I'm not sure if Paradox wants to or cares about attracting female players at all, but I'm going to assume that they do. (Who doesn't want to increase their fan base?) I frequent some reddit forums and other communities for the game, and most of the other female gamers that I've been talking to agree with me about some things that we would like to see changed. I'm sure that quite a few male gamers would also get on board with these changes too, given that they would make the game more dynamic and add depth.
1. Daughters should have the ability to refuse perspective marriage partners. In Christendom throughout the medieval era, ladies were always given the power of refusal when it came to marriage and engagement- their consent was required for the marriage to take place. Many princesses and ladies have thwarted the plans of their fathers or brothers by refusing to get married to their chosen candidate, and we feel that daughters in the game should be given that choice as well. She should be able to say no on the grounds of religious difference, age of the candidate, whether or not the candidate already has heirs, and the traits or reputation of the candidate. I think in some cases, the player should have to use a hook to arrange a marriage if their daughters don't want the match. The idea of children always complying is unrealistic and simply didn't always happen that way in real life. Edited to add- Since writing this I think points #2 and #3 are more important. However, I think point #1 is still a very intriguing idea and I would love to see it implemented.
2. Children, and particularly, daughters in the game are so empty and only really useful for one thing- marriage alliances. I'd really like to see that changed and be able to give them a small role in perhaps diplomacy or intrigue, or at least have more events where we interact with them and are given a chance to have a bond with them. So far I've only ever tutored them and had a snowball fight or two, and then they get married and are gone. Maybe getting a letter from them informing the player of events at their spouse's court? Or even just saying hello would be nice. Families didn't just cut off their daughters entirely once they got married. They still continued to have a relationship with their parents and very often gave them the lowdown on the court of their spouse. Even a simple birth announcement for a grandchild would be an improvement! I have to constantly check my family tree to see what is going on with my children, as things stand now.
3. Spouses, and the player's relationships with them, are also pretty empty. The only real interaction we have with them is if we throw a feast, romance them or seduce them. I realize that they are able to help out behind the scenes, but we hear so little from them in the first person and interact with them so infrequently. Example: My husband and soulmate of 30 years once put a rose on my pillow, after I pressed his claim on the Kingdom of England! It was nice, but after 30 years I was hoping for more. I've heard male players express this wish as well! Please give us a bit more depth when it comes to marriage.
I'm really looking forward to the upcoming expansion and I really love the game. I just think it should be expanded upon a bit to include more interesting interactions when the realm is at peace, as it sometimes is. There is a huge emphasis on family and dynasty, but that exact same family interaction falls a bit short. Thanks so much for reading this and thank you for your hard work.
1. Daughters should have the ability to refuse perspective marriage partners. In Christendom throughout the medieval era, ladies were always given the power of refusal when it came to marriage and engagement- their consent was required for the marriage to take place. Many princesses and ladies have thwarted the plans of their fathers or brothers by refusing to get married to their chosen candidate, and we feel that daughters in the game should be given that choice as well. She should be able to say no on the grounds of religious difference, age of the candidate, whether or not the candidate already has heirs, and the traits or reputation of the candidate. I think in some cases, the player should have to use a hook to arrange a marriage if their daughters don't want the match. The idea of children always complying is unrealistic and simply didn't always happen that way in real life. Edited to add- Since writing this I think points #2 and #3 are more important. However, I think point #1 is still a very intriguing idea and I would love to see it implemented.
2. Children, and particularly, daughters in the game are so empty and only really useful for one thing- marriage alliances. I'd really like to see that changed and be able to give them a small role in perhaps diplomacy or intrigue, or at least have more events where we interact with them and are given a chance to have a bond with them. So far I've only ever tutored them and had a snowball fight or two, and then they get married and are gone. Maybe getting a letter from them informing the player of events at their spouse's court? Or even just saying hello would be nice. Families didn't just cut off their daughters entirely once they got married. They still continued to have a relationship with their parents and very often gave them the lowdown on the court of their spouse. Even a simple birth announcement for a grandchild would be an improvement! I have to constantly check my family tree to see what is going on with my children, as things stand now.
3. Spouses, and the player's relationships with them, are also pretty empty. The only real interaction we have with them is if we throw a feast, romance them or seduce them. I realize that they are able to help out behind the scenes, but we hear so little from them in the first person and interact with them so infrequently. Example: My husband and soulmate of 30 years once put a rose on my pillow, after I pressed his claim on the Kingdom of England! It was nice, but after 30 years I was hoping for more. I've heard male players express this wish as well! Please give us a bit more depth when it comes to marriage.
I'm really looking forward to the upcoming expansion and I really love the game. I just think it should be expanded upon a bit to include more interesting interactions when the realm is at peace, as it sometimes is. There is a huge emphasis on family and dynasty, but that exact same family interaction falls a bit short. Thanks so much for reading this and thank you for your hard work.
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