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HoI4 Dev Diary - Poland Focus Tree Rework Part 1/2

Hello everybody and welcome to another dev diary for the upcoming Barbarossa patch and yet to be announced DLC. Today I’m going to be talking about the first focus tree which is a rework of Poland.

Poland was first added as a free DLC on release for everyone titled "United and Ready" so as such what you see in this diary will be free for everyone once Barbarossa drops. Next diary we will continue on to cover the DLC parts of the focus tree, because the tree is a bit too large to cover in one go. Enjoy!

Poland is interesting because it is a hugely popular minor (it's roughly as popular as Spain and more popular than Greece). Yet it has a very difficult position sandwiched between Soviet and Germany, which tend to scare people off. Perhaps it's the challenge, or its critical role in WW2, or just the large amount of Polish HOI4 fans, you tell me.

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So, if we load up the tree we can see not only Ignacy Mościcki’s beautiful new portrait, but an entirely new tree.

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Let’s start with the industrial branch. In the old tree, the player would have to dredge through a lot of low-value research bonuses to get just a few extra factories, so many of those old focuses have been expanded with extra factories and bonuses. But, this branch is not just about getting free factories, Poland is on a tight schedule and must use her time well if she has ambitions of outlasting the Reich.

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Many industry focuses for Poland grant powerful but temporary bonuses towards consumer goods and construction speed so time the funding of your armement well to maximize the bonuses you’ll get.

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Poland was a nation with many problems in 1936, and one such problem was that their rail networks were disparate and disconnected; largely due to the fact that Poland had only a few decades prior been part of three different nations. Among many problems this caused for Poland, it also disrupted their agricultural supply networks, which resulted in the Peasant’s Strike of 1937.

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Beginning as mere whispers among the peasantry, if Poland fails to join the supply networks and enact major agricultural reform, they will be faced with a nasty peasant’s strike, damaging their stability, industry, and populace. Though on a tight schedule, Poland may pacify the countryside to delay this uprising, but until reform is enacted, the peasants will remain restless.

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Failing to enact reform entirely will result in a massive populist uprising, and a civil war is the last thing Poland needs. If Poland is to survive the Reich and the USSR, she must be united and ready.

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Moving on to another issue Poland had in the 30s; we have the Free City of Danzig! Danzig/Gdansk was in a unique and complicated position in this period. The city was simultaneously free and owned by no-one, an official Polish protectorate, and an international city partially run by the League of Nations. So representing Danzig/Gdansk as an on-map tag in 36 felt not quite right, so instead the city is demilitarized and Poland is incapable of accessing any of their factories, resources, or manpower.

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When the Nazi party took power in the city, it strangled Polish trade, so Poland begins the game with the “Embargoed Economy” trade law, similar to Undisturbed Isolation in the US but not nearly as harsh. To remove the Embargoed Economy, Poland must either develop a new trade port in Gdynia, gain a new port through conquest, or clamp down on Danzig.

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Attempting to seize control of Danzig will cause the city to begin a resistance, and Poland can fight that resistance through decisions and the usual resistance/compliance mechanics. With enough compliance, Poland will be able to ban the Nazi party and take permanent control of the city; ending the resistance, gaining access to all of Danzig’s resources, manpower, and industry, and finally being able to remove the embargoed economy.

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Failing to bring Danzig under control will result in the city rising up against you and appearing as a tag on the map. Failing to stamp out this uprising in time will cause the city to defect to the Reich.

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When either Gdynia or Danzig has become Poland’s major port, they gain access to the rest of their naval branch, granting dockyards, factories, and research bonuses.

Next up we have the old Prepare for the Next War branch, which has been expanded quite considerably since its original implementation. Poland now has access to Plan East and Plan West, military plans to fight the USSR and the Reich.

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Historically, Poland believed the USSR to be the greater threat and didn’t begin preparing Plan West until just two years before invasion. But, with the power of hindsight, the player can start either plan immediately after completing the Prepare for the Next War focus, and accumulate forts and construction bonuses along the border.

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However, until Plan West has been completed, Plan East cannot be begun and vice versa, but when complete, no further focuses from the branch may be taken.

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Finally, probably the part of the tree that has received the most love; the historical Polish political focus branch. Poland was not the united stable regime we had previously seen on release. Along with impending threats outside their borders, Poland was (like most authoritarian regimes) plagued with infighting and factionalism.

