[systemsettings.cpp:201]: System memory: 3008MB
[systemsettings.cpp:208]: CPU speed: 0MHz
[systemsettings.cpp:213]: Number of processors: 4
[systemsettings.cpp:225]: CPU type: x86
[systemsettings.cpp:270]: OS: Windows 7 Service Pack 1 Build: 7601
[gfx_dx9.cpp:3970]: Loading settings for adapter -1, fullscreen=1, multisample=15
[gfx_dx9.cpp:3992]: Graphic Adapters:
[gfx_dx9.cpp:4000]: 0: AMD Radeon R7 200 Series
[gfx_dx9.cpp:4019]: Using Adapter [0] to check for multi-sampling support:
[gfx_dx9.cpp:4037]: Using Adapter [0]:
[gfx_dx9.cpp:4043]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_dx9.cpp:4082]: Graphics device: AMD Radeon R7 200 Series
[gfx_dx9.cpp:4083]: Graphics driver: aticfx32.dll
[gfx_dx9.cpp:4084]: Driver version: 1211
[gfx_dx9.cpp:4099]:
Dumping all gfx info:
DeviceIdentifier: {D7B71EE2-2550-11CF-4070-63C2BEC2C535}
VendorId: 4098
DeviceId: 26128
SubSysId: -496429237
Revision: 0
DriverVersion.HighPart: 524305
DriverVersion.LowPart: 656571
[gfx_dx9.cpp:4119]: Instancing supported.
[gfx_dx9.cpp:4168]: Video memory amount: 3279MB
[gfx_dx9.cpp:4169]: MaxSimultaneousTextures: 8
[gfx_dx9.cpp:4170]: MaxVertexBlendMatrices: 4
[gfx_dx9.cpp:4171]: MaxVertexBlendMatrixIndex: 8
[gfx_dx9.cpp:4172]: MaxSimultaneousTextures: 8
[gfx_dx9.cpp:4173]: MaxTextureBlendStages: 8
[gfx_dx9.cpp:4174]: MaxTextureWidth: 16384
[gfx_dx9.cpp:4175]: MaxTextureHeight: 16384
[gfx_dx9.cpp:4178]: Vertex Shader version: 3.0
[gfx_dx9.cpp:4183]: Pixel Shader version: 3.0
[graphicssettings.cpp:151]: 2 samples supported.
[graphicssettings.cpp:151]: 4 samples supported.
[graphicssettings.cpp:151]: 8 samples supported.
[graphicssettings.cpp:183]: Support for Anisotropic filtering found.
[graphicssettings.cpp:186]: Max Anisotropic filtering supported: 16
[graphicssettings.cpp:187]: Anisotropic filtering set to: 16
[systemsettings.cpp:201]: System memory: 3008MB
[systemsettings.cpp:208]: CPU speed: 0MHz
[systemsettings.cpp:213]: Number of processors: 4
[systemsettings.cpp:225]: CPU type: x86
[systemsettings.cpp:270]: OS: Windows 7 Service Pack 1 Build: 7601
[gfx_dx9.cpp:3970]: Loading settings for adapter -1, fullscreen=1, multisample=15
[gfx_dx9.cpp:3992]: Graphic Adapters:
[gfx_dx9.cpp:4000]: 0: AMD Radeon R7 200 Series
[gfx_dx9.cpp:4019]: Using Adapter [0] to check for multi-sampling support:
[gfx_dx9.cpp:4037]: Using Adapter [0]:
[gfx_dx9.cpp:4043]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_dx9.cpp:4082]: Graphics device: AMD Radeon R7 200 Series
[gfx_dx9.cpp:4083]: Graphics driver: aticfx32.dll
[gfx_dx9.cpp:4084]: Driver version: 1211
[gfx_dx9.cpp:4099]:
Dumping all gfx info:
DeviceIdentifier: {D7B71EE2-2550-11CF-4070-63C2BEC2C535}
VendorId: 4098
DeviceId: 26128
SubSysId: -496429237
Revision: 0
DriverVersion.HighPart: 524305
DriverVersion.LowPart: 656571
[gfx_dx9.cpp:4119]: Instancing supported.
[gfx_dx9.cpp:4168]: Video memory amount: 3279MB
[gfx_dx9.cpp:4169]: MaxSimultaneousTextures: 8
[gfx_dx9.cpp:4170]: MaxVertexBlendMatrices: 4
[gfx_dx9.cpp:4171]: MaxVertexBlendMatrixIndex: 8
[gfx_dx9.cpp:4172]: MaxSimultaneousTextures: 8
[gfx_dx9.cpp:4173]: MaxTextureBlendStages: 8
[gfx_dx9.cpp:4174]: MaxTextureWidth: 16384
[gfx_dx9.cpp:4175]: MaxTextureHeight: 16384
[gfx_dx9.cpp:4178]: Vertex Shader version: 3.0
[gfx_dx9.cpp:4183]: Pixel Shader version: 3.0
[graphicssettings.cpp:151]: 2 samples supported.
[graphicssettings.cpp:151]: 4 samples supported.
