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Licarious

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What is it?
This map overhaul changes rivers and waterways across the map. Adding over 450 river tiles across 74 river systems and the ability to traverse several major lakes.

Current Release (for 1.6.x): Steam Workshop | Paradox Mods
Legacy Support for: CK3 1.0.x - 1.2.x | CK3 1.3.x - 1.4.x | CK3 1.5.x
Main Features:
Added and extended Several River Systems to make them navigable for fleets.
  • South-Western Europe: Duero, Ebro, Guadalquivir, Guadiana, Tajo
  • Western Europe: Dordogne, Humber, Loire, Ouse, Nene, Rhine-Meuse, Rhône, Seine, Severn, Shannon, Somme, Thames
  • Northern Europe: Elbe, Ems, Göta älv, Motala Strom, Oder, Weser, Vistula
  • Central Europe: Arno, Danube, Po, Tiber
  • Eastern Europe: Don, Kuban, Narva, Neman, Northern Dvina, Samur, Southern Bug, Terek, Volga, Vyg
  • Southern Europe: Axios, Maritsa
  • Middle-east: Nile, Tigris-Euphrates, Kura, Ceyhan, Seyhan
  • Central Asia: Amu Darya, Syr Darya, Ural, Uzboy
  • Northern Asia: Angara, Ob, Selenge
  • Western India: Indus, Narmada, Sabarmati, Tapil, Mahil
  • Eastern India: Ganges, Mahanadil
  • Southern India: Godavaril, Krishna, Penna, Palar, Ponnaiyar
  • North Africa: Oum Er-Rbia, Sebou
  • West Africa: Bahr el-Ghazal, Bandama, Chari, Komoe, Konkoure, Nianda, Niger, Sassandra, Senegal, Volta, Yobe

3944C1F6BAC669F5B28F0CFC99E40AE5DBDE42C9


1.3:
-Updated for CK3 1.6
-Expanded Rivers:
Northern Europe: Warta
Central Europe: Inn, Morava, Vah
Middle-east: Tigris
1.2.1:
-Updated for CK3 1.5.1
-Added missing river to paper map
1.2:
-Updated for CK3 1.5
-New Rivers:
Northern Asia: Ob
North Africa: Oum Er-Rbia
West Africa: Konkoure, Nianda, Sokoto
1.1.2
-Added missing strait crossing to Scandinavia
1.1.1
-Updated for CK3 1.4
-Fixed missing localizations for several former lakes.
1.1.0
-Updated for CK3 1.3
-New Rivers:
Britain: Ouse, Nene
Mauritanian:Sebou
Italian: Arno, Tiber
Greece: Axios, Maritsa
Anatolia: Ceyhan, Seyhan
Pontic: Kuban, Terek, Samur
West Africa:Sassandra, Bandama, Komoe
1.0.1:
-fixed rotation of bridges in Iberia.
-reduced width of the other realm border by 50% to better see/interact with narrower river sections.
1.0.2:
-updated Chinese localizations
1.0.3:
Updated for CK3 1.1
Added Rivers
-Northern Asia: Angara, Selenge
-Eastern Europe: Sura, Khopyor, Donets
-Central Europe: Morava
Give the Caspian its Holy Furry treatment
Bug fixes because Paradox apparently doesn't care to fix their map:
-Added new province for don river splitting the 2nd and 4th segments into different provinces.
-Fixed southeastern Icelandic sea having direct access the northern 2 baronies of Iceland.
-Tigris-Euphrates now use the correct names for the main tributaries instead of being flipped.
1.0.4:
-Updated for CK3 1.2
-Fixed missing minor rivers
-Fixed missing localizations

Compatibility:
-CK3 1.3.x - 1.4.x
-No Achievements
-Will conflict with other mods that alter the province map

Potential Issues:
-Crossing points leading to province that they should not.
-Unit/City modules appertaining outside of its province border.
Let me know if you find any of these.
 

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Last edited:
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Iver_88

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Sep 5, 2020
10
2
Crashing on my game. Used Paradox mod version and only this mod is activated.

Code:
[13:19:39][pdx_image_io.cpp:206]: Failed to open file for reading: C:/Users/tomas/Documents/Paradox Interactive/Crusader Kings III/mod/pdx_11699/ca75c2f0-ef0d-11ea-a9e3-958128e34f07.zip/map_data/provinces.png
[13:19:39][pdx_image_io.cpp:206]: Failed to open file for reading: C:/Users/tomas/Documents/Paradox Interactive/Crusader Kings III/mod/pdx_11699/ca75c2f0-ef0d-11ea-a9e3-958128e34f07.zip/map_data/indirection_heightmap.png
[13:19:39][pdx_packedheightmap.cpp:779]: Failed loading indirection map 'map_data/indirection_heightmap.png'
[13:19:41][pdxasset.cpp:414]: File does not exist: gfx/models/portraits/attachments/female_clothes/secular/crusades/western/war_nobility_01/female_clothes_secular_crusades_western_war_nobility_01_bs_breast_size_max.mesh while appending to
[13:19:41][pdxmeshtype.cpp:947]: Blend shape: gfx/models/portraits/attachments/female_clothes/secular/crusades/western/war_nobility_01/female_clothes_secular_crusades_western_war_nobility_01_bs_breast_size_max.mesh has fewer meshes than its base object: gfx/models/portraits/attachments/female_clothes/secular/crusades/western/war_nobility_01/female_clothes_secular_crusades_western_war_nobility_01.mesh
[13:19:48][pdx_achievements_msgrdk.cpp:193]: CMsgrdkAchievementContext::CreateAchievement - achievement not found: mother_of_us_all_achievement
 

Licarious

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Crashing on my game. Used Paradox mod version and only this mod is activated.