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The dictatorship was divided between the Castle lead by Ignacy Mościcki, the Sanation Right lead by Edward Rydz-Śmigły, and the Sanation Left led by Walery Sławek.

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Each branch of the Sanation has a series of focuses that can be completed for various bonuses and the player does not have to commit to one faction or the other right away. Rather, you can form your government with a multitude of policies from each of the three factions, but the longer you spend forming your government, the less time you have for other things like industry and plans East and West.

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Historical Poland will also have access to the April Constitution, the binding document of the Dictatorship. Though it begins weak, through collaboration with Sanations Left and Right, the Constitution will become a powerful bonus to Poland's politics. With all power consolidated in the President, you'll be able to change your laws and your cabinet with ease.

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Time isn’t your only opponent here though, each of the two factions will expect Mościcki to appease them by enacting their policies and giving them power. Every focus of the Left you complete will make the Right more irritated and vice versa. On top of that, both factions will passively gain irritation over time so spend too long without taking a side and you risk losing both to civil wars.

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Historically, Mościcki maintained control of the government until wartime, at which point it was agreed Śmigły would take control, but Poland failed to last long enough for this to take effect. However, if the player has appointed either Śmigły or Sławek as Chairman of Poland, the Sanation Right/Left can supercede the Castle and become the majority controller of the government. This enables some light alt-history within the historical branch, as well as unlocking new diplomatic options for Poland.

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Available to all three factions of the dictatorship is the Align With the West branch, which allows Poland to join the Allies as they were able to in their old tree.

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In the 30s, Lithuania was technically at war with Poland until the 1938 Polish ultimatum to Lithuania in which Poland demanded an end to the cold war over Vilnius. As well as being able to gain cooperation and eventually an alliance with Lithuania, Poland may also demand Lithuania’s annexation which can result in occupying Lithuania without the need for war, but take this focus with caution as it extends your frontline with the Axis.

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Lastly, the Romanian Bridgehead Strategy has now been moved to the diplomatic branch and allows Poland to bring Romania into the allies. Historically, Poland and Lithuania had an alliance prior to the war, and Poland can pursue this alliance closer, bringing Romanian guns to the Polish front.

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The Sanation Right exclusively has access to Polish Revanchism which has now been expanded into its own full branch. As well as being able to demand the annexation of Lithuania, the Right can pursue both a restored Commonwealth and fulfil the ambition of the Polish–Czechoslovak confederation.

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Lastly, the Sanation Left has access to an expanded Baltic Alliance path, allowing them to gain alliances with the Baltic states, Czechoslovakia, and Romania, and unlocking the newly expanded Between the Seas branch!

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(It's worth mentioning at this point that most focus icons are placeholder)

No matter which path Poland is pursuing, as long as Poland is not in a faction already, they will be able to realize the Intermarium ambition and create an alliance from sea-to-sea! All they need to do is be considered a major or be a faction leader already, and have a large army. At this point, Poland can be considered a real contender for a major alliance of their own.

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The old Between Seas focus was not really “between seas” so much as it was just a Baltic alliance, but now the first nation to be invited to the faction is Romania. After Romania has made their decision, the alliance can spread any direction; north into Scandinavia and the Baltics, and south into the Balkans. Though unlikely, an Italian alliance is not out of the question for Poland here, but some significant change in policy for either nation would be necessary to tempt the Italians away from the Axis.

That’s all for this one, next week we’ll be talking about Poland’s DLC-locked alternate history branches!
 
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will the romanian bridgehead give the poles military access and allow them to evacuate men and their gold? (and give romania their planes, tanks, guns)
also a lot of people have raised gripes with the danzig situation, please address this Meka. Gdynia was already a major port in the baltic. I also think poland should start with dockyards at the start, how will you otherwise explain the polish fleet exisiting in hoi4 in 1936
 
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I hope this update will see Reichskommisariats expanded a bit. More historical borders, a couple alternate history ones and even opening them up to the Kaiserreich as puppet kingdoms.

Native endonyms like in Kaiserreich would be nice too, because right now it's just a weird mishmash of languages. Also its just more immersive if Gdansk changes to Danzig under the Germans.