[graphicssettings.cpp:151]: 8 samples supported.
[graphicssettings.cpp:183]: Support for Anisotropic filtering found.
[graphicssettings.cpp:186]: Max Anisotropic filtering supported: 16
[graphicssettings.cpp:187]: Anisotropic filtering set to: 16
[gfx_dx9.cpp:3970]: Loading settings for adapter -1, fullscreen=1, multisample=15
[gfx_dx9.cpp:3992]: Graphic Adapters:
[gfx_dx9.cpp:4000]: 0: AMD Radeon R7 200 Series
[gfx_dx9.cpp:4019]: Using Adapter [0] to check for multi-sampling support:
[gfx_dx9.cpp:4037]: Using Adapter [0]:
[gfx_dx9.cpp:4043]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_dx9.cpp:4082]: Graphics device: AMD Radeon R7 200 Series
[gfx_dx9.cpp:4083]: Graphics driver: aticfx32.dll
[gfx_dx9.cpp:4084]: Driver version: 1211
[gfx_dx9.cpp:4099]:
Dumping all gfx info:
DeviceIdentifier: {D7B71EE2-2550-11CF-4070-63C2BEC2C535}
VendorId: 4098
DeviceId: 26128
SubSysId: -496429237
Revision: 0
DriverVersion.HighPart: 524305
DriverVersion.LowPart: 656571
[gfx_dx9.cpp:4119]: Instancing supported.
[gfx_dx9.cpp:4168]: Video memory amount: 3279MB
[gfx_dx9.cpp:4169]: MaxSimultaneousTextures: 8
[gfx_dx9.cpp:4170]: MaxVertexBlendMatrices: 4
[gfx_dx9.cpp:4171]: MaxVertexBlendMatrixIndex: 8
[gfx_dx9.cpp:4172]: MaxSimultaneousTextures: 8
[gfx_dx9.cpp:4173]: MaxTextureBlendStages: 8
[gfx_dx9.cpp:4174]: MaxTextureWidth: 16384
[gfx_dx9.cpp:4175]: MaxTextureHeight: 16384
[gfx_dx9.cpp:4178]: Vertex Shader version: 3.0
[gfx_dx9.cpp:4183]: Pixel Shader version: 3.0
[graphicssettings.cpp:151]: 2 samples supported.
[graphicssettings.cpp:151]: 4 samples supported.
[graphicssettings.cpp:151]: 8 samples supported.
[graphicssettings.cpp:183]: Support for Anisotropic filtering found.
[graphicssettings.cpp:186]: Max Anisotropic filtering supported: 16
[graphicssettings.cpp:187]: Anisotropic filtering set to: 4
[graphicssettings.cpp:515]: Using multisampling: 4
[graphics.cpp:785]: Creating device with: HARDWARE_VERTEXPROCESSING
Fullscreen=no
Resolution=1000x600
[graphicssettings.cpp:491]: Usable res: 640 480 60
[graphicssettings.cpp:491]: Usable res: 720 480 60
[graphicssettings.cpp:491]: Usable res: 720 576 60
[graphicssettings.cpp:491]: Usable res: 800 600 60
[graphicssettings.cpp:491]: Usable res: 1024 768 60
[graphicssettings.cpp:491]: Usable res: 1280 720 60
[graphicssettings.cpp:491]: Usable res: 1280 720 59
[graphicssettings.cpp:491]: Usable res: 1280 768 60
[graphicssettings.cpp:491]: Usable res: 1360 768 60
[graphics.cpp:818]: Done creating device.
[main.cpp:1020]: EU4 Version Jun 18 2015 : 09:30:55
[main.cpp:1029]: Creating application...
[main.cpp:1083]: Initializing application...
[eu4application.cpp:383]: Initializing application...
[eu4application.cpp:386]: Done initializing application
[eu4application.cpp:391]: Loading cursor...
[eu4application.cpp:462]: Done loading cursor
[eu4application.cpp:464]: Initializing sound...
[eu4application.cpp:480]: Done initializing sound
[eu4application.cpp:482]: Initializing graphics...
[graphicssettings.cpp:515]: Using multisampling: 4
[graphics.cpp:785]: Creating device with: HARDWARE_VERTEXPROCESSING
Fullscreen=yes
RefreshRate=60
Resolution=1360x768
[graphicssettings.cpp:491]: Usable res: 640 480 60
[graphicssettings.cpp:491]: Usable res: 720 480 60
[graphicssettings.cpp:491]: Usable res: 720 576 60
[graphicssettings.cpp:491]: Usable res: 800 600 60
[graphicssettings.cpp:491]: Usable res: 1024 768 60
[graphicssettings.cpp:491]: Usable res: 1280 720 60
[graphicssettings.cpp:491]: Usable res: 1280 720 59
[graphicssettings.cpp:491]: Usable res: 1280 768 60
[graphicssettings.cpp:491]: Usable res: 1360 768 60
[graphics.cpp:818]: Done creating device.
[eu4application.cpp:517]: Done initializing graphics
[main.cpp:1086]: Running application...