How much more are you going to nerf Ming?

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What sort of mission tree do you want the highest dev empire at game start with no disaster for 100 years to have?
An administrative type mission tree, precisely to prevent this crisis ? Others of a commercial or diplomatic type, possibly interwoven in the consequences of the conquest of the immediate neighborhood. Of course exploration / navigation missions, and why not others a little more unexpected relating to the grandiose ambitions of random historic Ming ruler ?
 
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An administrative type mission tree, precisely to prevent this crisis ? Others of a commercial or diplomatic type, possibly interwoven in the consequences of the conquest of the immediate neighborhood. Of course exploration / navigation missions, and why not others a little more unexpected relating to the grandiose ambitions of random historic Ming ruler ?
Ah you want an unavoidable disaster solved by the mission tree bought from the dlc that the ai swarmed by constant rebels just like mali and majapit