Also, slightly unrelated, but it would be cool if we could have Carl Pius as a historical Habsburg claimant to the Spanish throne. If memory serves, Franco is rumoured to have offered him the throne (although this probably wasn't a serious offer).
 
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Something I didn't show here is that Poland has access to Diplomatic Mission decisions which make potential nations more likely to join Poland's faction when the focus is completed, so it removes a lot of the randomness we usually see from these kind of focuses. Do you wanna spend extra time doing diplomatic missions to almost guarantee them joining or would you rather just get it done fast and roll the dice?
Thanks for the quick response! I love the idea that you actually have some control on it!

I do think, however, it might even be better if you merge my idea into yours as well, so for example 1 focus unlocks all decision to do diplomatic missions AND to invite immediately, so the player can decide if they can afford the time to do missions or they are in a hurry to find alliances so really need to invite now.

Again, just some food for thought. I hope you enjoyed sharing your reasons of implementing different things and not get annoyed by us!
 
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This isn't even Rt56's work. Our Polish content is taken from one of the last outside mods the Rt56 team integrated and is forked from that mod. It is from the 'Historical Poland' mod by Bane5. Secondly, content that works with the same source material and history may appear 'similar' but is always radically different in execution, game design, and is superior in quality.
I stand corrected, I'll edit my original comment with an addendum.
 
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Hope Germany would be less likely to puppet Danzig or KSB.

As of 1.10.x, Germany would still leave Poland in Katowice if Poland is not in any faction.
The Danzig tag largely exists only to cause a resistance and be a pain in the neck for Poland. Under most circumstances, the tag is removed when Poland is invaded and Poland cannot release them diplomatically so seeing an on-map Danzig should be pretty rare.
Disappointing that the 'Historical' path is to hold off both Germany and USSR and then die?
This is only part 1/2 my dude.
 
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Will there be any post-capitulation content? Polish underground state and Polish government in exile weren't just waiting for Allies to do all the fighting. I mean they did what they could. ;d Also what about Warsaw Uprising, is the only way of getting it still through espionage?
 
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I apologise. I will try to avoid basing my future focus trees on history, as that risks infringing on the original ideas of modders who legally own the rights to Polish history.
You are aware that the tree on which this is clearly based was in fact historically inaccurate in multiple ways? Like it would be fine to base yourself on history but this is just copied together with all the wrong things it had and in addition there are several major mistakes of your own. There was no such thing as Sanation "Left" it was instead the "Colonels" group, similarly Sanation "Right" is also a term created only for the mod "Historical Poland" which is part of "Road to 56" and this is the only place you could get it from. Furthermore """Sanation Left""" was a extremely authoritarian group and to represent it as a democratic group (Seeing that under Sławek they have elections but not under Rydz) would be completely inaccurate that and other misconceptions about factions inside Sanation present in the mod in question are carried over 1:1. There is no historical path as there is only a way to go with one of the three groups but its clearly missing the option to have a compromise between Mościcki and Rydz-Śmigły. Poland also had normal elections and in fact its last one was in 1938 while in your proposition the elections are clearly set to "none". Stanisław Mikołajczyk only became a leader of post-war PSL in 1946. In fact PSL did not exist by 1936 instead it was the SL which it was created as a merger from all the splinter parties of PSL that have operated before and its leader was Wincenty Witos. On that account KPP was dissolved in 1938 after all of its members were executed in the great purge, ONR-Falanga was not named ONR instead RNR and did not have the title "falanga" that was just its common name, and it wasn't even the main nationalist group in fact it was one of the smallest counting just ~5000 members while there were other far bigger parties that could be classified as Fascist. Also the SN the leading nationalist party of Poland (authoritarian but not fascist) which had over 200 000 party members alone in 1938 making it the 2nd biggest party in all of Poland for some reason it is completely missing here. And OZON was not named OZON but OZN, ozon was a joke/common name for it.

There is a lot more I could point out but this is already 2000 characters long and I don't have time to go over every single mistake you made. No one really cares that PDX is making completely ahistorical content but please don't claim that this wasn't copied over from rt56 because it sure as hell was and don't even attempt to pass this as actual history.
 
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At this point, i would bother myself to reply more than writing my thoughts about the dev diary instead lol. So i'll finish this post before going at it again.

