@Pnutmaster if you have any requests for me to do anything , be it check/rechek the code , figure out something , make something. Tell me , it would ease workload on you. ;]
Ahh my bad. So far i've been playing BLG without patching ck2.exe to use 4gb of ram , it runs nice and dandy. BLC required 4gb patch , in order to run without graphical glitches. I think there is some nice room ahead to expand. I am planning to make one more Norse helmet , than try and work on Baltic/Finnish/Wendish headgear.
Also i improved Norse Dukal helmets nose peace a little https://www.dropbox.com/s/pv3iia3larp3a8l/norse_male_headgear.dds , didn't include it in the CK2+ version .
EDIT: Looking through your files, Chopy, I noticed one mistake. Clothing in portrait_properties is numbered from 0 to 15. Clothing #16 would be, in essence, a seventeenth frame that does not exist. I also chose to give the Dukes the same martial clothing as everyone else in order to justify another frame of royal clothing (those pinned cloaks). I don't know if that was a necessary omission, but if people aren't encountering lag/CTDs/limited memory because of the additions we've already made, I'll bring them back to the mod.
Ahh my bad. So far i've been playing BLG without patching ck2.exe to use 4gb of ram , it runs nice and dandy. BLC required 4gb patch , in order to run without graphical glitches. I think there is some nice room ahead to expand. I am planning to make one more Norse helmet , than try and work on Baltic/Finnish/Wendish headgear.
Also i improved Norse Dukal helmets nose peace a little https://www.dropbox.com/s/pv3iia3larp3a8l/norse_male_headgear.dds , didn't include it in the CK2+ version .
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