42 Agrees and no Disagrees...
The community seems to be quite unanimous.
Spoke too soon !
- 1
42 Agrees and no Disagrees...
The community seems to be quite unanimous.
I guess I had it coming...Spoke too soon !
I don't think that's such a great idea and it doesn't belong in this thread either way.Maybe LD rather than blocking/stalling annexation when above 50% should rather increase the annexation cost (would scale with the amount of LD above 50%), it would better represent their reluctance in joining your nation fully.
This thread is not about discussing strategies to overcome Liberty Desire, it's about discussing my suggestion. You shouldn't need to invest resources to placate a subject which has no power to declare independence.If the AI can keep LD down to 0% all the time - the player should be able to as well, though this requires Common Sense and the ability to develop. As I mentioned in another thread developing your CN's Gold provinces is a win-win situation. LD goes down by 5% and your Gold income from treasure fleets increases.
1) Successful war should definitely remove liberty desire from modifiers (defected provinces, religion enforcement, etc). Shouldn't affect liberty desire from development, because that still needs to be reworked (again), and it's less subject to flux.I propose to add an "Enforce Loyalty" casus belli for any overlord against disloyal subjects. In the war the subject would be able to call in their allies and everyone supporting their independence. If the overlord wins the war, there is a special peace option called "Suppress Liberty Desire", which annuls all alliances of that subject with other subjects, cancels Support independence treaties and lowers liberty desire either by adding a decaying -50 like the one after an independence war, by removing modifiers like defected provinces or religion enforcement, or maybe both. If the subject wins the war it gets the possiblity to declare independence.
Perhaps, to prevent gamey tactics like: Enforce religion -> declare war before disloyal subject can get nations to support their independence -> profit, the subject could be enabled sign Support independence treaties during the war, dragging them in.