced B-26B-10 veterancy from elite to veteran in phase B
- Increased Jeep Bantam price from 35 to 40
- Removed Sherman 105 from phase A
352. Infanterie-Division
- Removed one slot in the support category, added one slot in the AT category.
- Added Pak 40 in two single cards in phase A.
Have fun!