- Mar 4, 2019
- 975
- 2.073
Hello Victorians!
The Beta has been updated to 1.2.7 from the initial Beta version of 1.2.5 (22/03/2023)! Beta Branch is still called '1.2.5-beta', this is so that you aren't unenrolled when the name changed and need to opt in to the beta again!
We are hard at work to release a hotfix for Victoria 3, addressing several issues reported by the community. We would like to take this opportunity and share this upcoming build with you in a form of small open beta, so you can enjoy it (and report potential issues) in advance. Our intent is to go live on the main branch later in the week assuming everything seems A-OK. The fix branch is called '1.2.5-beta' and must be opted into on Steam in order to play it. To opt-in you right click Victoria 3 in Steam, go to properties, click on the tab that says BETAS and in the dropdown list there you should be able to select the “1.2.5-beta”. Let the game update and you should be ready to go. If you wish to opt-out from the beta you repeat the above process but pick “none” in the dropdown list.
The issues addressed are as follows (1.2.5):
- AI destabilizes itself by constantly reforming government
- Buildings may get blocked from hiring additional workforce when they have very few employees
- Bankroll pact may get autocancelled without removing the expense
- Clicking on the alert about pending peace deal does not open the war panel
- Heirs are bald
- Pausing construction displays an estimated 2147483647 weeks left to complete
- Prussia becoming North German Federation blocks usage of black-white-red horizontal tricolor flag
The issues addressed are as follows (1.2.6):
- CTD in Construction
- Small or One-Soldier Armies holding off large amounts of opposition for weeks
- Buildings getting stuck in a hiring and firing loop, due to hiring when making almost no money
- Fixed buildings not firing pops or lowering wages when losing money
The issues addressed are as follows (1.2.7):
- Unbuilt buildings display "Building is unable to fully hire" warning
Important notice!
If you opt-in to this patch and still experience the bug (such as heirs remaining bald), or experience any issues that might relate to these fixes (such as heirs sporting green mohawks), please comment in this thread with the issue you're having. If you're experiencing a bug that's likely to be unrelated (such as monarchs never getting heirs, heirs always dying at 12.5 years of age, or the game crashing when you open a panel to view an heir), please continue to use the bug reporting forum. We may remove unrelated comments from this thread to keep it on point.
Thanks for your time!
The Beta has been updated to 1.2.7 from the initial Beta version of 1.2.5 (22/03/2023)! Beta Branch is still called '1.2.5-beta', this is so that you aren't unenrolled when the name changed and need to opt in to the beta again!
We are hard at work to release a hotfix for Victoria 3, addressing several issues reported by the community. We would like to take this opportunity and share this upcoming build with you in a form of small open beta, so you can enjoy it (and report potential issues) in advance. Our intent is to go live on the main branch later in the week assuming everything seems A-OK. The fix branch is called '1.2.5-beta' and must be opted into on Steam in order to play it. To opt-in you right click Victoria 3 in Steam, go to properties, click on the tab that says BETAS and in the dropdown list there you should be able to select the “1.2.5-beta”. Let the game update and you should be ready to go. If you wish to opt-out from the beta you repeat the above process but pick “none” in the dropdown list.
The issues addressed are as follows (1.2.5):
- AI destabilizes itself by constantly reforming government
- Buildings may get blocked from hiring additional workforce when they have very few employees
- Bankroll pact may get autocancelled without removing the expense
- Clicking on the alert about pending peace deal does not open the war panel
- Heirs are bald
- Pausing construction displays an estimated 2147483647 weeks left to complete
- Prussia becoming North German Federation blocks usage of black-white-red horizontal tricolor flag
The issues addressed are as follows (1.2.6):
- CTD in Construction
- Small or One-Soldier Armies holding off large amounts of opposition for weeks
- Buildings getting stuck in a hiring and firing loop, due to hiring when making almost no money
- Fixed buildings not firing pops or lowering wages when losing money
The issues addressed are as follows (1.2.7):
- Unbuilt buildings display "Building is unable to fully hire" warning
Important notice!
If you opt-in to this patch and still experience the bug (such as heirs remaining bald), or experience any issues that might relate to these fixes (such as heirs sporting green mohawks), please comment in this thread with the issue you're having. If you're experiencing a bug that's likely to be unrelated (such as monarchs never getting heirs, heirs always dying at 12.5 years of age, or the game crashing when you open a panel to view an heir), please continue to use the bug reporting forum. We may remove unrelated comments from this thread to keep it on point.
Thanks for your time!
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