Before your artisans make goods worth 20, china´s artisans make goods worth 100. The chinese can buy goods worth 40. Your own market demands goods worth 20, which is saturated by your own production. Your artisans sell 100% of their stuff. Now china joins your market: Your overall prouction rose to 120, overall demand is at 60 - your contry´s artisans suddenly can only sell half their products internally and part of the rest gets dumped, as it cant sell on the world market.
Just curious how the game chooses the POP to buy from if spheres are involved: Does it even distinguish between sphereling's and sphere-master's POPs? Jazumir's post suggests it does. [I.e. 'number of one country's artisans actually selling goods' = 'number of country's artisans' * 'overall demand' / 'overall production']
Or are both countries' POPs added together and after this the selling POPs are randomly chosen from the overall number of POPs. [I.e. we'd have a probability instead of absolute numbers now, probably leading to higher market fluctuation.]
Last edited: