Phew thought I was going mad for a second thereYes, vehicles will be able to pass through BattleMechs, but they will have to stop on their very own “pip.” There will be no doubling up on “Pips.” So while the actual move may be sort of psychedelic, it’ll all shake out as movement ends. : )
If this is anything but Convoy or friendly only there are going to be stunned faces if they try some of the old tactics.
The campaign where you have to keep the vehicles out and the assumption you can block them, I can imagine the players' faces if the enemy vehicles can ghost through a player's mech and then fail the mission lol.
But I assume this effect can be set by the engine to only pass through friendly mechs, or there may be a lot of [Mod edit: language]