From the old post:
Could someone (@Rodmar18) please rework the description on the Wiki: https://age-of-wonders-3.fandom.com/wiki/Template:Undying
What needs to be done:
- states it works only when at least one unit owned is alive
- rewrite "If the combat is won during this time, it will revive as well." because it's wrong, the unit revives also if it's still on Undying state even after 2 rounds (due to one unit standing on the corpse for instance)
- rewrite "The unit has only 1 revive per battle. If the unit dies a second time, it's gone." because it's not written in an AoW3 style IMO
EDIT:
I'd like to discuss that with the balance community because we could consider changing those behaviours. Haven' changed the description yet.
Same for Dread Omen.
gladis said:Undying: Only works if the player still has a living unit in the combat. If only a teammate has units, the Undying unit doesn´t come back.
But if the battle is won, the unit is alive ofc.
Could someone (@Rodmar18) please rework the description on the Wiki: https://age-of-wonders-3.fandom.com/wiki/Template:Undying
What needs to be done:
- states it works only when at least one unit owned is alive
- rewrite "If the combat is won during this time, it will revive as well." because it's wrong, the unit revives also if it's still on Undying state even after 2 rounds (due to one unit standing on the corpse for instance)
- rewrite "The unit has only 1 revive per battle. If the unit dies a second time, it's gone." because it's not written in an AoW3 style IMO
Don't get why you posted that. The description already clearly shows that. Maybe what you meant is that UG, the climate change does not happen?gladis said:Warp Domain: It removes the Streets and Bridges in UG cities as well. Dwellings are no valid target.
EDIT:
gladis said:Age of Magic: It doesn´t reduce the required Mana for Terraforming and Clear the rapids.
[...]
Blood Altar: Description should state that only living cities get the Population growth penalty.
I'd like to discuss that with the balance community because we could consider changing those behaviours. Haven' changed the description yet.
Same for Dread Omen.
The image you posted has expired and I checked in a game and the icon seems correct?gladis said:Undead Population amount in Ghoul-cities have the wrong Icon:
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