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Hi everyone!

I'm Tobias Bodlund, also known as The Witch-King on the forums. I work as a scripter on the Crusader Kings II team and I will be giving you this weeks' dev diary!

Today we're going to talk about events. You will find that not only do many interesting things happen in India - they are also often different to the things that happen in Europe and the Middle East. When expanding the game east into Asia, one of the things we wanted to do was to properly give that feeling of being on a new continent, in a different part of the world. New lands, new events - not in Kansas anymore (more close to Karnataka, in fact).

Obviously we've worked hard to provide a different environment and flavor through things such as the mechanics surrounding the new religions etc, but an important part of Crusader Kings II has always been the various random events than occur, and we have a bunch of new ones for India. The many new events include several longer chains of linked events, of the kind that tells smaller stories within the grander story of your dynasty. We also have a number of minor random events as well as events connected to the new feast and hunt decisions.

diary_screen_1.png

Decisions, yes... we are adding a number of new decisions specific to India. For one, there are the religious conversion decisions mentioned in a previous dev diary, but you will also be able to convert to the religion of a spouse under certain conditions, just like in other parts of the world. Hindu characters will also be allowed to choose their personal patron deity, it's a choice that in some cases may open up interesting options. The Indian cultural decisions include the traditional autumn feast Diwali (or the Kali Puja for those so inclined), with associated events. There is also the tiger hunt, which is a social occasion as well as a possibility for display of martial prowess.

Oh, and the gurus of course. You may invite a guru to reside at your court if you are prepared to risk getting some good advice. And strange yogis may appear when you least expect and have interesting things to say.

diary_screen_2.png

As far as the things you do see, we've put in a lot of work, but there has also been a lot of "invisible" work with this expansion. One thing we've had to do, for example, is go through all the events in the game and adapt triggers to make sure that things which shouldn't happen in India don't. It's a completely different world in the east, so there are a number of things that should definitely not appear there.
Well, that's what I had to say about events and decisions right now. The screenshots give a few illustrations of the kind of things you can expect (note that it's still early days for graphics so the event pictures, portaits and unit models are not the final ones).

diary_screen_3.png
 
Maybe Jews arriving at your court, hunt events about bears, deer and boars (I'm not sure but I don't think they live in India), holy orders building a castle (I doubt they would spread that far even if somehow there was a Christian kingdom there)...

Yeah, notifications for Crusades, merchants coming from the "mythical realm of Hindustan," and other Western events. Maybe we'll get our eunuchs from China? :laugh:
 
Quite agreeable. Nothing very controversial.

How many gods are there to choose for Hinduism? Can personal gods also be chosen as a Buddhist and Jainist?

I don't think either of those religions actually have "gods"...

But there could be different traits for different schools of the religions. I'm not sure how that situation was back then, but probably there were feuding factions (there always are.)
 
I don't think either of those religions actually have "gods"...

But there could be different traits for different schools of the religions. I'm not sure how that situation was back then, but probably there were feuding factions (there always are.)

It gets a little confusing with Hinduism, as there are even Hindus that are atheist in the fact they don't believe in any gods yet still have spiritual belief systems, I must admit my knowledge is limited as I am a Sikh not Hindu, but the Schools of thought do go back to before CK2 time system, so I would think it would make sense to include the system
 
I don't think either of those religions actually have "gods"...

But there could be different traits for different schools of the religions. I'm not sure how that situation was back then, but probably there were feuding factions (there always are.)

As a Buddhist I can say to my knowledge traditionally we do believe gods exist, but we wouldn't worship them per se - we might ask them for favors, or do things to appease them, but not worship and dedicate our lives to them. In Buddhism there are different "realms" of existence, such as the human realm and the animal realm; there are also god realm(s) and "demigod" realm(s). But while there may be gods in Buddhism, they are subject to the same "laws" as us humans - ie they can and will suffer and they will die. In fact it is considered better to be born as a human than as a god.

But that aside having schools of thought for Buddhism and Jainism would be appropriate. For Jainism it's pretty simple - there were and are two major schools, I forgot their names but the difference is one is more conservative and the othe isn't as much. Buddhism is a bit more complicated, as different schools rose and fell during the centuries, some evolved or split into various sects, and certain ones were only dominant in certain regions, or others arose in a certain place but "migrated" elsewhere. So for instance having Zen as a school of Buddhism might make sense, and it did originate in a way in India, but to my knowledge for mucho f CKII's timeframe it wasn't as important.
 
Maybe Jews arriving at your court, hunt events about bears, deer and boars (I'm not sure but I don't think they live in India), holy orders building a castle (I doubt they would spread that far even if somehow there was a Christian kingdom there)...

India has them all:

http://en.wikipedia.org/wiki/Judaism_in_India
http://en.wikipedia.org/wiki/Melursus_ursinus_ursinus (among many species, even the "common" brown bears)
http://en.wikipedia.org/wiki/Cervus_eldii (among many species)
http://en.wikipedia.org/wiki/Wild_boar#Indian_races_.28cristatus_group.29

And if Catholic lords conquer India, I don't find any reason that the holy order cannot build their castles there...


I just can't wait.
How will religion affect the Indian events ?

Developer diary 2: http://forum.paradoxplaza.com/forum/showthread.php?755281-Crusader-Kings-II-Rajas-of-India-Dev-Diary-2-Indian-Religion
 
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As a Buddhist I can say to my knowledge traditionally we do believe gods exist, but we wouldn't worship them per se - we might ask them for favors, or do things to appease them, but not worship and dedicate our lives to them. In Buddhism there are different "realms" of existence, such as the human realm and the animal realm; there are also god realm(s) and "demigod" realm(s). But while there may be gods in Buddhism, they are subject to the same "laws" as us humans - ie they can and will suffer and they will die. In fact it is considered better to be born as a human than as a god.

