Hi all,
Today we will be showing off some more mods we have integrated, some more heritages, new deities and an art teaser for next week's dev diary.
To begin, I will talk about some more mods we have been able to integrate which add small but useful tweaks:
The Grey Neutral Units mod will make it so that neutral units have a grey background. You can also see an example below, along with some of the beautiful wonder models in the background.
Another integrated mod is the Clear Speed Indicator mod, which just makes the speed indicator a bit cleaner.
Both mods were provided to us by the lovely Agamidae.
Now as many of you may have noticed, I am playing as Carthage in the preview above. This is not without reason, as we have also decided to integrate an adapted version of the Mundus Poenicus mod made by Howbouwnot.
Mundus Poenicus is a large flavour expansion mod for Carthage. Here are some examples of what we have integrated:
Now, there is more content from Mundus Poenicus but we can’t show off everything yet.
Next we have the Enhanced Cultural Decisions made by Dustin which will be adapted by us.
The mod changes how you get access to new military traditions, for example in order to access Greek traditions, you will have to do a cultural decision where you decide to adapt their ways of way in return for some malus’.
(Feedback would be appreciated on this as it is still in development.)
You now also cannot simply revoke the rights of a culture once you have their traditions as the entire traditions tree requires you to keep a certain amount of integrated pops at all times.
And that is the last of the integrated mods we wanted to show off this week. Next we will talk about some stuff original to the mod that we are adding.
To start off, we have some more Western Mediterranean heritages to show off as we slowly add them all around the world:
With that, let’s next move on to the subject of new deities.
As mentioned last time, several new deities were added to the Tuistic religion.
One such example of these new deities is Gautr, another name for Odin. From Roman sources we know that the Gouti in Scandia and the Guthones in Pomerania were named in honour of this deity; the cult might have originated in Scandinavia and spread to the continent during the Nordic Bronze Age.
As god of wisdom, he’ll grant you a passive military experience gain increase and, when activated, an increase to research points.
Gautr will be just one among a number of new deities that will be available for the Tuistic religion. The religion as a whole will have new deity icons, though they have yet to be completed, hence why they are not featured in the teaser above.
Moving on, we have a bit of art that will be added to the mod. Made by Nerdman3000, it also serves as a teaser for next week’s DD.
Finally, we have also listened to some feedback and yes, the Tamil heritage shown last week now has a malus. This was a minor slipup by us. All heritages should be of the format of two positives and one negative going forward (keep in mind all screenshots are WIP). We are also making sure that the Dynastic Names decision is compatible with Multiplayer.
Now we also welcome the new members to the Invictus team:
OmegaCorps and Dimitar