Guild Imperium Beta Change-logs
If you guys can keep up with great, however if not is fine to as their is so much to test.
Many thanks and keep me posted as to what you have done and certainly ask any questions.
At some point I can email changed files if you would rather I did that. Just let me know.
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Here Guild Imperium Beta1 changelog: Number #1
Find in db folder the misc.txt file and scroll down to bottom and change the tech skill level cost FROM 0.35 and LOWER to 0.2
Also, if you want to keep playing you can amend the province.csv file province 686 add 250 energy and 150 metal.
Or start over and add to French Louisiana inc. file or the resourc.inc file both located in scenario folder.
Add in only one place. The advantage of the province file is that it changes after reloading and immediately affects the game you are now currently playing, this is also true with changing the misc.txt file. Upon reload you can enjoy the changes with the current game.
However, amending scenario inc files requires restarting for the changes to have effect.
So for Guild Imperium Beta1 changelog Number #2
Go into all puppet files and place a # in front of puppet and control lines. They are located just after the country tag.
Even though the puppeted countries now only minor allies also have what is called a 'puppet.ai' posted in next line following, ignore that and leave it as is, for that just a descriptive name I gave their ai's and will still apply
List of Puppets
Copehagen Trade Guild
Deseret
Estonia
Greece
Helvetica
House of Flanders
House of Lux
Kazakia
Kipchak Empire
Korea
Kingdom of Ireland
Kingdom of Wales
Norseland
Manchuria
New Zealand
Pacific Fire
Romania
Republic of Liberia
Sequoyah
South Africa
Taiwan
Tibet
United Provinces of America (UPA with a U11 tag)
Yugoslavia
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Method of amending files:
Scenario/Guild Imperium(full of country inc. files
scroll down on each country inc. file to:
country = {
tag = XXX
# puppet = XXX
# control = XXX
only place the [#] twice as shown in red above
If you guys can keep up with great, however if not is fine to as their is so much to test.
Many thanks and keep me posted as to what you have done and certainly ask any questions.
At some point I can email changed files if you would rather I did that. Just let me know.
========================
========================
Here Guild Imperium Beta1 changelog: Number #1
Find in db folder the misc.txt file and scroll down to bottom and change the tech skill level cost FROM 0.35 and LOWER to 0.2
Also, if you want to keep playing you can amend the province.csv file province 686 add 250 energy and 150 metal.
Or start over and add to French Louisiana inc. file or the resourc.inc file both located in scenario folder.
Add in only one place. The advantage of the province file is that it changes after reloading and immediately affects the game you are now currently playing, this is also true with changing the misc.txt file. Upon reload you can enjoy the changes with the current game.
However, amending scenario inc files requires restarting for the changes to have effect.
So for Guild Imperium Beta1 changelog Number #2
Go into all puppet files and place a # in front of puppet and control lines. They are located just after the country tag.
Even though the puppeted countries now only minor allies also have what is called a 'puppet.ai' posted in next line following, ignore that and leave it as is, for that just a descriptive name I gave their ai's and will still apply
List of Puppets
Copehagen Trade Guild
Deseret
Estonia
Greece
Helvetica
House of Flanders
House of Lux
Kazakia
Kipchak Empire
Korea
Kingdom of Ireland
Kingdom of Wales
Norseland
Manchuria
New Zealand
Pacific Fire
Romania
Republic of Liberia
Sequoyah
South Africa
Taiwan
Tibet
United Provinces of America (UPA with a U11 tag)
Yugoslavia
========================
Method of amending files:
Scenario/Guild Imperium(full of country inc. files
scroll down on each country inc. file to:
country = {
tag = XXX
# puppet = XXX
# control = XXX
only place the [#] twice as shown in red above