I have a question, maybe someone can help me:
Code:
##########################################################
# Wanderungen, Veranstaltungen etc.
##########################################################
# Confirm decision and check religion
character_event = {
id = 180000
desc =*EVTDESC_180000
picture = GFX_evt_bishop
border = GFX_event_normal_frame_religion
is_triggered_only = yes
option = {
name = EVTOPTA_180000
piety = 20
set_character_flag = preparing_pilgrimage
clr_character_flag = activated_pilgrimage
hidden_tooltip = {
if = {
limit = {
OR = {
religion = atheisten
}
}
character_event = { id = 180001 }
}
if = {
limit = {
OR = {
religion = creationisten
}
}
character_event = { id = 180002 }
}
}
}
}
# Wohin soll die Reise gehen?
character_event = {
id = 180001
desc =*EVTDESC_180001
picture = GFX_evt_icon
border = GFX_event_normal_frame_religion
is_triggered_only = yes
option = {
name = EVTOPTA_180001
trigger = {
NOT = { at_location = 448 }
}
set_character_flag = wissensreise_nach_salzburg
hidden_tooltip = {
character_event = { id = 180010 days = 15 }
}
}
option = {
name = EVTOPTB_180001
trigger = {
NOT = { at_location = 936 }
}
set_character_flag = wissensreise_nach_marl
hidden_tooltip = {
character_event = { id = 180011 days = 15 }
}
}
}
# Reise nach Salzburg
character_event = {
id = 180010
desc =*EVTDESC_180010
picture = GFX_evt_pilgrims_epic_journey
border = GFX_event_normal_frame_religion
is_triggered_only = yes
option = {
name = EVTOPTA_180010
clr_character_flag = preparing_pilgrimage
hidden_tooltip = {
add_trait = on_pilgrimage
set_character_flag = good_pilgrimage
narrative_event = { id = 180030 days = 30 }
}
hidden_tooltip = {
if = {
limit = {
location = {
distance = {
where = 448 # Salzburg
value = 400 # Longer journey
}
}
}
random_list = {
10 = { character_event = { id = SoA.5026 days = 5 random = 9 } } # List for
longer journeys only
10 = { character_event = { id = SoA.5027 days = 5 random = 9 } }
10 = { narrative_event = { id = SoA.5028 days = 5 random = 9 } }
10 = { character_event = { id = SoA.5029 days = 5 random = 9 } }
10 = { character_event = { id = SoA.5030 days = 5 random = 9 } }
}
}
random_list = {
10 = { character_event = { id = SoA.5031 days = 15 random = 7 } } # List that is
always checked
10 = { character_event = { id = SoA.5032 days = 15 random = 7 } }
10 = { narrative_event = { id = SoA.5033 days = 15 random = 7 } }
10 = { character_event = { id = SoA.5034 days = 15 random = 7 } }
10 = { character_event = { id = SoA.5035 days = 15 random = 7 } }
10 = { character_event = { id = SoA.5036 days = 15 random = 7 } }
10 = { character_event = { id = SoA.5037 days = 15 random = 7 } }
10 = { character_event = { id = SoA.5038 days = 15 random = 7 } }
10 = { character_event = { id = SoA.5039 days = 15 random = 7 } }
}
if = {
limit = {
OR = {
is_title_active = d_wissende_garde
}
}
random_list = {
10 = { narrative_event = { id = 180020 days = 23 random = 4 } } # Holy
orders events, close to destination
10 = { character_event = { id = 180021 days = 23 random = 4 } }
10 = { character_event = { id = 180022 days = 23 random = 4 } }
}
}
}
}
}
The first two events show up, the third one doesn't. Where is the problem?
When I trigger 180010 directly, some days later, the character gets an SoA Event (since I got the DLC, there is no problem). But then, there should triggert the rest of the chain from pilgrimage event chain from SoA.
This is the event that should follow the route-event from SoA:
Code:
# Ankunft in Salzburg
narrative_event = {
id = 180030
title = EVTNAME_180030
desc =*EVTDESC_180030
picture = GFX_evt_market_byzantine
border = GFX_event_narrative_frame_religion
is_triggered_only = yes
option = {
name = EVTOPTA_180030
hidden_tooltip = { character_event = { id = SoA.5055 days = 5 } }
}
}
Nothing...