But that aside having schools of thought for Buddhism and Jainism would be appropriate. For Jainism it's pretty simple - there were and are two major schools, I forgot their names but the difference is one is more conservative and the othe isn't as much. Buddhism is a bit more complicated, as different schools rose and fell during the centuries, some evolved or split into various sects, and certain ones were only dominant in certain regions, or others arose in a certain place but "migrated" elsewhere. So for instance having Zen as a school of Buddhism might make sense, and it did originate in a way in India, but to my knowledge for mucho f CKII's timeframe it wasn't as important.

Thank you for your insight! To be honest I have never heard about those Buddhist gods before, the gods I associate with Buddhism are Chinese gods (and thus not really fitting into CKII).

About Buddhist schools, what about Theravada, Mahayana, and Vajarajahajawhateveritwas, the Tibetan one?
 
India has them all:

http://en.wikipedia.org/wiki/Judaism_in_India
http://en.wikipedia.org/wiki/Melursus_ursinus_ursinus (among many species, even the "common" brown bears)
http://en.wikipedia.org/wiki/Cervus_eldii (among many species)
http://en.wikipedia.org/wiki/Wild_boar#Indian_races_.28cristatus_group.29

And if Catholic lords conquer India, I don't find any reason that the holy order cannot build their castles there...




Developer diary 2: http://forum.paradoxplaza.com/forum/showthread.php?755281-Crusader-Kings-II-Rajas-of-India-Dev-Diary-2-Indian-Religion

I know there were Jews pretty much everywhere, but I doubt Indian Jews were of Ashkenazi/Sephardic culture in game terms. So the event should either not fire or be reworked to include an Indian variant.

As for the holy order, I really can't imagine them being spread that far apart. The Templars simultaneously owning castles both in western Europe and in India sounds a bit far-fetched to me (having some sort of local Templar branch in India would sound more realistic but that would definitely be a separate holy order in game terms).

edit: I should have done some research before assuming these animals didn't live in India too. And I really should have known about the bears since I watched The Jungle Book :p
 
Thank you for your insight! To be honest I have never heard about those Buddhist gods before, the gods I associate with Buddhism are Chinese gods (and thus not really fitting into CKII).

About Buddhist schools, what about Theravada, Mahayana, and Vajarajahajawhateveritwas, the Tibetan one?

I suppose that'd work if we wanted to be really broad - though since they're so broad and diverse within themselves it might be hard to give them sensible bonuses (except maybe Vajrayana if we wanted to do some Tibetan stereotyping). All three had a presence and origin in India. During the earlier centuries of CKII's timeframe the were in fact other big schools, but they ter pretty obscure and only orientalist scholars would know much about them.
 
I agree that it would be very broad, considering the enormous differences eg. between Chan/Zen Mahayana and Tiantai Mahayana. But those three names would cover in very broad strokes the major traditions of Buddhism, and they could be made to be very distinct by taking the most distinct features of their subschools, and give them different event chains involving prayer mills, chan meditation or some Thai thingy (Theravada is the school I am least familiar with).
 
I know there were Jews pretty much everywhere, but I doubt Indian Jews were of Ashkenazi/Sephardic culture in game terms. So the event should either not fire or be reworked to include an Indian variant.

My hope is that there will be a separate culture for Jews from the subcontinent.
 
As a Buddhist I can say to my knowledge traditionally we do believe gods exist, but we wouldn't worship them per se - we might ask them for favors, or do things to appease them, but not worship and dedicate our lives to them. In Buddhism there are different "realms" of existence, such as the human realm and the animal realm; there are also god realm(s) and "demigod" realm(s). But while there may be gods in Buddhism, they are subject to the same "laws" as us humans - ie they can and will suffer and they will die. In fact it is considered better to be born as a human than as a god.

But that aside having schools of thought for Buddhism and Jainism would be appropriate. For Jainism it's pretty simple - there were and are two major schools, I forgot their names but the difference is one is more conservative and the othe isn't as much. Buddhism is a bit more complicated, as different schools rose and fell during the centuries, some evolved or split into various sects, and certain ones were only dominant in certain regions, or others arose in a certain place but "migrated" elsewhere. So for instance having Zen as a school of Buddhism might make sense, and it did originate in a way in India, but to my knowledge for mucho f CKII's timeframe it wasn't as important.

Fascinating. I must admit I don't have much more than a scathing familiarity with the Dharmic religions (I think that's the term?), especially not historically speaking.

From a CK2 perspective though it only makes sense to have faction traits for gameplay reasons, even if compromises need to be made from history. If nothing else to diversify and add options to the player.
 
Cut Ceylon free. Nothing wrong with a little Tutorial island down there :p
 
Like anyone would do anything to the huge diamond other than sell it xD

Turn it into a tool or weapon? Maybe some tech points for Economies (like construction) or a martial bonus (like the +2 axe that raiders can find).

Give it to science (many interesting properties; nowadays it has applications with computers) for a tech boost?

Dedicate it for some religious use (put it into a status) for piety?
 
I hope is that they reference Indiana Jones somehow.
[video=youtube;KBIdcUxdgo0]https://www.youtube.com/watch?v=KBIdcUxdgo0[/video]
And I want my character to worship Kali, but heyyyyyyyyyyy