You could add an option to increase food consumption per population in exchange for some happiness, maybe a doctrine. Kinda like the Nutritional Plenitude policy in Stellaris.This is true! We've been discussing this internally, we're looking into possible solutions. Possibly by having an option to sell excess food for energy somehow (at a loss, like 3 food = 1 energy) so people don't get annoyed at how a "STOP GROWING NOW" option might end up wasting excess food income.
yesssssss,,,, pls.ou could add an option to increase food consumption per population in exchange for some happiness