I've decided to do an experiment: an AAR. WARNING: I am not nearly as good at this game as a lot of you guys are.
So let's get started.
Chapter 1: The Rise of Satavahana
I am playing Vsemirna Vlast, the successor to AirotciV, or Steppe Wolf, known for its scope: you can play any nation from 11 AD (previously 5 AD) all the way to 2010 AD. I decided to play from the very beginning in this AAR (but if this one goes well and if I can I plan on many of these AARs from, hopefully, many different time periods.) There are three obvious choices in the start: Rome, Parthia and Han China. But I won't be playing any of them. Instead, I will be playing a nation called Satavahana, in India. Hopefully we will convert this nation from a mid-sized nation in India to the greatest superpower the world has ever known (again, if I can.)
Clearly, we have some exploring to do (but luckily an event will soon pop up discovering all of Asia for us.)
I change my slider one step toward centralization and a pretender rises (you can't see it, but 7 regiments rose up in a province called Hyderabad.)
Then we get the event I was talking about
I offer a neighboring Indian nation an alliance, which they accept.
I then get another event, discovering a few more provinces (I didn't show you it though, as it is very time consuming to upload an image.)
As you can see, me and the rest of my tech group, the Indian Tech Group, are way ahead of the others
That didn't take long...
Just a sec... I'm wondering if the images still show when they are off the computer.
Okay. Good, they do. Now let's get to where we left off.
The rebellion is crushed (but, again, I won't show the battle screen.)
I build a fleet, and find out I only have the tech for triremes (transports.)
COT page on the ledger: unfortunately, the richest CsoT are out of my range, but most of them are completely empty.
I can also convert to virtually any other religion, but again, I won't show that here.
Sakas, my ally calls me into a war against other Indian nations (that don't border me.) I happily accept, as this is a good opportunity to gain trust among my allies and other nations.
I showed this because I find it humorous:
I try getting some royal marriages for disputed successions. Han China is, obviously, a particular target:
This happens a lot. This country does have a lot of colonies though, so they are hard to maintain:
I ready my armies to declare war on a small neighbor to the south. They are protected by a larger power to the east who has no allies.
I think that'll end Chapter 1 of this AAR. Stay tuned for Chapter 2 when it comes!
So let's get started.
Chapter 1: The Rise of Satavahana
I am playing Vsemirna Vlast, the successor to AirotciV, or Steppe Wolf, known for its scope: you can play any nation from 11 AD (previously 5 AD) all the way to 2010 AD. I decided to play from the very beginning in this AAR (but if this one goes well and if I can I plan on many of these AARs from, hopefully, many different time periods.) There are three obvious choices in the start: Rome, Parthia and Han China. But I won't be playing any of them. Instead, I will be playing a nation called Satavahana, in India. Hopefully we will convert this nation from a mid-sized nation in India to the greatest superpower the world has ever known (again, if I can.)
Clearly, we have some exploring to do (but luckily an event will soon pop up discovering all of Asia for us.)
I change my slider one step toward centralization and a pretender rises (you can't see it, but 7 regiments rose up in a province called Hyderabad.)
Then we get the event I was talking about
I offer a neighboring Indian nation an alliance, which they accept.
I then get another event, discovering a few more provinces (I didn't show you it though, as it is very time consuming to upload an image.)
As you can see, me and the rest of my tech group, the Indian Tech Group, are way ahead of the others
That didn't take long...
Just a sec... I'm wondering if the images still show when they are off the computer.
Okay. Good, they do. Now let's get to where we left off.
The rebellion is crushed (but, again, I won't show the battle screen.)
I build a fleet, and find out I only have the tech for triremes (transports.)
COT page on the ledger: unfortunately, the richest CsoT are out of my range, but most of them are completely empty.
I can also convert to virtually any other religion, but again, I won't show that here.
Sakas, my ally calls me into a war against other Indian nations (that don't border me.) I happily accept, as this is a good opportunity to gain trust among my allies and other nations.
I showed this because I find it humorous:
I try getting some royal marriages for disputed successions. Han China is, obviously, a particular target:
This happens a lot. This country does have a lot of colonies though, so they are hard to maintain:
I ready my armies to declare war on a small neighbor to the south. They are protected by a larger power to the east who has no allies.
I think that'll end Chapter 1 of this AAR. Stay tuned for Chapter 2 when it comes!
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