The stab fix is already in, the others I don't know. Send it in #suggestions in the discord!
We're currently exploring this option. We would want base trade routes to be impactful enough to be meaningful for small nations, but not sideline noble pop output. We also want the percentage to also be there, but not so much that large cities get a ludicrous amount either.Another thing also regarding the ports and markets, I feel the %trade routes modifier is rather bland. Could they not contribute base trade routes number like nobles do? Say a market gave 0.2 trade routes combined with 6 nobles giving .15 trade routes each would give 1.1 trade routes.
As even if the 6 nobles gave 0.9 trade routes the 7.5% still doesn’t grant a trade route (0.967 trade routes). This only helps large nations who have huge cities and large populations, whereas a small city will suffer. Building a market with a value of 0.2 trade route would be a very good investment earlier in the game for a small city with 6 nobles then instead of having 7.5%, and larger nations wouldn’t have an advantage of multiplying that percentage on larger populations.
the buildings have both, from vanilla.Wouldn’t be more accurate to substitute loyalty bonus from Gran Theatre and Great Temple with respectively a religious happiness and cultural happiness bonus?
I do agree that buildings should have local happiness effect but not provincial loyalty.Wouldn’t be more accurate to substitute loyalty bonus from Gran Theatre and Great Temple with respectively a religious happiness and cultural happiness bonus?
Also why would people feel more loyal towards you if there is a theatre or a temple in a city in another territory of the same province?I do agree that buildings should have local happiness effect but not provincial loyalty.
What has a building in one city to do with provincial loyalty? On the contrary, making POPs convert and assimilate in that city could make the rest of the province more wary of your intentions.
Happiness effect is local and for the targeted group. Provincial loyalty feels wrong and redundant, as happiness is necessary to avoid unrest that makes provinces unloyal.
Have you thought to colaborate yourself with the mod as a scholar? Helping the devs build content for this region?Great work! Personally I am always skeptical of user mods, I seem to have a certain OCD by which I want to play a vanilla game and trust only the developers. Now after reading through all the DDs I am convinced that Invictus is the only way that the game should be played. It reminds me of the Europa Barbarorum days of the first Rome Total War years. Congratulations!
Are there any plans to rework the Western Balkans, particularly the Adriatic hinterland? There the vanilla setup presents some obscure tribes such as Oxuaioia while completely ignoring certain major players at the time of the start of the game, e.g. Autariatae. It seems to me that in many cases roman historiography reporting on the political situation at the turn of the millennium (BC/AD) (the incursions into the area by Caesar and Augustus) and particularly the Pannonian Revolt were used instead of trying to present the political situation of previous centuries.
I recommend abilingual (Slovene/English) book "Appian and Illyricum" by one of the local experts (historian, archaeologist) Marjeta Šašel Kos. This book is a commentary to the short Illyrian History by the Greek historian from the 2nd century AD, Appian of Alexandria. Appian, though writing in the 2nd century AD, based his work on older Greek historiography of the area. Marjeta Šašel Kos compares Appian to other sources and presents a more complete history of the area going back to at least Alexander the Great. Her book also contains many useful maps. Unfortunately, I cant find a pdf currently. This is the official link: https://iza2.zrc-sazu.si/en/publikacije/appian-and-illyricum-1#v
EDIT: Actually the book is only in English
EDIT2: I found a scan of the book on Scribd, if anyone has access.
The archaeological papers I read point towards a minor migration of Celts in the late 4th century to Silesia and a much bigger wave a few decades later on. Most of the areas in your link belonged to the Boiian coinage system. The issues here are that we don't know any tribal names of the area, and if we lump them together under the name Boii, the tag would be quite huge and far stronger than anything around it.What about Celtic presence in southern Poland? According to the archeologists there were at least 4 distinct Celtic groups as shown on this map of Celtic finds:
CELTOWIE W POLSCE | Celtycka Polska
» CELTOWIE W POLSCE | celtowie w polsce i europieceltyckapolska.pl
They lived there since around 400 BCE to around 120 BCE. Here are two (probably early medieval) fortifications built on top of Celtic fortifications in Trepcza, near Sanok in SE Poland:
https://www.google.com/maps/place/49°35'06.0"N+22°11'05.0"E/@49.5955159,22.1932192,6285m/data=!3m1!1e3!4m5!3m4!1s0x0:0x0!8m2!3d49.585!4d22.184722
Gold stater of Alexander was found on the slope of one of them and is now presented in museum in Sanok. Also Celtic jewellery was found. Historians believe Celts migrated there because of salt present in that area (there is a range of hills literally called "Salty Mountains" there) and may be related to the Anarti mentioned by Ptolemy:
Anartes - Wikipedia
en.wikipedia.org
Thank you for the praise!Great work! Personally I am always skeptical of user mods, I seem to have a certain OCD by which I want to play a vanilla game and trust only the developers. Now after reading through all the DDs I am convinced that Invictus is the only way that the game should be played. It reminds me of the Europa Barbarorum days of the first Rome Total War years. Congratulations!
Are there any plans to rework the Western Balkans, particularly the Adriatic hinterland? There the vanilla setup presents some obscure tribes such as Oxuaioia while completely ignoring certain major players at the time of the start of the game, e.g. Autariatae. It seems to me that in many cases roman historiography reporting on the political situation at the turn of the millennium (BC/AD) (the incursions into the area by Caesar and Augustus) and particularly the Pannonian Revolt were used instead of trying to present the political situation of previous centuries.
I recommend abilingual (Slovene/English) book "Appian and Illyricum" by one of the local experts (historian, archaeologist) Marjeta Šašel Kos. This book is a commentary to the short Illyrian History by the Greek historian from the 2nd century AD, Appian of Alexandria. Appian, though writing in the 2nd century AD, based his work on older Greek historiography of the area. Marjeta Šašel Kos compares Appian to other sources and presents a more complete history of the area going back to at least Alexander the Great. Her book also contains many useful maps. Unfortunately, I cant find a pdf currently. This is the official link: https://iza2.zrc-sazu.si/en/publikacije/appian-and-illyricum-1#v
EDIT: Actually the book is only in English
EDIT2: I found a scan of the book on Scribd, if anyone has access.
Have you thought to colaborate yourself with the mod as a scholar? Helping the devs build content for this region?
he issues here are that we don't know any tribal names of the area, and if we lump them together under the name Boii, the tag wou
There are some tribes present that were 'created' by Roman resettlement programmes after the Great Illyrian Revolt. I think the setup mostly follows Ptolemaios's geography.I have a feeling that the situation at the time of the Great Illyrian revolt is used as a setup in the vanilla. But the political situation at that time is not sufficient for 304 BC. I will try to find some time and study the book I mentioned further as well as some other sources and prepare a tentative setup. Perhaps the comparison of such a map with Wilkes and other sources can be usefull.
Weird to say the least, probably a hidden mechanic kicking in.Originally posted by Snowlet:
3. I've never seen this before, we'd need more info
The guy in the picture, a former slave, owns all the yellow holdings around Rome. He inherited them from two previous minor characters who were unrelated, and there may have been others before that. I have no idea how they got them. Let me know if you need more info.
View attachment 749763
Happened to me in vanilla, I think it was after the culture integration event, which is quite broken. It gives you an option to make a major family of the culture you integrate, the other option is to keep family which it supposed to replace, but.. just as the event fires it instantly removes the existing family, so even if you restore them into their position they have to adopt new members.The guy in the picture, a former slave, owns all the yellow holdings around Rome. He inherited them from two previous minor characters who were unrelated, and there may have been others before that. I have no idea how they got them. Let me know if you need more info.