I would also like to make a couple of suggestions:
- Have a game rule to have holy wars as before, if possible. As they work now it's funnier for long runs because the game it's more dynamic, but i think it's a bit immersion breaking.
- It's imperative to cut down the number of characters present at any time in game. If the engine needs to calculate what every damn claimant, adventurer, courtier and so on it's doing it will result sluggish after a while. So my suggestion to prevent this would be to eliminate the ability to have concubines and consorts to tribals and religions that allow them. I'd also remove the ability for Alzhedo to have multiple wives, but i don't know enough about th lore of those religions/cultures to know if cutting that option would be lore breaking.
- This is just a wish (because AGOT spoiled me), but could we have an official submod to remove evertyhing east and south east of Thay and Mulhorand? It would speed up the game and i think very few people actually play in that part of map.
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