Looks like you used an old version of feast_events.txt, not checking for low fertility before impregnating, and using friend_opinion rather than is_friend/add_friend. And you are missing some in_hidings in friends_rivals_events.txt.
Please point out where because other than tying in the duel engine instead of using the random chance "duels", my copy of these files is identical to the current 2.2.x beta.Looks like you used an old version of feast_events.txt, not checking for low fertility before impregnating, and using friend_opinion rather than is_friend/add_friend. And you are missing some in_hidings in friends_rivals_events.txt.
Please point out where because other than tying in the duel engine instead of using the random chance "duels", my copy of these files is identical to the current 2.2.x beta.
The version in this thread or the one I have on disk (slightly newer) doesn't have any of those issues. Are you talking about the Steam Workshop version?Event 72025-72028, 72080-72081 (I hadn't changed 72026-72028 yet) for the friends (Paradox might not have updated these events), in event 100410 (rival duel) you don't check for in_hiding (this is probably your goof).
…
...
character_event = {
id = 100412
desc = EVTDESC100412
picture = GFX_evt_melee
is_triggered_only = yes
option = {
name = EVTOPTA100412
tooltip = {
opinion = {
modifier = opinion_very_grateful
who = FROM
years = 5
}
}
#duel begin
[COLOR="#FF0000"][s] e_rebels = { holder_scope = { character_event = { id = duel.1 } } }[/s][/COLOR]
[COLOR="#0000FF"] random_rival = {
limit = {
has_character_flag = duel_rival
}
character_event = { id = rival_duel.1 }
}[/COLOR]
}
option = {
name = EVTOPTB100412
prestige = -10
tooltip = {
opinion = {
modifier = opinion_very_grateful
who = FROM
years = 5
}
}
}
}
[COLOR="#0000FF"]namespace = rival_duel
character_event = {
id = rival_duel.1
desc = EVTDESCrival_duel.1
picture = GFX_evt_melee
is_triggered_only = yes
option = {
name = EVTOPTArival_duel.1
e_rebels = { holder_scope = { character_event = { id = duel.1 } } }
}
}[/COLOR]
EVTDESCrival_duel.1;[From.GetBestName]'s liege has given permission for the duel. You and your seconds show up at the appointed place. It is time to settle this matter.;;;;;;;;;;;;;x
EVTOPTArival_duel.1;Lay on!;;;;;;;;;;;;;x