Could you perhaps consider making a guide of how to create these inland republics? do we need a pixel of sea in each land province? Do those need to be new sea provinces or part of the existing ones? do we meed to add new adjacencies?
How will inland tradezones be delimited? I assume there will no easy form to visualize inland trade ones on-map. Maybe you will identify a inland zone with a de-jure duchy? And if that will be the case, what happens with coastal provinces? Can they be part of two trade zones?
My I also ask about the rationale of splitting the republics in maritime vs. inland? I think that It would be more organic if say venice could also expand its mercantile empire in inland Italy.
(By the way, an off-topic question, do you know if there is a comand to spawn a trade post by event like there is one to build new regular holdings?)
Many thanks to you for this upcoming mod!
This has got me overexcited LoL. Do you think that a first version of the mod will be avaiable with the next HIP update?
-yes one pixel for a group of provinces, linked with adjacencies. You can also link to existing seas, link in the picture above (do note that the distance factor in tradepost cost still applies here).
-the trade zone will follow the ocean region mechanic : that same one that separates Mediterranea from Red sea to avoid italian republics to spread tradepost in India. You can split the whole thing as you wish a whole inland zone covering all lands or having a realm size or whatever "ocean region" to limit your republics.
I don't know about being into two zones.
-if i execute my plans i'd need to adapt the sea flavour events to split between naval republic and inland ones, that can be a criteria (or not ?
). I admitidly didn't think a lot about this issue yet. But definetly some inland regions can be attached to the near seazone instead of inland ones, just a design choice i guess, unless some technical issue emerges
-i guess it is possible. you could also probably spawn a palace type holding in a province (even if it causes weird issues later -being claimed and conquered- )
-i do plan to release a new beta version on French Strategium forum before the end of the month -or in the upcoming days- for testing purpose mainly. A lot of texts are still not in English of placeholdered to decently get posted here. But if someone motivated wants to dedicate some time in localisation into english or testing it in French i could only approve
However, one of the next big HIP update would be SWMH's one (that this mod would be linked to), so it let me a bit of time to progress further on this.
edit : addition note : a turnaround is still required to avoid ships being spawned into the inland republics because the sea pixel actually grant the coastal status (port=yes in building files) to the province.