First, Thanks for your hard work on the AI.
You did not mention, for most guys, the most important feature of the AI for a player?
When the AI is attacking, will it surround enemy units and kill them. Guys really like to see this in Darkest Hour for instance.
Guys don't want a broad front of units all attacking at the same time. They want to see some units charging ahead, surrounding the enemy where possible, and then annihilating those units trapped in the "kessel".
Can your AI do this?
If not, do you think with some work (by modders maybe?) it could do this?
Thanks Again.
It has been known to happen, but typically it is due to the AI taking advantage of situations that happen to occur. Give it an opening and the AI will use it.
Specific unit movements will unfortunately not be moddable, but I am continuously thinking about how I can improve on things like this to make the AI more effecient.
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