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Yukala said:
I need your email address. You can PM it to me.

This is for HOI2 patched up to 1.3a

And is closed beta so far sharing files or inner works.

I made one error, you need create a folder, named 'save games' and place in the game folder tree under scenarios.
I have send you pm.
 
Užičkibombarder said:
I have send you pm.

I just sent you one back with all instructions, did you get it?
 
Užičkibombarder said:

Sorry, it looks like it disappeared?

Sent again.
:D
 
Užičkibombarder said:
OK, but where I can download it?

double sorry, sent a 'draft' to you?

resent complete info.

many thanks!!!
 
JFeatherston said:
IT says milestone not found

Did you:

Take a clean copy of the HOI2.exe and patch up to 1.3a?
Then apply the NoTimeLimit mod on top of HOI2_1.3a?

Then place it with the other few files needed in the Guild Imperium folder?
 
JFeatherston said:
I got doomsday

Oh wow, all that work of downloading etc.

Most very sorry. DD will not work.

Can you get a copy of HOI2? or buy Anthology?
 
JFeatherston said:
Gah, will a DD version ever come out

Well, I was generally thinking more of migrating to DD:ARMA when that is last patched, but then we are talking about another project far down a road from here now.

If an decent ARMA comes forth, it seems to me to elipce DD?

Anyway, still having to focus time and resources, so I cannot truly speculate.
 
Sorry again, this a duplicate, but I will think of something snappy sometime.
 
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Downloading now, I'll post some initial reactions tonight after I get a chance to play. :)
 
VILenin said:
Downloading now, I'll post some initial reactions tonight after I get a chance to play. :)

:D That's great!
 
I think I've found an error; the influence nation command GIVES you money, rather than costing money.

BTW, what settings (aggressiveness/difficulty) should I be playing on?
 
VILenin said:
I think I've found an error; the influence nation command GIVES you money, rather than costing money.

BTW, what settings (aggressiveness/difficulty) should I be playing on?

easy/aggressive, it should be so set.

Not an error, influence away, I would rather you scarf for money that way then trade for it; for trading for money hurts the AI's more. Hey, it is just money!!
:cool:

Once you get involved in wars, diplomacy will naturally fall to bottom of the 'to do' list.
:D