This is a very fine mod. I like the Order of Battle, tech tree (even if it is a bit confusing), and map changes.
I suspect though that much tweaking of the game beyond the Ger/Sov war has been done mainly handsoff. What is see as the greatest issue is with the lack of proper AI Ger and AI Ita response to a human USA player.
With Italy for instance, the home beach defense needs to be immediately increased against a human USA to prevent early capture by a human USA player by mid 1942. This is such a rout for the Italian army that even southern Germany becomes easily under attack by a human USA player.
This leads to a human USA player much too easily with few mobile divisions of ARM, MOT, and MECH to penetrate into the southern German homeland. A conditional AI switch is needed, conditional upon USA being human and German AI of course, that greatly increases the German army response to these relative few mobile divisions (relatively few compared to what is faced on the Russian front). Inserted into the ai flie needs to be something like country_priorities = { usa = 500 (or even 900) }.. Otherwise the AI Ger does not respond in enough force to these relatively few divisions -- compared to the SOV front.
I suspect though that much tweaking of the game beyond the Ger/Sov war has been done mainly handsoff. What is see as the greatest issue is with the lack of proper AI Ger and AI Ita response to a human USA player.
With Italy for instance, the home beach defense needs to be immediately increased against a human USA to prevent early capture by a human USA player by mid 1942. This is such a rout for the Italian army that even southern Germany becomes easily under attack by a human USA player.
This leads to a human USA player much too easily with few mobile divisions of ARM, MOT, and MECH to penetrate into the southern German homeland. A conditional AI switch is needed, conditional upon USA being human and German AI of course, that greatly increases the German army response to these relative few mobile divisions (relatively few compared to what is faced on the Russian front). Inserted into the ai flie needs to be something like country_priorities = { usa = 500 (or even 900) }.. Otherwise the AI Ger does not respond in enough force to these relatively few divisions -- compared to the SOV front.