I was asked to pass this information along to you guys here.
When manually downloading a mod from Paradox Mods that has been publish or updated by using the uploader built into the launcher. That downloads in a zip file containing the loose files/folders. This requires a user to create a folder and .mod file for mods uploaded that way.
If mods are uploaded manually with already packed in a folder and beside a .mod file in a way that would be convenient for manual downloading, then it doesn't play well with the subscribe button.
I have also received reports on mods hosted on Paradox Mods that work perfectly well with the Steam version of the game not being able to load with the Game Pass version.
I really do like the implantation of Play Sets and can't wait to see wait to see the ability to use previous mod versions be extended to other games. However, it still needs some work before it becomes as user friendly as the steam workshop.
When manually downloading a mod from Paradox Mods that has been publish or updated by using the uploader built into the launcher. That downloads in a zip file containing the loose files/folders. This requires a user to create a folder and .mod file for mods uploaded that way.
If mods are uploaded manually with already packed in a folder and beside a .mod file in a way that would be convenient for manual downloading, then it doesn't play well with the subscribe button.
I have also received reports on mods hosted on Paradox Mods that work perfectly well with the Steam version of the game not being able to load with the Game Pass version.
I really do like the implantation of Play Sets and can't wait to see wait to see the ability to use previous mod versions be extended to other games. However, it still needs some work before it becomes as user friendly as the steam workshop.