Dear Johan,
First of all let me congratulate you for deciding a Europa Universalis III. We really needed that game. Now I love you and feel people like you who care so much for their fans are rare. I checked the FAQ and there are two questions for which there were no answers. If it is possible for you to answer these questions now I would much appreciate that:
1- Will the EU III have a complete explorable world map without PTI or there will still be PTI in the game? Also will the map and province boundaries be just as they are today or would they be like those of EU II? I think if the map and province boundaries are according to the present era it would not matter much as neither the EU II boundaries were exactly based on the era the game represented. A map according to the present era would give the map some meaning.
2- About the extent of moddability. I think the more moddable this game is the more appeal it would have. In case that the game has complete exact
world map with present era province boundaries and the game is very moddable, would it be possible for modders to create modern day scenarios with the additions of latest technologies like tanks, airpower, ships and nukes?
Please shed some light on these questions. Thanks
Martial-law
First of all let me congratulate you for deciding a Europa Universalis III. We really needed that game. Now I love you and feel people like you who care so much for their fans are rare. I checked the FAQ and there are two questions for which there were no answers. If it is possible for you to answer these questions now I would much appreciate that:
1- Will the EU III have a complete explorable world map without PTI or there will still be PTI in the game? Also will the map and province boundaries be just as they are today or would they be like those of EU II? I think if the map and province boundaries are according to the present era it would not matter much as neither the EU II boundaries were exactly based on the era the game represented. A map according to the present era would give the map some meaning.
2- About the extent of moddability. I think the more moddable this game is the more appeal it would have. In case that the game has complete exact
world map with present era province boundaries and the game is very moddable, would it be possible for modders to create modern day scenarios with the additions of latest technologies like tanks, airpower, ships and nukes?
Please shed some light on these questions. Thanks
Martial-law