Developing conventional technology that can outperform it would be the best route for the parents and natural children. Genetics has a small problem in that you're working with natural systems - whatever mods you make, it's got to be survivable throughout the whole lifecycle; so a titanium based skeleton has obvious advantages in strength, but calcium is used in a lot of biological chemistry, and you need to add organs that function as calcium reserves. (The odd replacement bone is ok, but an entire skeleton isn't)
Otherwise, it becomes the same question for any inequality issue, and Naomi's thoughts rely on training and shaping the next generation to do things right. But mainly Naomi is operating on winning the war and dealing with the consequences of whatever she had to do to win afterwards.
Stellaris has no option for boarding or hacking enemy vessels, either defensively or offensively. Which is an opportunity to try to change the paradigm; they know that they can't win a conventional conflict, they don't have the economy or the time to develop an economy potent enough for a drawn out conflict, and Naomi knows a drawn out conflict gets her defeated.
So, her entire plan relies on a rapid offensive that shocks the Olinbar into defeat or a negotiated truce that gives Naomi the time she needs to get on an equal footing.
The boarding and hacking ships approach may or may not work of course - but if it does work, MSI has to take the fleet out of action until they have countermeasures. Naomi knows from her time as a Companionship Asset roughly how long MSI's upgrade cycle takes, and that is her window to attack.
Otherwise, it becomes the same question for any inequality issue, and Naomi's thoughts rely on training and shaping the next generation to do things right. But mainly Naomi is operating on winning the war and dealing with the consequences of whatever she had to do to win afterwards.
Stellaris has no option for boarding or hacking enemy vessels, either defensively or offensively. Which is an opportunity to try to change the paradigm; they know that they can't win a conventional conflict, they don't have the economy or the time to develop an economy potent enough for a drawn out conflict, and Naomi knows a drawn out conflict gets her defeated.
So, her entire plan relies on a rapid offensive that shocks the Olinbar into defeat or a negotiated truce that gives Naomi the time she needs to get on an equal footing.
The boarding and hacking ships approach may or may not work of course - but if it does work, MSI has to take the fleet out of action until they have countermeasures. Naomi knows from her time as a Companionship Asset roughly how long MSI's upgrade cycle takes, and that is her window to attack.
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