Chris
What does the attached picture have to do with the economy?
Or is it just there to show Spain?
King: 1) will occupied (non-annexed enemy territories) provide income?
2) will there be pillaging or money received from defeating armies and/or forts?
But I guess foraging is too important a concept to leave out. Looking forward to the supply dev diary which will hopefully answer thatI'll have to double check these two, but instinct says no to the second one.
Edit: Having spoken too those who know these sorts of things I can confirm that the answer is to no to both questions.
Awesome. Imagine if EU4 were to use a similar combat system to this? Of course may not as indepth, but 300 years of European military fighting using this system and the plethora of other features in a EU game? The greatest game ever made!
Zafra is a town in SPANISH extremadura...Zafra? Where in Portugal is there Zafra?
That's probably the worst Division of Portuguese provinces in a Paradox Game I've ever seen, and I've seen a lot since Eu1 and HoI1 where Lisbon was Lissabon...
I've got lots of friends who love hearts of iron 3 but not other paradox games. This sounds like it'll be very good in multiplayer. I think it'll be good for that purpose. So far I haven't seen any systems that would detract from multiplayer based on what I know. I shall certainly be checking out the demo.March of The Eagles has by design got a very detailed combat system, one reason is we at Paradox, and hopefully a bunch of you guys out there, love a good old school wargame. Another thing though is that MoE does not include things like trade and religion that EU has. If you have friends who want to try like our games but find a game like EU simply too much to get into perhaps MoE is the game for them. With really only one thing to focus in and learn this will given the entery point fo rother Paradox games. As for the future of the MoE combat system it is a build on CK2s and who knwos where it will appear in the future.
Zafra is a town in SPANISH extremadura...