TL;DR: Temporary solution at the end of post! (Until Paradox patches it)
So I decided to build a LARGE airport, international size, in one of my cities..... I spent about 5 hours building it, and once it was done I unpaused my game......aaaaand it slowed down to an absolute crawl. Even on 3x speed they were moving slower than 1x speed normally.... At first, I thought I built too large of an airport (30,000 cells), so I saved my game and started slashing random parts of it off with the Move It! mod.... and traffic improved when I slashed about two-thirds of the airport.
I really did not know what could be causing this, and since it could be a a bug in the new DLC, a mod, a combination of things..... I started searching the internet to see if anyone else came across this. And then on Reddit, I found this:
And that was exactly my issue!
I confirmed his theory by loading up my game, and then removing ONLY the taxiways from my massive airport..... And sure enough, speed of the game went back to normal.
So then of course my FIRST thought that this was not the vanilla game, but probably a mod..... we all know there are many buggy mods and they are being updated almost daily, so it could EASILY have been cause by a mod and not the game.
So I decided to start a vanilla map, NO mods, NO assets (-nosteam -noworkshop startup), created a airport area (unlimited money on), and built a grid of taxiways roughly one-third the size of the first starting tile. I then looked at the nearby highway, and traffic has significantly slowed down.
So the outcome of these tests is that the taxiways in the Airports DLC are bugged somehow. And as it is in vanilla, it is up to Paradox to issue a game patch.....
Now, there is a temporary (but slightly ugly) solution: The taxiways that come with the vanilla game (or whatever DLC fist introduced the airport as an option) work! If you use the word "taxi" in the Find It Mod you will surely find it..... replace all your taxiways with it, and your massive airport will work normally (or so it seems). The ugly: There is a clipping hole at each connection to the aircraft stands. But it is functional..... and hopefully only temporary until a fix is issued.
So I decided to build a LARGE airport, international size, in one of my cities..... I spent about 5 hours building it, and once it was done I unpaused my game......aaaaand it slowed down to an absolute crawl. Even on 3x speed they were moving slower than 1x speed normally.... At first, I thought I built too large of an airport (30,000 cells), so I saved my game and started slashing random parts of it off with the Move It! mod.... and traffic improved when I slashed about two-thirds of the airport.
I really did not know what could be causing this, and since it could be a a bug in the new DLC, a mod, a combination of things..... I started searching the internet to see if anyone else came across this. And then on Reddit, I found this:
And that was exactly my issue!
I confirmed his theory by loading up my game, and then removing ONLY the taxiways from my massive airport..... And sure enough, speed of the game went back to normal.
So then of course my FIRST thought that this was not the vanilla game, but probably a mod..... we all know there are many buggy mods and they are being updated almost daily, so it could EASILY have been cause by a mod and not the game.
So I decided to start a vanilla map, NO mods, NO assets (-nosteam -noworkshop startup), created a airport area (unlimited money on), and built a grid of taxiways roughly one-third the size of the first starting tile. I then looked at the nearby highway, and traffic has significantly slowed down.
So the outcome of these tests is that the taxiways in the Airports DLC are bugged somehow. And as it is in vanilla, it is up to Paradox to issue a game patch.....
Now, there is a temporary (but slightly ugly) solution: The taxiways that come with the vanilla game (or whatever DLC fist introduced the airport as an option) work! If you use the word "taxi" in the Find It Mod you will surely find it..... replace all your taxiways with it, and your massive airport will work normally (or so it seems). The ugly: There is a clipping hole at each connection to the aircraft stands. But it is functional..... and hopefully only temporary until a fix is issued.
- 2
- 1