What do people say about "Support Vehicle"?
"Beginner's Guide to Perks + Customizing Commanders" by Winslaya on reddit/youtube
Support Vehicle - This perk is good for mechanical-heavy builds, but useless otherwise. Way too expensive, and comes at the cost of upgrading your commander's ability to deal damage (which will be your strongest unit at the beginning, and for most of the game).
"Commander cration perk tier list?" by Kanjejou on Steam
Pilot APC: A for faction or secret tech with firearm/mecanical D for other. you have to build around the apc to make it usefull
"Legendary Weapons/Tier IV Weapons" by Garresh on these forums
The APC is absolutely nuts. AoW3 taught us the value of earlygame healing, ans that thing getsFOURTHREE heals every fight. And the accuracy buff extends to all allied units, even outside your stack. It's effectively a free accuracy mod to every allied unit on the battlefield. If you don't mind giving up your hero as a combat unit since it will be a buffbot, you can get around 136 cosmite worth of accuracy buff that doesn't use a mod slot in a 3 stack siege force.
I'm inclined to agree with one of these assessments...
What is an APC?
APC adds +2 armor to hero and has 3 abilities:
1) APC Mounted Cannon
Does 16 damage
2) Drone Deployment Module: Repair
Heal 3 times, 30hp each
3) APC Tactical Scanner
+15% accuracy and +100 happiness for ALL your units on entire battlefield.
The APC is the best primary weapon, and is strong with all races in early, mid, and late game.
Note on Auto-Combat (AC)
If you're planning to resolve Auto-Combat (AC), switch out the APC for another primary weapon. APC is terrible in AC, because the AI doesn't know how to use the Repair drone - the strongest ability early game.Even in multiplayer, players have "combat cards" to have a limited number of controlled battles. The APC would help you crush difficult battles. So, unless you're planning to resolve all your battles in AC, the APC will still be the best choice.
Early Game
The Repair drone will let you take one tough battles by healing through enemy damage. And when damaged, you'll be able to heal your army by fighting a weak group.
Mid game
You can equip your new heroes with APC, and instantly make them into super healers. Level 1 heroes might need a fight to get Piloting.
Late game
When fights include multiple stacks and tier 3 units, the APC will still be the best primary weapon:
1) The +15% accuracy buff extends to all units
2) The tier 3 units will do comparable damage to that of your hero. The +15% accuracy to 15 units, that include tier 3, will add more than the equivalent of tier 4 damage.
3) Your hero will have access to powerful abilities, which should rival just using a primary attack.
I like suboptimal builds!
If you want to build a melee hero, you still can! Just purchase the melee weapon for 16e/8c! Difference is: after a tough battle where your hero got seriously damaged, you'll have the option to jump into the APC and heal up to full!
Vanguard will let you have 2 repair drones, letting you heal up to 180 hp every battle right from the start.
APC is OP. Plz nerf!
Did I convince you?
- Strategist
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