Nice job, @Meka66! Your content designing skill is better than the last one.... (cough... Al Andalus... cough... no Arabian formable rework... cough...).

That aside, the industrial branch really amaze me, integrating class politics within the industrial stuffs is my thing, as to develop the economy and fullfilling the peasantry's needs is the way to avoid political instability and class conflict.

You have already said in the replies that developing Gdynia is safer and slower than taking back Gdansk, appreciate that.

And the internal politics... seems that both three branches is of non-aligned ideology. Good job on keeping internal ideology from major international faction alignments.

You already said too that the focus tree is huge because Poland is rich in history. Well, i can't refuse it, Polish search of national identity after the Great War is a huge thing to explore.

"Between the Seas" branch is huge, but i'm glad all of it (except maybe the first one) has short completion times. So no more words needed.

Can't wait for the 2nd part of Polish Reworked Focus Tree. I hope there would not be some monarchist stuffs (unless if there would be a civil war like Germany and Greece in both monarchist paths). But i would certainly wait for Prometheism (both non-aligned authoritarian expansionist and democratic self-determination flavors), Dmowski's "100% Catholic, 100% Polish" and releasing Kresy, and also Communist Poland.
 
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What about Operation Himmler? Do you want to add this operation for Germany, for example, to get a casus belli? Well, to supplement the historical part of the game, too, of course.
 
You are aware that the tree on which this is clearly based was in fact historically inaccurate in multiple ways? Like it would be fine to base yourself on history but this is just copied together with all the wrong things it had and in addition there are several major mistakes of your own. There was no such thing as Sanation "Left" it was instead the "Colonels" group, similarly Sanation "Right" is also a term created only for the mod "Historical Poland" which is part of "Road to 56" and this is the only place you could get it from. Furthermore """Sanation Left""" was a extremely authoritarian group and to represent it as a democratic group (Seeing that under Sławek they have elections but not under Rydz) would be completely inaccurate. There is no historical path as there is only a way to go with one of the three groups but its clearly missing the option to have a compromise between Mościcki and Rydz-Śmigły. Poland also had normal elections and in fact its last one was in 1938 while in your proposition the elections are clearly set to "none". Stanisław Mikołajczyk only became a leader of post-war PSL in 1946. In fact PSL did not exist by 1936 instead it was the SL which it was created as a merger from all the splinter parties of PSL that have operated before and its leader was Wincenty Witos. On that account KPP was dissolved in 1938 after all of its members were executed in the great purge, ONR-Falanga was not named ONR instead RNR and did not have the title "falanga" that was just its common name, and it wasn't even the main nationalist group in fact it was one of the smallest counting just ~5000 members while there were other far bigger parties that could be classified as Fascist. Also the SN the leading nationalist party of Poland (authoritarian but not fascist) which had over 200 000 party members alone in 1938 making it the 2nd biggest party in all of Poland for some reason it is completely missing here. And OZON was not named OZON but OZN, ozon was a joke/common name for it.

There is a lot more I could point out but this is already 2000 characters long and I don't have time to go over every single mistake you made. No one really cares that PDX is making completely ahistorical content but please don't claim that this wasn't copied over from rt56 because it sure as hell was and don't even attempt to pass this as actual history.
Well this seems fairly damning... at least it's free!
 
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Finally, my favourite HOI4 country get´s a rework :)

A few questions :

1.) Is there anything planned to change on Soviets behaviour toward´s Poland, if Poland can hold their borders and maybe even expand into Germany in the 39 campaign ?

Currently, even if we play Poland historically and we hold the border or conquer some german land, somewhere around early to mid 1940 the soviets will always demand eastern poland and attack if the ultimatum gets declined. I have historical doubts that the Soviets would do so in such an (unhistorically) scenario where Poland together with the Allies is doing good against Germany and German defeat seems to be only a matter of time. It would also lead very likely to an war between the Allies and the Soviets (which then also happens currently in HOI4).
In real history the polish army was already mostly although not in whole defeated and the Soviets could get away with a "there´s no Poland anymore, we have to protect our people in former eastern poland" excuse. But if Poland and Allies are doing good, the Soviets would basically "stab the Allies in the back" and it would be hard for them to find arguments for that without waging war.