Code:
[13:19:39][pdx_image_io.cpp:206]: Failed to open file for reading: C:/Users/tomas/Documents/Paradox Interactive/Crusader Kings III/mod/pdx_11699/ca75c2f0-ef0d-11ea-a9e3-958128e34f07.zip/map_data/provinces.png
[13:19:39][pdx_image_io.cpp:206]: Failed to open file for reading: C:/Users/tomas/Documents/Paradox Interactive/Crusader Kings III/mod/pdx_11699/ca75c2f0-ef0d-11ea-a9e3-958128e34f07.zip/map_data/indirection_heightmap.png
[13:19:39][pdx_packedheightmap.cpp:779]: Failed loading indirection map 'map_data/indirection_heightmap.png'
[13:19:41][pdxasset.cpp:414]: File does not exist: gfx/models/portraits/attachments/female_clothes/secular/crusades/western/war_nobility_01/female_clothes_secular_crusades_western_war_nobility_01_bs_breast_size_max.mesh while appending to
[13:19:41][pdxmeshtype.cpp:947]: Blend shape: gfx/models/portraits/attachments/female_clothes/secular/crusades/western/war_nobility_01/female_clothes_secular_crusades_western_war_nobility_01_bs_breast_size_max.mesh has fewer meshes than its base object: gfx/models/portraits/attachments/female_clothes/secular/crusades/western/war_nobility_01/female_clothes_secular_crusades_western_war_nobility_01.mesh
[13:19:48][pdx_achievements_msgrdk.cpp:193]: CMsgrdkAchievementContext::CreateAchievement - achievement not found: mother_of_us_all_achievement

I can not replicate these issues. Are you using the Microsoft Store / Game Pass version?
 

Licarious

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Yes. I am.
looks like some other mods are also having issues with that version of the game. Could you try.
1. Manually downloading from Subscribe dropdown button.
2. Create a folder called MNR2 in Users\*USERNAME*\Documents\Paradox Interactive\Crusader Kings III\mod.
3. Extract the zip file to that new folder.
4. Move the MNR2.mod file from the MNR2 folder to the mod folder.
When you open the launcher it should show up under Mods with a hard drive icon beside it to indicate that it was installed manually.
 

DasBananenbrot

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I can confirm this, it doesn't work for me either using the Gamepass version and having the mod added via ParadoxPlaza. Tried the manual install just now but no success either. The zip files has to .mod files one called "MNR2" and one called "Descriptor" as matter of fact the launcher can't enable the MNR2 mod file (the launcher says path invalid" but with the descriptor mod file it can be disabled. Mod still doesn't work though
 

Licarious

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I just did some more updating. Lets see if it those steps work for you guys now.
 

DasBananenbrot

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Yeah I already found out too that the path needs to be mods/XY. The file had your own file directory before, so of course it didn't work. Manual install works this way also with the file changes you made. Funnily enough when I download that new version via the downloader it still doesn't work. So manual install it is. But I am wondering what the root cause is, because other mods do work.
 

DasBananenbrot

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I managed to make Community Title Project (another mod which only worked with manual install) work by editing the files in the package but couldn't make it work for your mod so far.
 

Licarious

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At this point I am all out of ideas. The only thing that this does differently than Community Title Project is that they have already done steps 2 through 4 in the zip file.
If I do that then it will stop working for steam user who subscribe to the paradox mods.

For some unknown reason the launcher likes to auto complete paths in the .mod files. From now on looks like I will be doing manual uploading instead of using the launcher for CK3.
 

DasBananenbrot

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At this point I am all out of ideas. The only thing that this does differently than Community Title Project is that they have already done steps 2 through 4 in the zip file.
If I do that then it will stop working for steam user who subscribe to the paradox mods.
Haha actually thats the reason it didn't work with the launcher at least for me. I compared other working mods with it and the workings ones had in common that all the files are directly in the package (no subfolder) and that they only have the descriptor.mod file since the launcher seems to create the mod files for each mod himself (see attached screenshot). But you have all the files inside the package without the subfolger so I tried deleting the MNR2.mod file and then activate it but it didn't work. For CTP it worked. It makes no sense whatsoever. ‍¯\_(ツ)_/¯
 

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Lord Pattern

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Sep 5, 2020
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2
I have been enjoying your mod since day two it came out. Great mod!

Just a tiny question, would you ever consider marrying yours with "Down With All Sea Connections (Cipher´s Collection)"? I would've tinkered it on my own, but map modding is beyond my skill sets.

