At Stony Road forum there is a pack in this thread of new Australian events Submitted for CORE by Monash..
Check them out here...
Australian Historical Flavour Events
http://www.stonyroad.de/forum/showthread.php?t=9324
Here they are in code...
Code:#######################################################Australian Historic Flavour Events################################################################# ####################################################### By Monash, May 2010 ################################################################# ########################################################################################################################################################## # Id Nos used in Range 100400 - 100500 - not all numbers in range are used A total of 44 events included. across 1936 to end of 1944 ######################################################## 1936 event = { id = 1000400 random = no country = AST trigger = { atwar= no government = democratic # i.e. Fascist Govt would not be concerned, and realistically Aust should be democratic at this point manpower = 3 # or more, cost of unit formation. } name = "Increased Millitary Training" desc = "In response to the rising tide of Fascism in Europe, The Federal Government announces an increase in military training strength, New tactics have also been devised" style = 0 date = { day = 10 month = July year = 1936 } offset = 10 date = { day = 30 month = July year = 1936 } action_a = { name = "Increase Millitary Training" command = { type = add_division which = militia value = 0 } # Add a division to the deployment queue # want to add a land doctrine that is discovered by this event with small impacts (this one gives cav + 2 org and Inf + 5) command = { type = gain_tech which = 11102 } # Army Long-Range Reconnaissance Doctrine command = { type = supplies value = -500 } # Small cost command = { type = manpower value = -3 } # unit formation } action_b = { name = "We cannot afford to" command = { } } }
Rising tide of fascism in July 1936? And what if Germany choses all options NOT to be fascist and plays nice in some ahistorical game? At the very least it should check if e.g. Italy has conquered Abessinia or Germany reoccupied the Rhineland event has fired and not simply assume that fascism is on the rise in Europe.
If it costs 500 supplies then the events trigger should check that Australia has got those 500 supplies to pay.
In 1936 Australia has a lot of time before it has to enter any war. Wouldn´t it be sufficient to add the division to the build queue instead of the deployment queue?