2.) Will there be an early option for Poland to attack Germany (Maybe together with France) early, like in 1936 or 1937 ?
There was such an offer from Pilsudski, I think in 1934 or 1935 to France to end the new right wing regime in Germany, but it was declined by france if I remember it correctly.

3.) In the right wing unhistorical tree, can we get a option to get cores on german regions east of the Elbe river ? Yes it is very unhistorical, as the slaves/polish people living there was about until the years of 1000/1100, so about 900 years before, but anyways, we have so many unhistorical focus trees already, I think it could fit.
Actually the idea isn´t even absolutely out of place, as after ww2, the new communist regime in Poland did use "partly" the former slavic settlement in nowadays eastern Germany as an argument that some of the territories they got after ww2 are "rightfully polish" and that they should get more of it.

4.) Can we get anything with Winged Hussars ? :D
 
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Maybe you will introduce something like this into the game?
Namely, the point is that the Germans (3rd Reich) attacked Poland on August 26 and not on September 1. The order from the main German command did not reach all divisions. One of the units attacked Poland as originally planned. Polish soldiers managed to blow up an important railway tunnel, so it did not fall into enemy hands.
The focus "Sabotage Polish Industry" in Plan West/East has such an effect. As your territory is taken over, your railway lines, industry, and infastructure will be sabotaged to varying degrees.
Gdynia was already a major port in the baltic. I also think poland should start with dockyards at the start, how will you otherwise explain the polish fleet exisiting in hoi4 in 1936
The state still has dockyards and such in it, you just don't have access to Danzig's unless you clamp down. You're not building the port from scratch, but expansion of Gdynia did not conclude until 38.
 
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There was no such thing as Sanation "Left" it was instead the "Colonels" group, similarly Sanation "Right" is also a term created only for the mod "Historical Poland" which is part of "Road to 56" and this is the only place you could get it from.
These terms aren't invented by modders. A 20 second google find both the terms Sanation Right and Sanation Left used in the wikipedia article for Sanation (cant post link but its trivial to google).
 
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Germany gets 5 percent consumer goods buff from MEFO, right?

And you gave poles 15 percent?
Yeah, 15 percent of certainly fewer than 10 factories, as opposed to 5 percent bonus to what, like 22?

Compare a political-economic scheme shrouded with fancy number crunching to an actually national defense policy and fund, and it makes sense.
 
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Something I didn't show here is that Poland has access to Diplomatic Mission decisions which make potential nations more likely to join Poland's faction when the focus is completed, so it removes a lot of the randomness we usually see from these kind of focuses. Do you wanna spend extra time doing diplomatic missions to almost guarantee them joining or would you rather just get it done fast and roll the dice?
View attachment 704143
This seems really strange as it seems highly unlikely that any Nordic country would have joined a Poland led faction, even if Poland sent diplomats. It's extra silly as it's really hard for a Nordic country to get the others to join up in an alliance and that is much less far fetched.
 
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You are aware that the tree on which this is clearly based was in fact historically inaccurate in multiple ways? Like it would be fine to base yourself on history but this is just copied together with all the wrong things it had and in addition there are several major mistakes of your own. There was no such thing as Sanation "Left" it was instead the "Colonels" group, similarly Sanation "Right" is also a term created only for the mod "Historical Poland" which is part of "Road to 56" and this is the only place you could get it from.
The terms Sanation Left, Right, and The Castle came from the beginning of my research; the illusive shadowy source known as "Wikipedia" https://en.wikipedia.org/wiki/Sanation#Legislative_agenda
There is no historical path as there is only a way to go with one of the three groups but its clearly missing the option to have a compromise between Mościcki and Rydz-Śmigły.
The historical path would be appointing Smigly the Second Man of the State but then finishing the Castle, which is something you are able to do.
Poland also had normal elections and in fact its last one was in 1938 while in your proposition the elections are clearly set to "none".
My research pointed to the elections being somewhat dubious, so they are represented as not having elections.
And OZON was not named OZON but OZN, ozon was a joke/common name for it.
Again, it's what showed up in my research. I can shorten it to OZN.
Nice job, @Meka66! Your content designing skill is better than the last one.... (cough... Al Andalus... cough... no Arabiab formable rework... cough...).
How dare you. Al-Andalus is the greatest piece of HoI content ever created and I will not hear otherwise.
 
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