Come what may, thanks for your mod by the way!
 

Licarious

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Now updated for CK3 1.1.x
Change Log
1.0.3:
Updated for CK3 1.1
Added Rivers
-Northern Asia: Angara, Selenge
-Eastern Europe: Sura, Khopyor, Donets
-Central Europe: Morava
Gave the Caspian its Holy Furry treatment
Bug fixes because Paradox apparently doesn't care to fix their map:
-Added new province for don river splitting the 2nd and 4th segments into different provinces.
-Fixed southeastern Icelandic sea having direct access the northern 2 baronies of Iceland.
-Tigris-Euphrates now use the correct names for the main tributaries instead of being flipped.
 

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Now updated for CK3 1.3

1.1:
-Updated for CK3 1.3
-New Rivers:
Britain: Ouse, Nene
Mauritanian:Sebou
Italian: Arno, Tiber
Greece: Axios, Maritsa
Anatolia: Ceyhan, Seyhan
Pontic: Kuban, Terek, Samur
West Africa:Sassandra, Bandama, Komoe
 

argo_

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Hi there,
I've been trying to get this mod to work but it causes my game to crash every time. These are the related error messages I see:

Code:
[23:44:42][pdx_image_io.cpp:252]: Failed to open file for reading: E:/user/Documents/Paradox Interactive/Crusader Kings III/mod/pdx_11699/ca75c2f0-ef0d-11ea-a9e3-958128e34f07.zip/map_data/provinces.png
[23:44:42][pdx_assert.cpp:568]: Assertion failed: Failed to read province image
[23:44:42][jomini_map.cpp:240]: Failed to read rivers image: map_data/rivers.png
[23:44:42][pdx_image_io.cpp:252]: Failed to open file for reading: E:/user/Documents/Paradox Interactive/Crusader Kings III/mod/pdx_11699/ca75c2f0-ef0d-11ea-a9e3-958128e34f07.zip/map_data/indirection_heightmap.png
[23:44:42][pdx_packedheightmap.cpp:823]: Failed loading indirection map 'map_data/indirection_heightmap.png'
[23:44:42][pdx_assert.cpp:568]: Assertion failed: Could not load heightmap asset file: map_data/heightmap.heightmap

Any help would be greatly appreciated. Same as the others in this thread, I'm on the Xbox store version of the game.
 

Licarious

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Hi there,
I've been trying to get this mod to work but it causes my game to crash every time. These are the related error messages I see:

Code:
[23:44:42][pdx_image_io.cpp:252]: Failed to open file for reading: E:/user/Documents/Paradox Interactive/Crusader Kings III/mod/pdx_11699/ca75c2f0-ef0d-11ea-a9e3-958128e34f07.zip/map_data/provinces.png
[23:44:42][pdx_assert.cpp:568]: Assertion failed: Failed to read province image
[23:44:42][jomini_map.cpp:240]: Failed to read rivers image: map_data/rivers.png
[23:44:42][pdx_image_io.cpp:252]: Failed to open file for reading: E:/user/Documents/Paradox Interactive/Crusader Kings III/mod/pdx_11699/ca75c2f0-ef0d-11ea-a9e3-958128e34f07.zip/map_data/indirection_heightmap.png
[23:44:42][pdx_packedheightmap.cpp:823]: Failed loading indirection map 'map_data/indirection_heightmap.png'
[23:44:42][pdx_assert.cpp:568]: Assertion failed: Could not load heightmap asset file: map_data/heightmap.heightmap

Any help would be greatly appreciated. Same as the others in this thread, I'm on the Xbox store version of the game.
I am thinking something about the Microsoft Store / Game Pass version that does not like map mods.
Could you see if the game has the same issue with another map mod, like one of the following?
 

argo_

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I am thinking something about the Microsoft Store / Game Pass version that does not like map mods.
Could you see if the game has the same issue with another map mod, like one of the following?
Hey there,

I play with the Tales of Ireland mod regularly (which features a different map) and I've also tried the LotR mod before. I haven't personally tried any of those maps/mods, but I could give it a shot if you think its worthwhile?
 

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Hey there,

I play with the Tales of Ireland mod regularly (which features a different map) and I've also tried the LotR mod before. I haven't personally tried any of those maps/mods, but I could give it a shot if you think its worthwhile?
If Tales of Ireland and LotR are working for you no need to try any of the exampels that I listed. I will look into what they do diffrent and see aout implamenting what i find into my update for CK3 1.5.
 

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If Tales of Ireland and LotR are working for you no need to try any of the exampels that I listed. I will look into what they do diffrent and see aout implamenting what i find into my update for CK3 1.5.

Thank you! I know the Tales of Ireland devs are very active on their Discord so that might be a good place to ask :)

I'm gonna try one last thing - there used to be a way to manually download workshop mods, I'm going to see if that's still possible and if so, try and install that version to see if it makes a difference.
 

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Now updated for CK3 1.5

1.2:
-Updated for CK3 1.5
-New Rivers:
Northern Asia: Ob
North Africa: Oum Er-Rbia
West Africa: Konkoure, Nianda, Sokoto
 
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