Release Day Hard Mode Mod
Warning, I have not balanced this, so you may get crushed by the AI and lose the campaign. USE AT YOUR OWN RISK.
Download here:
https://nofile.io/f/8wXv4EwcVFD/HARD+MOD.zip
Increases campaign difficulty be changing the following settings:
- Rebuilding a mech now requires 5 pieces of salvage instead of 3
- Center Torso Destruction only has 50% chance to drop a piece of mech salvage
- Poorly maintained AI enemy mechs now have more armor(25%-> 50%, 50%-> 75%, 75%->100%)
- Turret generator has triple the hitpoints(100 -> 300)
AI behaviors seem to have changed as well due to the higher armor values. Whereas before the AI would charge in recklessly, now they seem to brace more.
Instructions:
This Mod will overwrite the following files, BACK THEM UP FIRST:
These two files must be restored to default for multiplayer to work!
DRIVE:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\StreamingAssets\data\buildings\buildingdef_turretGenerator.json
DRIVE:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\StreamingAssets\data\simGameConstants\SimGameConstants.json
BACK UP THIS ENTIRE FOLDER(This folder does NOT affect multiplayer compatibility):
DRIVE:\Program Files(x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\StreamingAssets\data\contracts
Extract into
DRIVE:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\StreamingAssets
Overwrite all
Launch game
Warning, I have not balanced this, so you may get crushed by the AI and lose the campaign. USE AT YOUR OWN RISK.
Download here:
https://nofile.io/f/8wXv4EwcVFD/HARD+MOD.zip
Increases campaign difficulty be changing the following settings:
- Rebuilding a mech now requires 5 pieces of salvage instead of 3
- Center Torso Destruction only has 50% chance to drop a piece of mech salvage
- Poorly maintained AI enemy mechs now have more armor(25%-> 50%, 50%-> 75%, 75%->100%)
- Turret generator has triple the hitpoints(100 -> 300)
AI behaviors seem to have changed as well due to the higher armor values. Whereas before the AI would charge in recklessly, now they seem to brace more.
Instructions:
This Mod will overwrite the following files, BACK THEM UP FIRST:
These two files must be restored to default for multiplayer to work!
DRIVE:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\StreamingAssets\data\buildings\buildingdef_turretGenerator.json
DRIVE:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\StreamingAssets\data\simGameConstants\SimGameConstants.json
BACK UP THIS ENTIRE FOLDER(This folder does NOT affect multiplayer compatibility):
DRIVE:\Program Files(x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\StreamingAssets\data\contracts
Extract into
DRIVE:\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\StreamingAssets
Overwrite all
Launch game
Last edited: