You Sir make a number of very true and very painful points.
Over the years I have become an apologist for HBS and the State of BATTLETECH Multiplayer.
It is my opinion we are lucky to have a Multiplayer Capability for BATTLETECH at all.
But let’s focus on the best question I have heard in a long, long time, your “How do you make BATTLETECH Multiplayer work?”
I’ve run a 91-player BATTLETECH Tournament and participated in a couple dozen other BATTLETECH Tournaments and Tournament Stages. There are some actions one can take to give yourself the best shot possible at completing a BATTLETECH Multiplayer match.
1.) Restart the game client. After every disconnect, have both gamers restart their game client. We found this actually increased game stability about 40-50% by my best estimation.
2.) Have the player with the better Computer host the Multiplayer Match. While I never saw any metrics to prove it, in my heart And after
3.) At one time I only had access to a computer which barely played BATTLETECH on its lowest settings. If this is the case for either gamer trying to play Multiplayer... expect desyncs, and expect many of them. It is all to frequently the “Price of Poker” when a computer struggles to even play the Single Player game.
@SimonBlore, I am very interested in your efforts to hold those 25 matches in your own house. Yes, you were in the same house, but you didn’t use a LAN did you? Both computers still reached out over your Service Provider to connect, didn’t you? How would you characterize your Internet Service? Just curious as it fills in some of the blanks for me as I try to advocate for BATTLETECH Multiplayer. : )