As a long time Unix user I have no idea what I'm doing but here are my specs:
Windows 7
CPU: i7 6820HQ
GPU: nVidia Quadro M2000M
8GB DDR4 RAM
So, I tried donloading the game on Steam and tried to open it...
Without even seeing a window pop up,Windows tells me that the "program has stopped working",
as per my developer istincts i instantly click on "debug"...
It open Visual Studio and tells me : Unhandled exception at 0x0120103D in Teleglitch.exe: 0xC0000005: Access violation reading location 0x00000000.
Obviously VS cant find the symbol which tells it where the source code is, so i open disassembly..
it seems to be stuck at the highlighted address.
01201034 mov dword ptr [ebp-8],eax
01201037 mov dword ptr [ebp-4],eax
0120103A mov eax,dword ptr [ebp+8]
>>> 0120103D movsx ecx,byte ptr [eax]
01201040 test ecx,ecx
01201042 jne 0120104D
01201044 mov dword ptr [ebp-4],0
Also, here is my stderr:
Initializing Lua...
------------------------------------------------------
INFO: Detected controllers: 0
Connecting to steam...OK
INFO: Steam cloud file "discoveries0" read successful. Bytes read:235
INFO: Steam cloud file "discoveries1" read successful. Bytes read:118
INFO: Steam cloud file "discoveries2" read successful. Bytes read:1292
INFO: Steam cloud file "discoveries4" read successful. Bytes read:45
Initializing graphics...
------------------------------------------------------
ERROR:Invalid window
Any help? Ideas? Fixes?
Thanks!
-mks
Edit: the log shows:
'Teleglitch.exe' (Win32): Loaded 'C:\Program Files (x86)\Steam\steamapps\common\TeleglitchDME\lua52.dll'. Cannot find or open the PDB file.
Dont know if thats important but here ya go...
Windows 7
CPU: i7 6820HQ
GPU: nVidia Quadro M2000M
8GB DDR4 RAM
So, I tried donloading the game on Steam and tried to open it...
Without even seeing a window pop up,Windows tells me that the "program has stopped working",
as per my developer istincts i instantly click on "debug"...
It open Visual Studio and tells me : Unhandled exception at 0x0120103D in Teleglitch.exe: 0xC0000005: Access violation reading location 0x00000000.
Obviously VS cant find the symbol which tells it where the source code is, so i open disassembly..
it seems to be stuck at the highlighted address.
01201034 mov dword ptr [ebp-8],eax
01201037 mov dword ptr [ebp-4],eax
0120103A mov eax,dword ptr [ebp+8]
>>> 0120103D movsx ecx,byte ptr [eax]
01201040 test ecx,ecx
01201042 jne 0120104D
01201044 mov dword ptr [ebp-4],0
Also, here is my stderr:
Initializing Lua...
------------------------------------------------------
INFO: Detected controllers: 0
Connecting to steam...OK
INFO: Steam cloud file "discoveries0" read successful. Bytes read:235
INFO: Steam cloud file "discoveries1" read successful. Bytes read:118
INFO: Steam cloud file "discoveries2" read successful. Bytes read:1292
INFO: Steam cloud file "discoveries4" read successful. Bytes read:45
Initializing graphics...
------------------------------------------------------
ERROR:Invalid window
Any help? Ideas? Fixes?
Thanks!
-mks
Edit: the log shows:
'Teleglitch.exe' (Win32): Loaded 'C:\Program Files (x86)\Steam\steamapps\common\TeleglitchDME\lua52.dll'. Cannot find or open the PDB file.
Dont know if thats important but here ya go...
Last edited: